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DO NOT TOUCH

in Guild Wars 2 Discussion

Posted by: Raithwall.6397

Raithwall.6397

I may or may not have touched it … several times.

(edited by Raithwall.6397)

DO NOT TOUCH

in Guild Wars 2 Discussion

Posted by: Raithwall.6397

Raithwall.6397

When heading to the Fire Shaman, i stumbled across this contraption.

anyone knows what’s going on there ?

Attachments:

Condition Removal

in Suggestions

Posted by: Raithwall.6397

Raithwall.6397

Hey,

I was wondering if it’d be possible or if it’d actually make sense to rework how Conditions and Condition Removal interact.

Currently, a single condition removal ability (no matter if it’s an Utility Slot Skill, or from Traits/Runes) will get rid of a whole stack of conditions (ie up to 25 bleed/invul stacks, or a single burn/poison) and thus turns conditions builds on classes that have a hard time applying multiple conditions rather useless, since it doesn’t matter if you apply 3 or 20 bleed stacks on your target, they’ll be gone in a second anyways if you can’t cover them up fast enough with other conditions.

Instead, i’d maybe suggest a system where Conditions have a power value … for example Bleed / Invul (single stack) = 1, Confusion = 3, Poison = 4, Burn = 5.
Now let’s say, condition removal abilities would remove up to 10 power, they wouldn’t get rid of a whole 25 bleed stacks, but it’d still leave 15 behind or it could only remove like 3 Confusion stacks … or Burn + Poison …

With this, the Condition Removal from utility Skills could also be given more usefullness, compared to lets say the condition remove on Soldier Rune, certain Traits or other abilties which heal conditions on a side note …

(edited by Raithwall.6397)

Unfair Permanent Ban Accused of Gold Selling

in Account & Technical Support

Posted by: Raithwall.6397

Raithwall.6397

While i don’t know Koja in real life, we’ve spent alot of time together since the launch of fractals. We’ve been progressing together and not once i noticed anything about him that’d make me believe he’d be involved in gold selling.

I really hope for this matter to be resolved rather soon, so he can focus on his studies again and not have to worry about his account in the meantime.

In my opinion, Magic find needs to go

in Guild Wars 2 Discussion

Posted by: Raithwall.6397

Raithwall.6397

I already posted this in another thread, which then got hijacked by a heated discussion between 2 guys who were discussing the difference between using MF gear and not doing so.

Why can’t they just add Magic Find and other such Stats that don’t directly affect the character or his strength, as reward for playing past the point of reaching level 80.

Each level reached afterwards could reward you with 1% magic find, or 1% more Karma from events … more Influence for the guild, more gold, more Exp from Kills or Events ….

There’s plenty of options …

Making Magic Find Useful

in Suggestions

Posted by: Raithwall.6397

Raithwall.6397

While i don’t mind the Magic Find stat, and even own a MF set myself, i still don’t see myself using it all that often since my class (thief/ranger) can’t really do alot while wearing the magic find stuff.

Thus i was wondering, why wouldn’t ANet just add something like the Paragon system which has been successfully adopted by D3, for further progression once you hit level 80 ?

Each additional level you could earn one of the “useless” Stats like Magic Find, Rare Gathering rate, Karma boost, Influence Boost in addition to the skill point you gain currently.
They could also be evil and give you the choice which one of the stats you want to raise after you level up … so you get either 1% Magic find, or 1% better chance to gather rare Materials or 1% more Karma or Influence for your guild or 1 Skill point

(edited by Raithwall.6397)

Limit to 5 individuals for AoE damage skills.

in WvW

Posted by: Raithwall.6397

Raithwall.6397

I wonder if it’d be hard for ANet to disable the limit on AoE damage/heal/buff targets for a week …

If they can tryout culling, why not this :P

After giving it a try, people who currently speculate about how much better it would
make the game would finally have a reference to see how it actually worked out.

Anyways, as it is now … i think we should stop calling the Abilities AoE’s since they
do not affect everyone in that area of effect ….

Need info about UW - AG and Piken WvW status

in WvW

Posted by: Raithwall.6397

Raithwall.6397

Just out of curiosity, what’d be your “Prime” time for WvWing when joining one of those servers?

I’m not sure if either of the server would welcome you with open arms if that’d mean
they’d have to endure even longer ques while they want to play together with their friends.

Ancient Karka Box Survey

in Guild Wars 2 Discussion

Posted by: Raithwall.6397

Raithwall.6397

Attended through like 90% of the event and got jack kitten for it … no mail either.

Fairly annoying to read over n over in guild chat or on forum that some people
looted it up to 8 times with alts and still got mail, while others get nothing at all …