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My opinion of Orr: why I haven't been logging in

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Posted by: SaintHax.2647

SaintHax.2647

I also feel the drop rates suck A 16c skull, and only one of like… 8 mobs drop anything?

Prob? Orr Suggestion? Update Daily Achieve

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Posted by: SaintHax.2647

SaintHax.2647

My opinion of Orr: why I haven't been logging in

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Posted by: SaintHax.2647

SaintHax.2647

Can’t say I agree with you.
1. “Everything hates you”

-Believe it or not, the ravenous undead are less interested in feeding on each other than they are you, a warm, fleshy vessel of edible sustenance.

Believe it or not, the fact that all the undead stand 50’ apart from each other, and never group doesn’t seem realistic, which is what you inferred. They never group, there’s not place devoid of them for a while— just a systematic mine field placement from the ravenous undead? Not even wandering looking for “warm, fleshy vessel[s] of edible sustenance,”? That seems odd.

2. No variety!

-Dead is dead. What, did you expect a wild, cheery rainforest of colorful parrots and happy go-lucky quaggan with the occasional odd zombie with it’s own unique name such as “Lord Aurious The Third, Undead Noble”?

A game is supposed to be “fun”. Perhaps several large zones of repetive undead wasn’ the best idea? And “risen eagles” and “risen chickens” are just kitten Yet there are no “risen bears”, “risen panthers”, “risen pigs”, or “risen Moas”.

Your response here was just asssinine too. Complaining that a bland selection of monsters is no where close to asking for named mobs and “happy go-lucky quaggan[s]”. Why doesn’t a risen pirate, risen defiler, and risen eagle count as 3 mobs on the daily quests? If they aren’t going to give us anything else. Regardless— it’s BORING

3. Waypoints contested!

-I know it is hard to believe, but a zombified island might just be filled with hostile creatures that pass time by attempting to devour the living and attacking their settlements and outposts. You know, attacking the waypoints.

You are missing the “game” and “fun” part again. Which if you are going to say this is for realism, you need to look at all the other things in Orr that breaks verisimilitude. In addition— the waypoints often don’t have an event going so you can clear them out. You can kill all the mobs there, they are still contested…. hold on: so the mobs can pass time by attacking waypoints, but we can’t .. .you know… clear them?

The Steel Tide Bugged?

in Personal Story

Posted by: SaintHax.2647

SaintHax.2647

I agree with the above— same issues still. I was SO disappointed in this b/c it had the potential to be so very, very awesome.

1) I thought the tanks would be the awesome ones you see in Charr lands, but they are like the monopoly racecar with guns. And you don’t get “in them” you use them by putting your hand on them? Tank?

2) the bug where you are ejected from the tank b/c of the camera. Horrible

3) mortars so close that I sometimes start using them, trying to figure out where I need to move to to get back “in” the tank.

4) the turrent moving all the way when you are ejected— hair pulling.

5) least is the A.I. my ground troops advance way to quickly when they have a tank… racecar mortar… line.

I was so frustrated that I had to take a break from the game for a while.

Low Hanging Fruit

in Suggestions

Posted by: SaintHax.2647

SaintHax.2647

Great ideas. There is a LFG feature in the Social window— but no one uses it and it’s… pretty poor. You can’t put what you are LFG for: e.g. PvE, Dungeon CM story, help with personal story, etc. I think this is better than a chat channel if they fix it.

My opinion of Orr: why I haven't been logging in

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Posted by: SaintHax.2647

SaintHax.2647

Exploring is super easy, lvl 80 engineer here also. As for annoying? Nah, its pretty relaxing actually, I think I haven’t even died once in Orr outside of group events. The only mobs I have trouble with are Vet rampagers because of their rapid, strong ranged attack. I pretty much stroll right through mobs at my own pleasure. Zero problems.

I’ve died twice— once, a mob shouted something and 4 more adds appeared from farther away. It was odd, as it didn’t summon them, just aggro’d them. The other time I didn’t realize a veteran earth elemental was veteran and I lost a close one where he had about 41 health. I do avoid the skill point areas now, as they are thick and I just want to finish my personal story.

Regardless, it’s annoying. Run, if I’m entered into combat pistol 2, bombs, flamethrower, pistol, flamethrower. I finish most single mobs with 80% health. The additional suck— the phone rings and I have no idea where I can leave my PC to go answer it. Again… it’s just not a fun area.

My opinion of Orr: why I haven't been logging in

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Posted by: SaintHax.2647

SaintHax.2647

I’m not having much issue in there… not being able to waypoint IS a pain, but I can usually just run back to wherever I died. Well… MOST of the time. Of course, I have to be careful to not pull too much agro, but I look at that as a “you’re in a dangerous area so be careful!” thing more than anything. I’ve done 3 or 4 missions in my arc in that area so far, not all of them yet, so maybe they get worse?

Yet it doesn’t feel dangerous to me— just drudgery.

Also, why put in waypoints that are never usable?

Weapon elite skills.

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Posted by: SaintHax.2647

SaintHax.2647

I"ll be honest, I’d rather see a “race & profession” elite skills. Norn elites are worthless to caster and engineers.

