Showing Posts For Ronin Otaku.2879:

Into The Labyrinth Bug

in Bugs: Game, Forum, Website

Posted by: Ronin Otaku.2879

Ronin Otaku.2879

Just read about a workaround on this from one other player in this post (about 1/2 the way down):
https://forum-en.gw2archive.eu/forum/support/bugs/Into-the-Labyrinth-NPCs-bugged
They even included a video on how to do it. I think I will give it a try tonight. This still is a bug, but there is a way to work with it (mainly lining up the NPCs as a shield).

Into The Labyrinth Bug

in Bugs: Game, Forum, Website

Posted by: Ronin Otaku.2879

Ronin Otaku.2879

Okay, I just tried an instance again with the Rox as my first contact, and no change. Not sure if anyone has tried a ranger (that is what I am playing here), but I noticed that my pet will not attack until I tell him/her to “attack my target”. I think this may have to do with auto-targetting, and all enemies appear at “optional” enemies (perhaps?). The good news is that Caithe will rez you even if you are completely down, so it is a very slow (and unenjoyable) adventure through this maze. Thanks.

Into The Labyrinth Bug

in Bugs: Game, Forum, Website

Posted by: Ronin Otaku.2879

Ronin Otaku.2879

To all on this post, I am having the same problem. I see videos of players who do have the NPCs (at least Braham, Rox, Maj and Kas) fight, but I cannot seem to get them started here. I even got as far as having the Mordrem boss down to one health unit, then died…restarted from check point, and then had to start the fight all over again. I have since restarted the instances twice, and still cannot get them to start fighting. I wonder if it is due to character select order (there is an achievement for the order by which you meet your companions…Marjory is the first that I got, but maybe it is supposed to be Rox first). I will give it a try later. By the way, I am on the Darkhaven server. This issue took place around 11 pm EST last night, Jan 1 2017, and this morning, Jan 2, 2017 at 8:30 am EST. Same case as Artair points out, Caithe (only Caithe) will rez, but will not fight.