Showing Posts For Rann.7198:
You know, the whole vine messing with the waypoints has got me thinking about this topic again. There are a couple of things that I go back and forth on about having mounts or waypoints.
Waypoints do a real good job of getting people all over the world really quickly, but that has a side effect of having the entire would feel rather small because the distance to places means nothing when you can just waypoint closer. On the other hand to have to hoof it everywhere, even at a faster speed, in order to have the world not feel not as small would probably be as tedious as I remember it most of the time.
I don’t know which way I would like it more, but that seems to be the divide for me.
See, right on cue….knowledged!
Cue for the lore folks of why the game is actually named Guild Wars….hint, its not because player made guilds warred. It’s cool, I’m sure someone would love to explain it again.
I didn’t take a close look, but can’t you get these currently at the Zeypherite Sanctum right now? Trade in for those tickets from that guy off to the right when you get off the boat.
You know, sometimes I see the Guardian and Warrior classes almost as the training wheels of Tyria, even though I play an 80 Guardian a lot and enjoy it a lot. You really don’t have to do a lot when your playing on of those two classes. Comes down to enjoying the extra beefyness of heavy armor, watching for the cooldowns, and a few other situational things. Again they are lots of fun to play. On the other hand when you look at the play mechanics of other classes like ele’s or engi’s you have to be aware of a lot more things and kind of have to pay a bit more attention to whats going on. I think the challenges of playing these type of classes breed a large pool of crappy players playing them simply because they are more challenging to play. Not to take anything away from good Guard and Warrior players, but those two classes are tremendously easier to play than an Elementalist.
All that being said, Ranger has been my main from launch and will also be. My pets rarely die because I use them properly. I can’t get rid of that longbow fast enough, but alas I am trying to finish that achievement for 5k longbow kills. GS is my favored weapon and is on the swap for when I need to get down an dirty.
This is all PVE experience, I don’t really PVP so I nothing for input on that area.
Ya, no one was able to get a weapon in a single day. The ectoplasm refinements are on a 8 hour timer and you need more than 3 of any one of them to make a weapon…and they are account bound, so no getting them off the TP
You obviously have no idea what you are talking about.
Sorry, I forgot the Ingots and Dowels were not account about. Which makes it kind of silly to have the ectoplasm materials account bound. Of course instead of being hateful about it you could of just pointed that out…guess that’s why I sometimes hate these forums…
Ya, no one was able to get a weapon in a single day.
Lucky people could.
Yes if they got one of those chest things…but certainly not from crafting.
Ya, no one was able to get a weapon in a single day. The ectoplasm refinements are on a 8 hour timer and you need more than 3 of any one of them to make a weapon…and they are account bound, so no getting them off the TP
I personally feel the design of the clocktower JP was brilliant. I spent about 1.5 hours on learning it and loved every minute of it. Once I got the hang of the first part and broke away from the crowd I was pretty much on my own the rest of the way up. After a while I didn’t even really need to see my character model to know where I was going to do that first part to get away from the pack. So for me, well done.
(edited by Rann.7198)
I think the logon servers might be a bit wonky, can’t seem to get in with trying to switch characters