Showing Posts For Purplesilver.5409:
id like more root-like hairstyles instead of leafs
yes. more options for hairstyles both male and female. mabye even beards?
i agree. i dont want them easier but just doable if youre solo.
aah yeah. i see now, im having 4x invisible bags.
when i sell stuff on AH all the things i carry i my bags wont come up. wich means i have to sell the stuff that comes up, then drag the items from my lower bags up to the main bag, and then they will appear on the AH list for things to sell.
anyone else have this problem?
im not sure if this is a bug, but when i open the map while mining the ores dissapear when i close the map. this is really bad cus i often use this short break for checking the map for events/hearts etc. and its cuite annoying knowing that i wont get any ores if i open the map also, the vein doesnt respawn and let me mine again.
anyone else has this problem?
yes! please i hope they will add something like this!
i’d rather have a cleric. i miss being some sort of priest
Hello people.
Here is a simple thought of a new proffession that i have had in mind a long time now: the Magnetist. As the name might reveal, it´s a sorcerer that focus on using magnetism.
Now, i haven´t really thought through this very well, just came up with the idea some time ago and i just want to know what you guys think about it.
Im thinking something like using 3 orbs wich the magnetist can place strategically in order to make different magnetic fields that can be use for attacks/AOE spells/AOE boons. The basic attack would be throwing weapons through the air (as they are forced by magnetism) at the target, and then coming back to the magnetist. Sort of like a boomerang.
I also thought it would be cool if the magnetist could have some cc spells like: disarming weapons (by ripping them out of the target´s hands) or something like “turning the weapons against the user” spells, basically forcing the weapon out of the enemy´s hands, and then stab him/her with it!
Remember, i am no game developer what so ever, just someone with too much time to think about these kind of nerdy things. Please leave a comment of what you think! Does it sound intresting?… Or does it sound like a completely worthless idea that would never work in this game?
Thanks for reading!
i would remove the sound effect from the necromancer´s basic attack with the staff
ok! thanks alot for all the replies, now i know a little more about how it´s meant to be played.
Like the title says.
Seriousley, the sound effect is cool and all that, but for a pretty fast basicattack it´s gonna put me in a straitjacket..
I dont know if i´m doing something wrong while i´m leveling, but the hearts aren´t enough for me to catch up. I constantly have to move on to the next heart wich is always 1-2 levels higher than my own wich is making it quite hard to complete. However, i am doing the personal story alongside AND gathering, also taking all POIs and vistas on every map. Despite the fact that i am taking everything that could possibly give me xp i find myself behind each time i go for the next heart..
I solve the problem by going back and forth between different areas to do etc. lvl 15 heart in queensdale AND lvl 15 heart in metrica province. This is kind of annoying tbh, as i´d like to continue on the same path instead of flying around just to get my lvl right with the next heart.
Also, i find it kind of hard to know where to go next. I´d like to see some kind of search function in the map wich could tell you where hearts for XXX lvls are found.
i think the kodan would be a cooler “big guy” race to this mmo instead of anabolic humans.. however i´d like to see:
1: tengu
2: skritt
3: dwarves
have no idea bout the lore or anything, they are just races that look cool and i think would work well, unlike those redicilous looking frog-men
yes please! 3 out of 5 races are too human-like. A more exotic race would mix it up.