Hellenic Phallanx [HP]
Showing Posts For Rincewind.1207:
Hellenic Phallanx [HP]
SoloQ is fine. Yes you’ll be matched with scrubs. Find good non scrubs in your match and queue with them.
The best suggestion so far … why I didnt think of that ! Thank you !
Hellenic Phallanx [HP]
First of all its frustrating having a such large conversation and a game admin not to have said something . We really feel we are alone here sometimes .
I d like again to mention Anet made 2 mistakes in HoT :
1) WvW Desert Borderlands —— it killed WvW
2) Stronghold failure (cause you bring in a map and there is no competition / ladder or any support to promote it ) + division solo q (copy from LoL etc ) which made the pvp community growing in rage more n more from season 1 till now !
I am pretty sure that people havent read that well . I dont know why i am exaggerating when people say that players will leave pvp if solo q is removed and I say thats we will have a better / stronger pvp community which will be able to train and recruit more people . Maybe it will be smaller but maybe not , noone can say … But at the moment the pvp community is fragile/corrupted/ill and full in rage between its other …. no teamplay … no good will ….. not enjoyable game style …..
I will also mention the fact that most players that reach legendary usually they stop playing so the q in legendary is long ! The team q in legendary is more than long ……
I cannot stop saying that Conquest PvP Mode requires a team of 5 to be organized enough to compete ! You want to have solo q ? Then import a Deathmatch Mode like people in this thread said ! No Strategy , no map mechanics … just kill each other !!!! Stronghold and Conquest require a team , nothing more nothing less ….
Hellenic Phallanx [HP]
I have made more than enough valid points NOT point !!!!! But make phokus.8934 you are also unable to understand basic things , saying my point of view is garbage ! Of course I read the criticism but you have never pointed out a point ! just saying MY idea is not good !!! Shortbrained you are , sorry !
And you know what , let an admin pvp from Anet say I am wrong …. We know they read what we write and THEY have the statistics and all data required to prove me wrong … until you or I have statistical facts then you cant say my idea is garbage … I have at least 20 friends that quited pvp due to soloq!
Hellenic Phallanx [HP]
(edited by Rincewind.1207)
I don’t understand how solo q is better when half the matches you curse your luck ….
You do remember, that your “solution” would kill all the duos and trios as well?
Also, yeah, if you reduce this community any further (and this recuction wouldn’t be small), it won;t get healthier, because any chance of it being healthy will evaporate. You do need a certain number of players for a sustainable mode. You also need a source of fresh blood. One that brings in more players than you will lose.
The problem of pvp mode currently is not that there are players leaving. It’s that there are not enough new ones coming in. And what you want to do would cut that number even further.
I disagree with that … people are leaving , this is a fact ! People are coming in also is a fact … but you cant keep them in cause once they get in solo q they are targets of multiple rages ! They cant get in fresh blood knowing everything ! Training with a team makes new players want to compete !
Anet made 2 mistakes in HoT :
1) WvW Desert Borderlands —-- it killed WvW
2) Stronghold failure (cause you bring in a map and there is no competition / ladder or any support to promote it ) + division solo q (copy from LoL etc ) which made the pvp community growing in rage more n more from season 1 till now !
Those 2 mistakes made the PvP community poorer than before HoT to start with !!! The game is growing old and what it holds it in market now is the PvE Raid/Fractals section ! Anet is trying to get whatever she can from TP bringing in all the time items to buy ! You want a game to be epic ? You need a game to hold in time ? You make a strong pvp section ! Anet went back 3 years re-establishing the alpine borderlands ! Anet also is 3 years back failing to promote a MOBA map and failing to balance the game (meta braindead warrior build).
I strongly suggest Anet to make sth fast otherwise its true that the PvP section will be deserted soon regardless the solo q removal !
Hellenic Phallanx [HP]
if you want to not soloqueue and instead queue up as a 5man team why don’t you just queue up as a 5man team
Time q for 5 team premade team is 20-40 mins that why !
And you really think that it would improve noticeably if full teams were forced? It’s not like most people would start teaming suddenly – rather, they’d simply stop playing (or go unranked). And then Anet would, as always, draw their own hasty conclusions, and would remove teaming from ranked completely.
