Showing Posts For Scrambled.6850:
Kits don’t need to scale with weapon damage or stats, since they are balanced on a per level basis and with the stats of your gear. Most of you guys are used to games with a vertical gearing system, meaning kits like this would have to scale with weapons or get left behind very quickly. Anet has the luxury of balancing on a horizontal gearing system where everyone will be on an equal playing field. Sure, that means grenades will do the same damage regardless if you have a masterwork rifle or an exotic one. That kind of sucks, but really it isn’t that hard to obtain an exotic, and I’m sure it’s much easier to balance that way.
That said, it would be nice to have sigils affect kits just to add extra flavor.
(edited by Scrambled.6850)