Tickets for Review (3 days and older) [merged]
in Account & Technical Support
Posted by: QuantumRipple.5721
in Account & Technical Support
Posted by: QuantumRipple.5721
This is on behalf of one of my longtime friends. [Ticket number 130614-002358]
He was supposedly banned for 3rd party programs, although I believe his assertion that he was not guilty of this. I was the one who convinced him to buy the game in December. He didn’t play often, and when he did it was usually with me.
A month or two after he bought the game, his gmail, gw2, and other gaming accounts were compromised. Upon recovering his email, there was a 2-factor authentication email from ArenaNet for a location in China in the inbox.
I can’t say for certain that whoever attacked his account is what set off your alarms, but I know my friend wasn’t using a bot.
Please double check your data, thanks.
Just ran this after the patch that “fixed” interrupting the howling king. Interrupt message shows, but he still rocks still fall. Used both “Technobabble” daze and guardian pull.
On the other hand, I like all the other changes. Kholer has kept his mechanics but is easier with a pug that can’t dodge, and the Ghost Eater is the most fun i’ve had in AC.
(edited by QuantumRipple.5721)
I don’t really even mind that we have to have the same result as the good guy, but being able to present it in a less friendly fashion would be nice.
In the personal story for example, the simple option for the dialogue to be how you were only doing this because everybody else was too pathetic to do it themselves would be a great start. I don’t want to tell my troops that we can do it if we all work together, I want to tell them that I consider them less than human until they go kill me a hundred undead, and that I’ll personally slaughter deserters.
Yet, I don’t feel that the personal story is the easiest place to have this, and I agree that it wouldn’t work nearly as well as a patch since many people have already finished the story.
Open world bad-guy events would be wonderful, and would still work as a patch. It doesn’t need to cause player division, it doesn’t need to be open world pvp, it can just be an event where we only terrorize the villagers, like all the other events where we only save the villagers.
Maybe just make more non-quest non-merchant “fluff” NPCs attackable. Many Hylek villages, for example, have yellow NPCs. If a quaggan village had that, I would celebrate my ability to slaughter that little cooing creature, and it would mollify me somewhat.
Having a moral scale is a fairly common thing in modern RPGs, although I don’t really think that would suit GW2 as well since everything is meant to be fairly temporal. I’d expect evil-leaning events to work similarly to the current good-leaning events; to have absolutely no effect on how you are treated in game by NPCs, only giving you the warm fuzzies of having held that farmer hostage.
(edited by QuantumRipple.5721)
I’m tired of only being the good guy.
I feel like every character has the same moral composition, they are all knights in shining armor, universally loved and never failing to be friendly. I think the option to be feared, corrupted, and downright unfriendly would make the game feel a lot more natural.
Right now all the world events are to do the “good guy” thing. Sometimes I want to help the krait hunt quaggans, because I’m irrationally racist against the imbecilic quaggan. Instead, should I wish to do any events related to quaggans, I’m forced to save their sorry hides. The option to assist/join the inquest, the flame legion, and maybe help the centaurs hunt some humans on my charr would be greatly appreciated.
Even without special events, dialogue options that aren’t as bubbly would go a long way. For my character’s RP, they very rarely want to always be an infinite spout of encouragement and offers of help.
Recently (not sure when, I just now noticed) all my nicknames for my contacts disappeared.
Trying to set them again while playing crashes the game for any contact. This is repeatable behavior.
I can, however, set them from the character select screen.
I’ve had this for months as well. It only worked for a bit in the very beginning.
Looking for an invite, thanks.
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