Showing Posts For RaspberryTurtle.9027:
right, but if you’re going dual daggers, it becomes a hybrid
Not necessarily, dagger 4 is still useful for blinds and 5 is useful weakness.
Meh full arah is cheezy and cliched imo, its like when you see a warrior running around in full CoF…
8/10 would be trolled again.
I’d Like to see Elite Signets and not forced to take a form or minion elite.
Most amusing is how all this started
>Ele posts vid, bawing how DS ate his burst.
>DS dmg overflow implemented, but fixed bug causing increased dmg.
>further Bawing over Dhuumfire and DS still.
>Perma Evade/Stealth still exists.
> Talks underway about nerfing DS
my sides are in orbit.
IMO they should just make the Magic Find gear bonus party wide.
Because stability in conjunction with certain Theif/Warrior skills effectively act as guaranteed kills and in some situations you don’t have time to cast off corrupt boon or you’re in death shroud.
Defiant is an obtuse mechanic, why do I have wait till defiant gets worn down before I’m able to use a condition that supposedly central to my class?
As is it stands right now, the only practical use for fear IMO, is interrupts. However the times where you need to use it( ie. interrupting BLOLOL Tornado Theifs, Bursting Warriors, or Boss stomps) it is completely negated by;
A) Stability
-Oh fear? No I’m just gonna keep bursting you nvm.
B) Defiant
-Oh snap, that boss is gonna finish off my buddies with a stomp! Gotta interrupt! Nope defiant. Now if you don’t mind I’m just gonna go ahead proceed to one shot your buddy with impunity.
So what’s the point of having a control ability when the times you absolutely need its effect, it’s negated?
This is a silly idea, then how will you visually identify what class is what on the battle field?
imo they should just add more “armor” looking sets for light/medium classes.