+++Things I Liked+++
- Lake Doric is a versatile map. Updrafts, ley lines, high points. Lots of back passageways and secret things, I love when a map isn’t just the bare minimum or all laid out obviously. The secret Melandru achievement for example, nice and subtle but just enough signposting so you know something’s up.
- Just because other people compared Fort Evennia to that awful sneak-based Ash Legion heart – I actually liked this mission. A situation where I can utilise skill to NOT have to fight things is something I like.
- Demmi came back! If one character had to come back for Caudecus’s demise it would be her to finish off her story from the base game. I was so happy to see her again.
- A few moments where my race/class were mentioned. Logan mentioned me being a sylvari in the Krytan throne room, and against the Manor’s beastmaster I was able to turn the dogs against their master and I THINK it was mentioned that I was a ranger?
- Really liked the humour in the final instance after Canach showed up. Barbs at Anise, sarcasm to break up the repeated fights, and joining him to snark at the weird gubbins in Caudecus’s quarters. Many chuckles. Canach is acerbic but genuine, I like him.
- Riddles! Love em. Maybe they were easy, and there were only two and I got them right without much effort, but I still felt smart because of it, so, thank you.
- The animation in the scene where Caudecus pulls a gun on Demmi deserves a proper mention. His sneering and everything had surprising quality to it. Speaking of things I’m surprised this engine did, the basement lair with spinning walls.
- Tons of callbacks to Caudecus’s Manor. Demmi asking who broke a wall, and I’m like “o yea that was me”. “Here’s the secret entrance” “ok thanks I’ve been through here before actually”. And all the collectible letters with callbacks to small past events, also showing how deep Caudecus’s treachery and corruption ran.
- Stuff I Did Not So Much Like -
- How many waypoints in Lake Doric, 3? It feels like such a struggle to get somewhere specific. Couldn’t there have been some more ley lines other than leading out from DR?
- Probably my own fault, but Logan asked me to recon points in Lake Doric. I did so, and incorporated my map completion with that. Then Logan asked me to infiltrate a White Mantle base, which I’d already done… and the NEXT part, asked me to just bum around helping out until a bar filled, but I already completed the map because I thought his ‘do recon’ section was implying I should go and see it all…!
- Demmi had to die, apparently… :/ Bringing back a character with unfinished business from our story YEARS ago and letting her take part in all this, but after all our own effort if we were in the Order of Whispers, and her being in hiding for years… she just HAD to go down too instead of being allowed to fully escape an abusive family? Kind of cruel. I don’t think minor characters need to die in main story segments just to distract from the plot armour on more vital characters, like the Queen…
- Demmi gets shot… with a gun. Literally a dramatic pistol fire. Like. Uh. In a fantasy game? A gun? I got shot maybe 50 million times in that instance. I have a skill that turns projectiles into healing, so couldn’t I.. ….A GUN Are you serious??
- A GUN?
- Seriously the WORST WAY to force a character to die in a cutscene! Something that everyone’s magic usually brushes off, but for no reason right now, is apparently lethal!
=Overall=
I liked it, exploration is one of my top priorities so I’m glad I still have things to do there and collection achievements to fill in. Story had good humour, but GOOD GRIEF it was overall depressing. A sweet old minor character dead, never able to live out of the shadow of her mad father. Two characters moving on with their own lives, turning me down for Dragon’s Watch. Some kind of new threat and priority danger for Marjory, because this Lazarus guy is apparently a fake. Divinity’s Reach saved from a threat that has infected it for years… but now in perpetual war and under a bubble shield on a new map that won’t ever be resolved or change.
Sadface.
(edited by Pyreo.8517)