People cant understand me . Well of course it will improve noticeably , as teaming up will the only way to ranked and divisions ! I strongly believe that maybe the community will get a bit smaller but it will be a healthier community ! Atm the division system … the hunt for ascension of people that were late or absent in season 1 and
the afk illness ruins the PvP community , even the most patient people you see them rage cause they went out of their clothes !!!! (greek quote)
I don’t understand how solo q is better when half the matches you curse your luck …. if you want a strong PvP community then the only way is teams ! I really don’t have the patience to have pugs in my team that ruin a game via afk/desertion/feeding and Anet just watch them do it … I repeat that we all know of users , very famous users that afk matches in purpose…. they should be perma banned ! Its a pitty 4 teammates give their best and one pug cause he feels like it afk or leave !
In a perfect world 5 diamond pugs vs 5 diamond pugs would be a nice match BUT not all people should be diamond ….. diamond is too easy to reach .I ve fought with a 3-team party (me ruby 1 legend and 1 emerald) plus 2 diamonds play against 5 legendary pugs and win them 500-50 …. teaming up is the way to play the game ! Of course there are pugs winning teams but a bad team is a bad team and will never go up in the division system to play with strong teams !
Hellenic Phallanx [HP]
(edited by Rincewind.1207)
The current conquest mode is bad for people who like to soloq. Different gamemodes like GW 1 (Random Arena, Hall of Hero’s and GvG) would increase the pvp community a lot.
But I guess that is just my opinion (or noone knows how good PvP in GW 1 was/is)
I agree !!!
Hellenic Phallanx [HP]
One big issue with forced 5 man team que is the little issue of class discrimination.
At the moment it doesn’t matter what variant of a build you run so long as you do in fact get the desired result. Who cares what amulet side node fighter is running so long as he wins his fights and can force the enemy team to rotate to kill him.
But players kittening LOVE to tell other people how to play and what to play. This is something we see all the time in litteraly every pvp game ever made. We see it to an extent in right now with our ever present Metas. This isn’t good or bad its just a fact of life here.
As it is even if your NOT running the meta you can que solo. And AS LONG AS YOU ARE EFFECTIVE it is very unlikely anyone will say anything against you as they probably wont even notice.
But in forced team que that psuedo anonymity goes away. Your going to see people absolutely rejecting certain builds and infact entire classes just like we do in PvE 5 man and 10 man content. It won’t matter if a player is more comfortable with x and performs batter with x than they do in y. The perception of their party members will be more important than his own enjoyment of the game due to the simple fact that That player needs the party. Not the other way around.
Oh your not running this precise trait,amulet setup? Well see ya because we can just find another of your class.
And in an environment where people get as salty as they do in SPvP I can only see that turning into a kitten ed nightmare.
And before someone says “Well anet will just have to balance the builds” Our build system is too interchangeable for that to work unfortunately.
Which is probably why they are going with elite specializations now so they can balance elite specs against each other without worrying about someone getting x trait + z trait = oh my kittening god.
QFT. Well put.
I don’t think team q will have any issues , instead it will force people to find new build with better synergy with each other and of course not being meta ! Meta builds are builds that work in specific teams sometimes and usually meta builds work with each other in synergy that’s why people want you to run meta , so as everybody to have the premade meta synergy !
I disagree with that cause in 5 team play you can find modes and builds that work vs meta ! ! ! That’s why 5 team q will be a advantage for team play !
Of course we could have 2 modes a team q mode league / ladder and a solo q ladder ! But I strongly recommend to have a 5-team q ! This game in all dungeon/fractal/raid modes requires team play and WHY NOT DO THAT ALSO IN PVP !!!!!!
Another thing I read was that stronghold is unplayable atm ! Of course its uplayable !!!! Pro league is based in conquest maps and all pvp ranked game is based in conquest maps !!! Arena net should promote Stronghold via guild fights , a bit larger map , less stupid npcs , flags to carry for points a lord that is only killable by 6-7 players … in general sth like GW1 gvg only brought in in GW2 standars and ofcourse make a guild ladder NOT a team ladder to promote this ….
Thank you
Hellenic Phallanx [HP]
if you want to not soloqueue and instead queue up as a 5man team why don’t you just queue up as a 5man team
Time q for 5 team premade team is 20-40 mins that why !
Hellenic Phallanx [HP]
This is the best phrase saying everything … Guys you have played GW1 not ? DO you remember guild ladder to have solo q ? Do you remember any solo q ? Cause I don’t !!!
Random Arena (also Fort Aspenwood and Jade Quarry).
