Showing Posts For Rahveiz.7461:
Nice ranger team! Approved the run. Added display names based on account names so please let me know if you want something different.
Oh, and please tell Weymo that showing the game build doesn’t help much if your overlay is on top of it.
Can I have my “à” instead of “a” in Alicià ? Yeah I’m the annoying guy xD
I’m a PvE player so that’s just my opinion about it
1. Tempest (Overall) : 3 because I like the concept
2. Traits : 2 / It sucks, really. They are far too weak and lack of dmg modifiers to make them competitive with water/arcane
3. Warhorn : 3 / It needs some dmg boosts and are too slow overall
4. Overloads : 1 / Why the kitten would someone use them when weapon skills are a lot better ?
5. Healing Skill : 4 / I still prefer my blast finisher, but it’s not that bad imo
6. Utilities : 2 / Glyphs and Cantrips are far better for support/utility
7. Elite Skill : 1 / …Really ?
8. Animations & sound effects : 3 / I’d like to see more “powerful” aminations, it’s Tempest not Breeze…
Well…other ppl shouldn’t pick up your hammer unless it’s a mesmer
You know warhorn skills aren’t revealed yet, right ?
You’re godkitten right.
+ ranged weapons are often used in melee atm…
first off all spirit are weak and die to fast not a very good party buff for the party
Not our fault is some ppl are dumb enough to put spirits near the boss when they have 1k range effect
second spotter is in a trait i don’t use it wont give me much survival in dungeons
I’ve heard that dungeons are usually done with 5 ppl + you’ve got some really nice traits in Marksmanship
axe/war horn is ok but not my style
both my LB and short bow are Aced
They were talking about Sword MH and Axe OH I think + ascended doesn’t make all
also the problem with zerkers are they are a gamble style
they have no toughness and no VIT in there gear just pure dps
1 mistake and there dead in 1 shot see it to offend
Yup, but you can take…well…2 more hits ? I don’t see the point at tanking 2 more hits when you’ll kill the boss three times longer so he’ll hit you 3x more
Moreover, better learn how bosses work and how to dodge than just playing braindead at range
so don’t tell me i don’t help the party ??
its just a other play style but i do use allot off traps to stack up allot of con damage
You’ll help them a lot more by doing damages and buffing them.
pretty sad what i saw also and LFG zerker party no necro -.-
so yea again necro is also not wanted
Yay, that’s sad…but again thanks to @net, other classes bring more group support and more DPS as well
tested it solo in the dungeon COE i did beat all elite first only Alpha was to hard
but am stile testing ^^
Wait what ? First Alpha hard ?
(edited by Rahveiz.7461)
PvE :
1) Ele master race (really)
2-3)Warrior/Guardian
4-5)Mesmer/Thief
6)Engineer
7)Ranger
8)Necro (kek)
It depends a lot of what you’re doing…(ex : If doing CM then Thief switches immediately to rank 1 or 2)
Is mai even longer than maw? I guess maybe if you’re lifestealing on maw?
Indeed, we’re always lifestealing with guildes, forgot about that >.>
Mai Trin is probably the only boss in the whole game that requires more than just deepfreeze and burst in a 5man team.
Yeah, blasting stealth like always and a war that can press 2 and 5…
(I don’t really care about it, but kitten it’s just too long compared to Maw/Molten…)
Got some – I dunno – math to back that up? Or are we just supposed to take your word for it?
He has. (DnT is probably the most known guild concerning theorycrafting in PvE)
I do a level 29 fractal with my full zerk meta warrior and get mossman. After I’ve maxed out my might stacks, my GS skill 2 puts out on average 25k. Casting time of 3.5 sec and cooldown of 8 seconds. My GS 1 attack does on average 3k damage per tick. In 11.5 seconds, I’ve done 49k damage.
I do the same fractal level against the same boss with my sinister/rampager burn guard but with no might. My 1 skill averages 2k per tick and by just using skill 4 with a torch, the passives from my virtue, and the burn chance from my sigil of fire, I get another 4k total per tick from conditions. In 11.5 seconds, I’ve done 65k damage. And that’s not even using the 2 utility skills that can put out even more burning stacks. Certainly a well-built condi necro or ele could improve upon my guard’s condition numbers.
Granted, those are quick tests without using any utility skills, only two weapon skills, and very simplistic math, but you can see my point. A good condi build can certainly keep up with the typical zerker build. Zerker may turn out to be a little better with better testing, but there really is no need to scoff at good condi builds anymore. The damage difference (if there even is any) is minimal.
Average 25k on 100b ? It should be easily 35k… (assuming your team is meta as well).
Personally, I don’t find fractal rewards that bad, it’s just less consistent and way more random, but now that you can change stats on ascended pieces….an ascended chest is worth 50+ golds. I agree for the weird reward/level scaling but tbh…completing a lv50 is as long as completing a lv30, it’s just about RNG on maps. Last time with guildies, it took us less than 1h30 to complete 50/40/30 so…
And it’s still a little bit more challenging than dungeons >.>
For Water Blast, maybe something like the effect of “Phoenix” in GW1 ? A little AoE heal around the target AND the caster.
I was just wondering about it, 30/25/0/0/15 can be a good build, you have the 25 in Curses and the 15 in SR for the spectral armor
Something I really want to see in GW2 is…more armors…
In GW1 I had some problems, I never knew what armor choose on my mesmer/elem/ranger/monk, but now… Winged or Embroidered…
Then, I hope Ritualists and Dervishes will be playable too =D