Showing Posts For SailorAku.3524:

Alternatives to gold rewards

in Fractals, Dungeons & Raids

Posted by: SailorAku.3524

SailorAku.3524

Nerfing dungeon gold rewards is one thing but what about the players who not only don’t have the AR or ascended armors in general to do fractals or raids, but just don’t have the skill to execute certain mechanics? I run dungeons because it’s a great alternative to the fact that I can’t quickly jump. I can do basic jump puzzles with practice and I’m getting better at certain fractals but it’s nearly impossible to find a pug (or even really good friends) who are willing to spend over an hour and a half on a fractal run because we rolled Harpy/Colossus/Jade Maw and if I don’t take my time and/or kill every enemy, I won’t ever make it to the end. I don’t wanna hear people just complain that I’m not trying to get better because I am, but my learning curve is not going to leave me where I need to be in time for the nerf. So even something as small as karma rewards or more dungeon tokens would be appreciated by those of us who HAVE to stick to dungeons. Otherwise it’ll be more worth it to brave the toxicity of pvp and do dungeon reward tracks for the unique skins and legendary gifts and we’ll have no one running dungeons for anything more than achievements.

Halloween Vendor

in Living World

Posted by: SailorAku.3524

SailorAku.3524

There isn’t. It’s just Sonder. What I’d like to know is if there’s still a chance to submit the 6 shiny foil wrappers I had in my inventory when the build changed. I was in the labyrinth and when I tried to go back to LA I was force patched.

Wrong personal story

in Bugs: Game, Forum, Website

Posted by: SailorAku.3524

SailorAku.3524

My friend and I are running our personal story together, her on her first character and me on my second, so I’ve already done the whole story. So having done it already I explained the importance of her choice in “A Light in the Darkness” and we decided since I had already done the “making another suffer” quest line and she didn’t like the sound of it, that we would do “letting an innocent die”. Except that the story we were given once we finished “Forging the Pact” was “Striking Off the Chains” which is the “making another suffer” storyline. We’ve progressed through to “The Battle of Fort Trinity” after shrugging off the error (maybe we hit the wrong choice right?) and when speaking to Trahearne we are greeted with the conversation he has with you if you’ve been doing the “letting an innocent die” storyline. So obviously at least a small part of the game realizes that we chose that path but we were never actually given the proper quests. I doubt our stories can be fixed but perhaps it can be looked into so that it doesn’t happen to others?
UPDATE: After “the Battle of Fort Trinity” we were given the quest that finishes the “letting an innocent die” storyline instead of “Liberating Apatia” from the “making another suffer” storyline.

(edited by SailorAku.3524)

Blade shards!

in Living World

Posted by: SailorAku.3524

SailorAku.3524

I wish they weren’t account bound so that people could sell them. I missed the living story content but I really wanted the spinal blade pack and I can’t make it without blade shards

Queensdale Express consensus on Order

in Guild Wars 2 Discussion

Posted by: SailorAku.3524

SailorAku.3524

Sorrow’s Furnace ran Boar→Oak→(SB if up)→Troll→Bandit→(Spider before update, Wasp if up) and then back to Boar. It was pretty great in terms of not jumping all around with wps and it flowed pretty smoothly (ignoring the inherent chaos surrounding SB when some continue the train and change the order for those who went to SB)

Party can't join a different world's dungeon

in Bugs: Game, Forum, Website

Posted by: SailorAku.3524

SailorAku.3524

I joined a party using LFG to go through Arah and only 3/5 party members were able to join the dungeon in the correct world while the first attempt had myself and the final member of the party in the dungeon of our own homeworlds and after leaving and rejoining the party we managed to be together in my homeworld’s dungeon but still weren’t in the party leader’s world. I don’t know if it’s a bug with the LFG/party system or if Arah was bugged but something was definitely wrong. The dungeon seemed not to realize I was even in a party and when I was prompted to enter it was still advising me to use the LFG feature to attain 5 players.

Against the Corruption (NPCs won't follow)

in Bugs: Game, Forum, Website

Posted by: SailorAku.3524

SailorAku.3524

I know this has been/still is a common problem but after reaching the entrance to the royal tombs only Trahearne enters the tombs and all of the npcs that are supposedly supposed to enter with us simply stop and wait with Havroun Grechen and Laranthir of the Wild… I thought it was normal my first time through, but Trahearne addresses “us” right before he begins the ritual and it’s near impossible to defeat the Veteran Risen Wraith by myself (especially when the checkpoint is at the beginning of the map if I die). I might’ve been able to handle it on my own if the checkpoint was in the tomb but since it isn’t I kind of need those npcs.

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Do the Daily QJ achievements only count once?

in Queen's Jubilee

Posted by: SailorAku.3524

SailorAku.3524

I’ve had 15/16 achievements for the past couple days, can’t for the life of me do the torch run, can’t get into the pavilion again without doing Sacrlet’s playhouse (won’t even attempt) so I can’t get Champion of the Council, I doubt I’ll be able to visit 30 towers and I don’t want to camp towers in Kryta for Champion of the Crown so I figured hey, I’ve already gotten some achievements from just the Daily’s so why not my last one. Today’s is the one where you just have to use a balloon to travel to Divinity’s Reach. Except when I did it, it only counted toward the regular daily achievements and didn’t complete the meta achievement. Was it because I’ve already used that particular achievement towards the meta or that I’ve used to many daily achievements toward the meta already? Or was it just bugged? Because I’d really rather not camp a tower for escort missions or do Scarlet’s Playhouse to get back to the pavilion…

Difficulty is a bad joke

in Personal Story

Posted by: SailorAku.3524

SailorAku.3524

As an elementalist, I have to agree that there needs to be some serious work done to smooth out the difficulty levels. It took me and 2 friends to finish the level 68 personal story because of a ridiculously overpowered final boss (flanked by a number of regular enemies who didn’t help matters) and the only help I was given before I brought in outside help was one useless npc who died before I even made a dent in the final boss. Thankfully the stories following don’t appear to be too bad but it really sucks to be level 80 and knowing that when I go into my level 71 quest, I’m going to be bumped down to 71 to fight level 71-72 mobs!