Forgot to reply to you that team/guild fights had separate ladder from soloq pvp play in GW1 and if I am not mistaken it was removed but I don’t remember well so sorry if I am mistake or remember poorly
Hellenic Phallanx [HP]
No one is leaving the game due to solo queue. You’re just spitting out purely anecdotal garbage because you want this game to be a certain way.
And you are being rude showing your quality of a person still critising in a bad way showing your lack of respect to others … and yes people have left due to this soloq ! Its a reality !
Hellenic Phallanx [HP]
Phokus and Ark Bladesteel what is ridiculous and who is ashamed is not your business … forums are to be used to state your opinion over a problematic issue in the game …. and at this point after 2 seasons and a half solo q is problematic. You have no right to criticize like this the opinions of others .. .This is democracy we respect what others say without making personal criticism !
As for the barriers you say … well a lot of people are quiting pvp now , you know why ? Because of soloq and matchmaking !!!
I have 2 options in the game right now :
1) Have 1-5 mins q and hit my luck with solo q getting me 4 pugs to play with without the matchmaking system consider their classes ! Without knowing their skill/their attitude/their patience / their persistence / their knowledge in map mechanics / their mood !!!!! Well , I am sorry but this is NOT TEAM PLAY !
2) Have 15-50 mins q having my own team of 5 , so I lose a few hours for 2-3 matches !
There is another option qing with 2-4 parties but it has the same issues with the first option regarding the quality of pugs (they can ruin your team play) + some more time in q !!!!
Please all of you that say that I should be ashamed explain me how this makes a healthy pvp community in a game ! If Anet seeks quantity over quality then the PvP will be among 80 players in Pro league and the rest of pugs (us) will be inside the pug pool ! If you want a team played game with strong pvp competition you should make people understand that they must make a team ! Solo q doesn’t make people to work together , it makes people try to win a match with random builds/random skill players with no communication …… PvP is not CASUAL gaming !!!! You need a casual PvP match the ngo unranked !!!! Keep solo q for unranked matches if people like to punish themselves with this ! But for people who want to make teams and get better don’t punish them with super q times giving them 1 match every one hour !!!!!
Concluding I d like to say that a lot of KNOWN afkers where reported multiple times from at least 100 players I know , or other KNOWN salty players reported also for abuse are still there playing with us and ruining our games !
Gathering all the information making a more healthy pvp community requires to make people work together ! And this means the END of soloq in ranked matches ! Thank you !
I d like a comment from an Anet admi also just to see what they think !
Hellenic Phallanx [HP]
First of all who said the pvp community in GW2 should be big ? Shaogin.2679 has fully understood the problems and thoughts I ve posted here . The only one actually !!!
Removing shinnies that people get through out spamming matches in solo q for a Legendary backpack or a title that we all know is a AP hunt ! Why PvP has achievements which make people to come and frm them ? Hunt them to increase their
PvE rank ……. The only loot that counts is the team loot in the season league , but even there making a team 5-6 days before the season ends will get you a decent loot without taking any pvp effort just erase and make teams get you a decent rank even having 1 win game !
Someone above said that people would go away if the solo q is removed to play overwatch …. I though it was a serious discussion here ! Forcing people to team up will make them adapt AND will make them to understand why GW2 doesn’t need solo q ! I don’t understand why Dungeons/Fractals/Raids are more important or more difficult than PvP and they force you to team up … ok then lets put solo in Dungeons/Fractals/Raids !!!!! It would be awesome for me instead of lfg to solo q in a dungeon !
Guild Wars is a game that CANNOT be soloed ! It was the first thing I learned in GW1 and in GW2 I see how they are ruining this point of view …. how anet is ruining the great PvP world GW1 had ! How they ruin teamplay by forcing solo q …. I have hundrends of players in my blocklist who lack basic map mechanics but even the less they have somehow reached diamond/legendary division ! I also have a lot of players cursing/insulting/afking cause first midfight went bad/players without HoT feeding the opponents ….. Solo q in PvP when you are supposed to fight an organized 5vs5 strategic battle is a waste of time … maybe you ll win a lot / maybe will lose a lot but the thing is that is based on LUCK !!!! I don’t want to write examples of what I say cause I ll need 10 threads to post them but I am sure all of you had same experience in this soloq !
Solo q should be removed ….. I ll stand by that always …. solo q is kitten in PvP … it makes the game worse from every corner you see it !
