Showing Posts For Rakudrak.9534:
I stopped reading we started organizing the zerg.
Rule nr 1: The zerg is unorganized.What you’re talking about is how according to you an organized guild group should run.
A good Zerg is organised. Simply stating that a Zerg is total chaos is an inability to understand how a force like the Zerg can work.
That’s unfortunate. Whatever Rangers are lacking in sPvP or PvE, they’re quite effective in a Zerg. Remember this is about the Zerg, Pugs and WvW.
Eles just sucks, am i right? The Definitive WVW Zerg guide and not even a shout out. What’s up?
As I stated, these are primarily the classes I have leveled and done WvW with. My Elementalist is only level 25 or so. I’m hardly the best person to comment on them.
Nor is this the be all end all guide to a Zerg. It’s just a suggestion =)
Thanks for the suggestion.
Gaurdians are also extremely effective at keeping the Zerg alive and buffed. Use this to your advantage. You may get less personal glory as a buffing Gaurdian, but your Realm will do well. Keep this in mind.
Mesmer’s are also key for guiding the Zerg. A Mesmer with Veil and Temporal Curtain can guide a Zerg and get them to their destination in a quick manner. A good Zerg will have 3+ Mesmer’s in it. Obviously Mesmer’s have more tools in their tool box, but I lack a complete understanding of this class primarily because my Mesmer is only level 45 or so at the time of this writing. A good GS Mesmer can be very effective at breaking up an opposing Zerg as well due to their many clones and the quickness in which they can be summoned. Mesmer’s are also really great for sieging for obvious reasons. In case you’re not sure what those obvious reasons are here are a few: Phantasmal Berserker for clearing walls. Into the Void for pulling enemies off the walls and down to your Zerg, Feedback for pushing opposing players back on the wall, Portal Entre for when you get inside and the list can go on and on. Mesmer’s are super important for Sieging.
Thieves are another great asset for both the Zerg and WvWvW in general. Groups of five Thieves running around behind enemy lines, killing Yaks, capping points and camps is a great way to interrupt the enemies flow of supplies. A Thief or two in the Zerg never huts either, especially with short bows or hiding in the Nucleus of the Zerg to protect your lighter armor members.
Obviously there are other classes in Guild Wars 2, however I do not feel I fully understand these classes, nor know enough about them to comment on them. I will say that Ranged classes generally trump melee in the Zerg, this is because you can reach out further to engage the enemy.
An effective Commander will communicate with the Zerg, regardless if they have good voice communication means or not. On my server there are more than a few Commanders that do not use voice command programs primarily and are very effective at communicating (even if they do type in caps to much!). The point is that, they are willing to do whatever it takes to get other players attention, even when many of us are not willing or are unable to use voice communication programs. Because they are able to effectively communicate and the server as a whole is very vocal about who is seen where, the server has maintained a Tier 1 presence since week long matches have been around.
I primarily WvW in GW2. I’ve always mainly done WvW, but I am not a Commander. I suck at farming gold, always have in most games. I sat down to write this more for my benefit, but thought I would share it. This is my first submission like this so try to keep that in mind. Also this is my own creation, I have not copied any part of it.
At times the Zerg can be much like the herding of cats. They seemingly want to go in every direction, except that of the will of the commander. An effective commander however cannot only steer the Zerg, but use it to its fullest potential and win the field of battle.
The Zerg is not dissimilar to a cell. It has the Cell membrane, a nucleus and all that crap in the middle that you’ve forgotten about. If you understand how the Zerg works, you’ll be one step closer to winning the field of battle. You must have a strong membrane comprised of Rangers, Warriors, and other stalwart ranged. Rangers and warriors seem to be extremely effective at this with their shortbow and rifle combos. Rangers themselves are extremely effective at catching and guiding the enemy and gaining the flank effectively. A Ranger with a good eye and a Commander with the initiative can flank in a quick and effective manner before the opposing team has the chance to react. This coupled with the slight delay that occurs in most MMO’s is an effective means to win. It can take a combination as little as 4-5 Ranger/Warrior combo to create an effective flank and panic the enemy in short time. Rangers seem to be extremely effective at this with their pets, which take up more screen space and create the illusion of more enemies than there really are. Warriors with their aoe burst of Rifle and GS combo push the opposing force and help guide them in the direction they need to go. Rangers with their entangling roots and traps can quickly disperse any opposing enemy force as well; this is extremely effective at breaking up large groups and making it easier for the Zerg to focus down small groups of players.
Guardians are also an important aspect of the Zerg. A good Guardian is worth a lot in the Zerg, I would honestly like to see more Guardians in WvWvW, especially Guardian Commanders. A good Guardian can create more panic in an opposing force than just about any other class. This is because a good GS guardian can charge in and take a beating, which in turn pushes the enemy force back. Guardians charging forward or leaping into the frontlines of an opposing Zerg, and then charging through the initial wall of players to get at the soft core and “spin it to win it” while simultaneously throwing up Wall of Reflection can cause great mayhem among enemy players. This will cause Guardian deaths until a Guardian can get substantial toughness and health pools.
Sure they need to know when the community is unhappy, but a the same time if they’re only getting negative reviews that can be disheartening. Besides, I’m really enjoying the game, thought I’d let them know.
Seriously.
Seems like you guys get a lot of flak sometimes. I just wana say thanks. I’ve got about 500 hours under my belt and am still enjoying the game. $60 for 500 hours of entertainment is a pretty great deal. I’m still finding myself seeing things in game and going, “man, that’s still neat!”. I was just admiring how things in the distance look and you guys have done a really great job. I’m really happy with this game.
Is it possible to move GW2 to a new hard drive with out reinstalling?
in Account & Technical Support
Posted by: Rakudrak.9534
Hello!
I recently purchased a SSD and wanted to put GW2 on it with out redownloading and patching if it’s possible, but wasn’t sure if I could just move the files over to the new SSD?
Is it as easy as dragging the folder over to the new SSD?