Showing Posts For SaraGreen.2345:

fractals really suck compared to dungeons

in Fractals, Dungeons & Raids

Posted by: SaraGreen.2345

SaraGreen.2345

Fractals are too short and tell no real story. I think fractals are great for those with little time. But other options should exist.

Dungeons were great.

I do wonder why fractals were never made longer not all of them of course but some.

To me dungeons feel alive the changing paths a story is told they are much better then fractals.

Why has gw2 just not made a mega dungeon that evolves changing paths bosses ect at random even random final boss. Gliding across cliffs using new mount mechanics. It would feel like a true adventure the player needs to figure out. It could even have areas you needed to do a jumping puzzle or two to find hidden bosses. Sure it would be the size of a zone but man would it be fun to get lost in.

It really wouldn’t be about completing it just letting you go explore just make it to where all bosses need to be killed before final boss can be gotten too.

The possibilitys are endless with a mega dungeon and that’s whats exciting.

(edited by SaraGreen.2345)

Replacing Dungeons for a new Game-mode

in Guild Wars 2 Discussion

Posted by: SaraGreen.2345

SaraGreen.2345

I love dungeons the separate paths are amazing it made dungeons feel alive.

Why delete content already ingame just leave current dungeons the way they are.

I hope something is created similar to dungeons in future.

Fractals are so short and do not feel engaging enough.

Raids are fun but finding a groups a pain more mid tier content is needed.

A 5 person mega dungeon would be nice that opens different paths and difficultys that’s constantly changing and gets harder as you go it would just not stop evolving.

They could solve this by making very long fractals with changing paths.

Currently fractals are 1 path and never change its repetitive.

(edited by SaraGreen.2345)

Chalic ofTears UNNACCEPTABLE

in Guild Wars 2 Discussion

Posted by: SaraGreen.2345

SaraGreen.2345

Honestly I love hard jumping puzzles the harder the better clock tower was a blast.

I think its great decent gear is awarded through hard jumping puzzles.

Jumping mechanics stink

in Guild Wars 2 Discussion

Posted by: SaraGreen.2345

SaraGreen.2345

If you want to easily complete jumping puzzles go asura.

Doing jumping puzzles on a char or nord feels almost impossible.

[PvE] Why should I chose Rev as my main?

in Revenant

Posted by: SaraGreen.2345

SaraGreen.2345

It may be fun to play but I do not see it getting a raid spot.

Which does make me sad I like ranged classes would love to play condi renegade if it could keep up.

So I feel like I’m forced into a Scourge or Deadeye this expansion.

(edited by SaraGreen.2345)

Jumping Puzzles in hot.

in Guild Wars 2: Heart of Thorns

Posted by: SaraGreen.2345

SaraGreen.2345

They could have just had

Jumping puzzles list
Heart of thorns list
Path of fire list
and so on in 1 easy to get too area.

Spreading them out all over looks very poorly done in my opinion.

Jumping Puzzles in hot.

in Guild Wars 2: Heart of Thorns

Posted by: SaraGreen.2345

SaraGreen.2345

I noticed today looking at achievments jumping puzzles it shows no puzzles from the heart of thorns or any of the living world season 3 areas.

So why are they not listed under jumping puzzles in achievments?

And do you guys think devs will put jumping puzzles in pof with the zones being large?? I hope they have 2 or more in each zone.

I really hope so jumping puzzles are one of the things I love about the game and hope they continue to add them.