Hellenic Phallanx [HP]
(edited by Rincewind.1207)
>The first reason is that solo Q is not making people better , only salty and worse
>PVP “Farming”
There are probably some ways to control/deter this, but I imagine that its a nightmare for them at the moment to implement proper fixes. I’ll have to wait and see what they do after Season 4 to address it before commenting further.
I am sorry I disagree with you in everything … but I ll mention sth important !
I don’t need to rephrase , having a 5-team premade get you a match in ages more than 20mins q !!! Its not the system that is broken its that there are NO teams to match up with !!!!
Hellenic Phallanx [HP]
I can’t believe people actually sit there and come up with these crazy ideas and think they’re good. And want to be taken seriously…
Crazy ideas? Well Shaogin wrote “I doubt Anet will ever open their eyes and limit ranked to 5-man teams only. I can, however, guarantee you that Anet will never limit ranked to solo queue only.”
This is the best phrase saying everything … Guys you have played GW1 not ? DO you remember guild ladder to have solo q ? Do you remember any solo q ? Cause I don’t !!!
And saying the community will be smaller? YES it WILL be smaller but better !
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Ithilwen.1529
“The Ascension is a major reason a large portion of the people in pvp are playing ranked at all. Why else would I put up with a system expressly designed to make unfair matches and to reinforce losing streaks?”
I am sorry but the Ascension its effortless …. you need to climb only a few ranks if you compete in all 3 seasons ! Even if you didn’t get to legendary ! And yes its the main reason we get so low skill players hunting this !
Hellenic Phallanx [HP]
Hello GW2 Admins and GW2 players ,
I solo q a lot and have some teams also I play with !I wont say anything about me as it is offtopic only that I play GW from 2005 .
The thing is I believe that solo q should be removed from ranked games and I ll state my point of view in some sentences below.
The first reason is that solo Q is not making people better , only salty and worse and I don’t blame them ! So solo q is making the pvp community worse .
The second reason is the majority of people is soloqing so the more people you have in your team the more time its the time q for you ! I have witnessed when in team of 5 time qs extending from 10 to 50 minutes ! This is a waste of time honestly !
The third reason is that I always believed Guild Wars was about war between guilds … that’s why I got in back then ! Well so why we don’t do what we do in dungeons and raids, to get in rank play you should have a 5 members party … One would tell me then what about people who want to get the backpack or tracks or any pve based loot …. Well I propose to remove this loot ….. The ascension is the worst thing ever happened to pvp ! PvP loot should be based in team rewards ! And you could earn points by teamplaying !!!!
The fourth reason is that all this “copied” from other games rank system is a total failure ! Rank between guild teams is what we seek …. rank between guilds !!! And for not to be farmed …. 1 account per team only !!!! Not per guild …. PER TEAM ! For not only the Pro League but also for the seasons ! You can play with any parties without a team name in team q but you ll only be able to be in 1 team or guild in the league season !
This is my point of view for the 3 seasons till now …. people are being bad , community is corrupted … farming is possible in pvp in many ways … PvP is not for that !
Thank you in advance and I hope anet will read me topic seriously !
Hellenic Phallanx [HP]
Hi ! I cannot understand indeed why ANET is insisting in this ladder joke ! The PvP mode is a 5 vs 5 mode so the first thing they should have is a team/guild ladder ! Why are they testing a solo leader board after they announced they ll have a guild ladder in the expansion ! For example how No1 this moment is justified being 58/42 with 70 points 58% win ratio !!!! And No5 with a 51/12 , 60!!!! points and 80% win ratio not be first ???? This is a joke really !
Well , the only thing I can think of is that ANET is keeping the pvp farmable ! Why ? In my opinion the way you got points should be applied to lose points also ! Win a difficult match get 3 points , lose an easy match lose 3 points ! ! !
If this simple thing could be applied then assuming the No1 and No5 having only mediocre matches lets say 1 point per match just for this example then No1 should have 16 points and No5 should have 39 points which make a huuuuuge difference if you agree !!!! The point is that someone after 8 weeks playing pvp skilled player , not farming but playing professionally about 300 games and have a 80% ratio 240/60 will have about 260 points and someone who is farming soloing could have about 800 games with a 40% ratio 320/480 will have about 320 points !!!! Its a joke really ! With my system the pro gamer same example will have 180 points and the farmer -160 points ,lets say 0 not to have minus !
Thats my proposal for PvP being COMPETITIVE as it should be !
Thank you !
Hellenic Phallanx [HP]
What? Guild wars was not the first one to have rankings, brackets and tourneys for guilds, that was already happening when GW1 came out.