Personal Story Difficulty Unacceptable

in Personal Story

Posted by: SaintHax.2647

SaintHax.2647

I’ve had a few issues with the Norn specific missions as an engineer. After that, no problems. Some deaths, but no problems.

I actually think part of the issue is related as to why I log into my favorite MOBA game more than I do GW2 now— difficulty may arise, but challenge doesn’t. During the times I’ve had difficulty, it wasn’t challenging. There didn’t seem to be a “oh, I should have…” moment. It felt like I needed to just replay the event until I got lucky.

At level 80 I feel like I do the same keyboard-dance all the time. Rarely do I have any skill moments other than dodges, which are limited.

Magister Sieran...why?

in Personal Story

Posted by: SaintHax.2647

SaintHax.2647

I also found her death too soon, and too contrived. Really, did she really slow down the horde of bad guys long enough for us???

My opinion of Orr: why I haven't been logging in

in Suggestions

Posted by: SaintHax.2647

SaintHax.2647

I’m level 80 on an Engineer, and still haven’t finished my personal story. At the level 75 or so mission, I started doing dungeons and the special events instead. I’m a new dad, I don’t have a lot of time, and I solo play 6 days a week and group for dungeons one. Orr has really taken the fun out of my personal story.

Things I hate about Orr, in approximate order:
1. My waypoints are constantly contested and unusable.

2. Very few places (I’ve not found one yet) to use BLTC, this makes point #1 a bigger pain when I need to go to Lions Arch

3. Mobs are boring! There’s no ecology or diversity of species like other zones, just “Orr Pirate”, “Orr Eagle”. They are scattered in a pattern that makes it obvious it was done for game design and not realism. Everything there hates you, and not each other. They aren’t in groups, but placed at mine field spacing. Which means it’s work to get anywhere, yet not rewarding.

4. When I die, I refuse to use a Waypoint 2 waypoints away b/c all the close ones are “contested”. So I log off or play an Alt.

rewards in the 70+ missions

in Personal Story

Posted by: SaintHax.2647

SaintHax.2647

They become vendor garbage. In the past, I might get an item I haven’t updated recently and get to use it. Now, they are giving out blues, when yellows are possible and greens are CHEAP. So, even a current blue, is not worth getting my rune out of my current green for a +1 to three stats.

Disappointed.

Is This Botting ?

in Players Helping Players

Posted by: SaintHax.2647

SaintHax.2647

Did Anet intend for players to be able to earn XP by standing in the exact same spot for hours while a pet does all the killing? i doubt it.

Since GW2 levels you down for PvE and up for PvP, the player isn’t getting loot or resources, just XP— the only benefit for leveling like this… would be a crafting Alt. If this becomes popular it’ll be addressed, I’m sure.

The dialogue... oh lord, the dialogue...

in Personal Story

Posted by: SaintHax.2647

SaintHax.2647

I take back what I said earlier. The voice acting IS part of the problem. I could imagine some of those lines being delivered half-believably by the right person.

Part of the problem with the voice acting is the way it’s done in MMO’s. The actors don’t get a constent story to read through, where they know how the character progresses and feels. They read several possible scenes and do to time limitation the context gets lost.

To add to the OP— I think the problem is that there are NO dynamic reads from the Hero. For my Norn that decided to destroy his family heirloom, it was the only part that REALLY stuck out to me. This was a great part to show the hero torn with the decision he had to make, but he basically delivered his lines with a shoulder shrug. (I didn’t want him to cry, but some hesitation in his voice and rationalization would have sold it)

In addition Eir has got a little annoying (like Drizzt did in later Salvatore books where he whines about everything being “his fault”). She lacks emotions and always talks about her time being over… yet she always shows up?? She needs some dialogue revisions regarding this, and an actual character development part as to why she’s changing. Not like it’s done now— again, it’s like she just decided to exercise more, “You’ve changed my mind, Slayer”. meh

Difficulty vs. level while doing our personal stories

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Posted by: SaintHax.2647

SaintHax.2647

Guys. really.. please get your self familiar with dodging, kiting and movement. This is not WoW or SWTOR. It’s a different game. You cannot stand there and take the hits. You have to move. I am Claw Island now (Lvl 50+) and the personal quest was epic. I died like 5 times.

Play a Norn engineer when you are swarmed by 5 Icebrood Koda that will inflict a burn that does 1/2 your life if anyone hits, and this is a level 26 mission (iirc). You’ll start to see the message “not enough energy” as you try to dodge them.

Difficulty vs. level while doing our personal stories

in Personal Story

Posted by: SaintHax.2647

SaintHax.2647

The broken “redo at checkpoint” doesn’t help. When they teleport me to the beginning, and my NPC allies are up ahead getting killed, and there’s no armor repair to help with the damage I’m taking— it’s real hard. I had to exploit A.I. to get past a mission too.

Less killing = Less reward?

in Dynamic Events

Posted by: SaintHax.2647

SaintHax.2647

I got a silver or bronze once when I thought it was b/c I revived too many people and it took away from my damage output. I could think of no other reason, b/c I’ve done that event several times and always got gold.