Don’t care really who invented anything ! And manual doesnt count for me sry !
If it were not for them doing it manually to start, it would not exist at all now. LOL
However, I would rather them do it manual if it means we will have more actual playable content ( How about massive GVG battles like others have instead?!) since they are not wasting resources on things that can be done just as well via 3rd party program. Built in ladder system<<< Massive GVG battles. It simply is not as important, since you can hook up a 3rd party program to keep score as they frequently do as it is. With programs made as well as the intel site for the wvw maps, they may do the brackets better than if Anet makes it themselves.You do not have to have these resources built into the game to be as effective or even more effective just like they have done for wvw:
( These intel maps: http://wvwintel.com/ ) just put in your server and it will verbally tell you when something is capped, and you can look at it to see which guild claimed it. Then of course we have this site as well for stats on the wvw servers : http://mos.millenium.org/na/matchups/ )
Sure it is nice to have it built in, but I just view that as a convenience, not a necessity, nor does it affect the actual game play.
Well , you act like some friends i have playing games which they pay monthly sth we dont do here! Well , i ll state 2 things ! First of all i dont talk about other games! I dont care about other games because i play GW! I want a gvg mode with a ladder! Dont care how it will be done! But i need 2 things , first of all same gear , same options for everyone, all unlocked for pvp mode , this is the only thing done succesful so far in gw2 pvp mode! No need to pve to compete! Second is a guild ladder and some maps to compete! Dont tell me about history i am old enough to know ! I rpged with a pencil and a paper ! We are discussing how we ll make gw2 better for pvpers here ! I mentioned some games earlier because gw2 pvp development team used them! In gw they made sth it didnt exist in game and they succeeded! That is so simple! So focus in gw2 ! I dont care who invented zerging or blobing! And i dont want large scale battles i wouldnt play gw man! GW has sth unique ! Gw2 must take the challenge and succeed!
Hellenic Phallanx [HP]
What? Guild wars was not the first one to have rankings, brackets and tourneys for guilds, that was already happening when GW1 came out.
Don’t care really who invented anything ! And manual doesnt count for me sry !
Hellenic Phallanx [HP]
VodCom.6924:
In the end, Guild Wars turned from a GvG oriented MMO to an MMO telling the story of Tyria after the 2nd (or 3rd ? ) Guild War. This what some people have blissfully ignored since the release of GW2.
This statement is the best I ve seen so far !
Why am I complaining ? Simple ! I play GW2 for 1 year and 3 months ! I had been playing GW for 3 years before i was forced to quit due to my work schedule ! I played gvg daily and enjoyed the Guild Ladder , I had a motive ! In GW2 I have no motive ! Thats my problem ! I dont need skins ! I dont need huge maps ! I am just saying they could do better than this ! Other players are achievement farmers , others are wvw players like to blob , others are pve farmers ! Some of us need the excitement of pvp mode ! The drama , the tension ! We need GvG in this game ! A structured ranked guild ladder system to compete with team builds not solo builds !
I am sorry to complain ! I ll try the new mode of course I hope i could prevent some things nevertheless ! But I am just one !
PS lil devils ….. Guild Wars was first to have a team based structured ladder , called gvg ladder ! Fights in open field is another thing ! They tried to do it in gw2 also but its not gvg , its not structured !
Hellenic Phallanx [HP]
(edited by Rincewind.1207)
Chicho Gosho , I hope I am wrong and interpreted Stronghold faulty ! I am just stating my point of view !
Hellenic Phallanx [HP]
Having read the announcement of the PvP designer I was deeply disappointed ! I always believed Guild Wars was a unique game ! An epic game , with incredible GvG fights 8 vs 8 and a successful Guild Ladder System ! Excellent map , excellent win conditions winning conditions :
- Kill the enemy Guild Lord.
– Have all opposing players reach 60% Death Penalty.
– In the event that time runs out, the team with the most aggressiveness will be declared victorious.
Only one of these conditions has to be met for a match to end.
I know this is not Guild Wars but a totally different game which must support a TP and a way to make money ! But why , why take the Guild Wars name if there is no Guild vs Guild inside ?
John Corpening, PvP Team Lead for Guild Wars 2 revealed today something i was afraid of ! Guild Wars is not Dota , is not LOL !!!!! Its not BvB (blob vs blob) ,for me its not even WvW ! I was “raised” in my pvp online experience with HOH and GvG fights and I can’t accept another PvP failure from "Guild Wars 2 " ! I can accept defending a point , the Guild Lord ! I can accept having sieges to break through and defend ! I can accept no less than 8 players forming a team ! But what I cant accept is copying other games ! You get 2/4 DOTA , 1/4 LOL and 1/4 Guild Wars (I) and you ll form a fail pvp map because you use the same mind , you dont make something new ! I cant see it I am so sorry ! I was investing in GvG ladder ! Now I am heartbroken and so disappointed that I cant form a Guild Team ! They say to me: "Npcs in PVP ??? Fail from the start sorry , I ll try it but no promises ! "
I know Anet wont read this ! I know Mr Corpening will not bother to answer to a mere player like me ! I know Stronghold is already a reality ! But I also know that half of my PvP friends will go to PvE farming and the other half to WvW insanity !
Why ? Because you should find a way Guild fight its other , a unique idea ! A fight that no other game has ! A fight GUILD WARS HAD !!!!!!! You cant copy/paste it , Guild Wars 2 is a different game , it would be silly of me to think that Guild Wars epic fights can be remade here ! But find a way to make GvG count ! Strong hold is not the answer! Why ? 1) Its not a unique idea its a collage ! 2 ) Npcs in PVP? Really ?
Examine the Winning Conditions of GUILD WARS ! The answer is there !
Hellenic Phallanx [HP]
Hello I want to ask some things if you can answer or speculate !
1 ) The structure of PvP teams will remain 5 vs 5 ?
2) The Guild Ladder i assume will be similar to GW1 but the ranking system will count only for stronghold as i presume ? And the structure for Stronghold will be 5 vs 5 or more ?
3) Before or after the update is Arenanet going to allow free move of servers ?
Thank you in advance !
Hellenic Phallanx [HP]
I play GW from 2005 when it started and now for a year and a month i play GW2 !
GvG was a main aspect in GW 1 , the Guild hall was the very same map most of GvGs took place !
I don’t know if there will be an option that will give you the choice for the Guild Hall to be a Stronghold but i think from my experience in GW1 that it will become reality !
The definition of GvG is the Guild Ladder ! When there is a Guild Ladder then there is GvG ! So no its not the map or the pvp mode that defines the structured GvG but the ladder itself ! Thats what we were constantly asking for and it was delivered ! ! !
Hellenic Phallanx [HP]
:) Terry Pratchett rocks …… !!!! Thank you !
Hellenic Phallanx [HP]
Guild name [TAG ]: Greece Europe Pvp Team [GREU]
Servers : EU
Description : A NEW local Greek Guild trying to form a high level Greek team in ranked PvP and Tournaments . Interested players will have a 10-day test membership . Greek speaking only !
Recruitment thread :
Voice communication : TS3
Website: none
Private Arena : none yet
Contacts: Rincewind.1207
Hellenic Phallanx [HP]
How many members would need to be present to represent? Would you allow alternates?
In tournaments no alternates and no multiple representations should be allowed ! Before the tournament/ladder etc guilds should register their players . Multiple representation should be allowed only on training matches or friendly (non-credited) matches ! Player ’s requesting a transfer between guilds in an active competitive ladder should be allowed eg 1 transfer per tournament session at most !
Ending , I wanted to say again that GvG is very important for Guild Wars players , especially the ones who played GW1 in the first few years like me ! In addition , thinking too much about how many players a team should have I resulted to the conclusion that a range between a 8 Vs 8 and 12 vs 12 is the best !!!
Hellenic Phallanx [HP]
Proposal Overview
Back to 8 vs 8 or 8-20 vs 8-20 Guild battles with tournament/ladder !
Goal of Proposal
Improve A dead PvP game mode with lack of competition /Avoid PvE / farming/crafting game (boring) !
Associated Risks
No risks
What type of structure would you find interesting for leagues and ladders?
Back to the brilliant 8 vs 8 GW1 tournament/ladder system !
How long should a season last?
2-3 months
What would motivate you to play in one?
GvG battles making the game competitive between Guilds and not Servers !
What types of rewards would you like to see?
Special items / armors / Titles eg First season Winners etc
How would a player earn these rewards?
His Guild getting to the top ten of a tournament !
How would you encourage players of all skill levels to participate?
Competitive game , skill improvement !
PS Its a pitty to see LOL getting where GW should be ! ! ! ! ! And we pay for it !!!!
Hellenic Phallanx [HP]