Showing Posts For Servant.4891:

CDI- Character Progression- Vertical

in CDI

Posted by: Servant.4891

Servant.4891

Grind , grind,.grind & farm , farm, farm… PVE easy and bored, PVP stressfull and simple, gameplay the same weak thing from the beginning and skills, traits, gear, builds, stats, all is full of penalties and almost forcing us to play the way they wanna without fun…

Arenanet… you are not so ignorant as not to know what you’re doing with the game, you know perfectly well that without this type of things the game dies because there is absolutely nothing new or fun or balanced to do a level 80 …

Everything you have done in more of a year, simply add cheap stories without substance and quality, only full of bugs and achievements and mainly addressed to spend gems in all … not forgetting that the only thing you do is promote zergs, farm & grind, also for the equipment and make a nightmare and totally boring and against the playability of the game. or equip all my caracthers is just a joke, yeah you want all the banks full of trash for that i buy more space with gems…

You havent fixed or added anything really good or great in the base game, things absolutely necessary, You dedicate to ignore and betray players a while back they gave everything to you…

No one could imagine that the game would be worse today than at launch, a nightmare of company that does not really listen to their players and has abandoned the game so much

in a year in GW1 already we had 3 times more things ( new big map, new big personal campaign , new professions ,lots of new skills, new game modes , new dungeons or coops , new weapons & equipment without gems, and much more things that i dont want say all because is ridiculous for you and disgusting for me.) than this second part lazy and decadent…

You need change a lot the progression because the game progression dont exist, you understand?? the caracther progression is 100% linked to the gameplay….

the most sad is that seems that we are condemned to play without FUN or MERITwith zergs, farm and grind … the game requires severe changes and they havent done anything about this in over a year, they are lost (making money) and we are the victims…

ZERGWARS 2 or GRINDWARS 2 is a better ttitle for this game…

(edited by Servant.4891)

An idea for the ranger + Overall game Stuff

in Suggestions

Posted by: Servant.4891

Servant.4891

I forget the pve, so easy to just have to look at the enemies, and at level 80 is a joke, walk around the map can do without armor.. The pve post level 80 is only for complet the map, farm with zergs, daily achievement, mine who like it, etc basic things… danger in Tyria for a single player? haha … for a ZERG? HAHAHA…

other thing, the death penalty can be said to not exist and doesnt affect anything, just pay a few coins, and already, dying doesnt complicate anything.

(edited by Servant.4891)

An idea for the ranger + Overall game Stuff

in Suggestions

Posted by: Servant.4891

Servant.4891

My idea for a the ranger , because i think that they are the first that need fastly some new weapon

Accurate Bow

- Autoattack skill: base 200 damage (between shortbow and long bow) and adds 1 second of weakness, range 1050, bounces between various enemies.

- 2nd skill: you attack with an arrow at the enemy that will do X damage (a good peak XD) per second after impact for 10 seconds. If the enemy dodges, damage disappears.

- 3rd skill: Cause one of these random conditions: Cripple, Immobilize or Fear

- 4th skill: Shoot arrows at the area to leave a trap that will make stun for 2 seconds to those who activate it and cause blindness when it ends, duration 3 seconds ..
(to be more useful against Zerg and also our beloved invisible murderers)

- 5th you apply camouflage that make you invisible while you dont move, you take damage or attacks, when you leave camouflage you gain fury and power.

And most important & serious things to me:

Please Anet, we need a lot of more skills, weapons, armors without gems or make a lot the same mechanics dungeons in which the enemies dont get any surprises and with people who wants it super fast that kills my fun and more things to do at Level 80, maybe this game need new dungeons with NPC heroes, the guides kill all the dungeons, i want play without people that make me play as the guides says.

I miss the alliance battles of GW1, Kurzicks vs Luxons…a bit random but more organized and easy to enter fast to play with a lot of people and where you can feel the merit of playing in a more small group and all equalized but of course GW2 combat nothing to do with GW1, here is 90% is pure combat fast damage, to move like crazy everywhere and stress, no much to think and make decisions while the fun is lost in favor of stress, as if this were a shooter … (randomPVP isnt near, because the people dont play for win, only for kill and points, unbalanced teams, the people dont care about their team like in Kurzicks vs Luxons or ramdon arena in GW1…)….

WvsW not allowed to play something balanced or see that my actions have some big relevance.. zerg vs zerg (always one of them with more people, and playing like the comander says like a lamb) or make groups of roaming for what? cap camps or some lonely tower? and die when a zerg catch us.

The game needs the content of a expansion, living history is very weak and are focused on getting gems and achievements, adds nothing to the base of the game or new great things to do by yourself or new ways and modes to play at level 80, and Living history even promotes the Zerg in pve and farming..

Not more Tier for armos , weapons, etc… ascended tier kill the feeling of that all we are balanced or have my caracther completed, of course that with this endgame, you need this…. You have destroyed the facility to create builds and equipment, everything like armors, weapons, etc.. here is linked to character (not account …), i must have a lot of weapons with different stats and used only for a character, leaving the bank full of useless things, the traits cant be saved, nor changed freely…Stats have become an annoyance (how to choose a ascended trinkets, armors,etc.. to hard and only for for play always the same build??) and transmute an obligation a lot of times, this take away my desire to equip characters.

Blocked weapons skills (the most important thing of our build and creativity), and very few variations between the utilitie Skills that dont provide substantial changes, one giant step backwards compared to GW1, things like curses, enchantments, interrupting skills removed… this gave a lot of strategy and made that the damage wasnt the only workable making the battle more fun and make you think …, customizable interface doesnt exist, first person camera? doesnt exist, but if it existed it would be something like a weird shooter.

Wake up ArenaNet!! I was a fan of you since the beginning with GW1 and now im more disappointed every day :and without hope

(edited by Servant.4891)

Ranger Changes - Lost Shores Update

in Ranger

Posted by: Servant.4891

Servant.4891

i cant believe, i dont like , a lot of changes is on water skills or others not so relevants..and the ranger is one of three profession with only a few of changes….XD

the most “important” changes, the spirits now 35% o 50% with traits, and one skill of greatsword now make 40% more o damage… the end of the problems of the ranger!! the longbow dodges and all the skills and others weapons are perfect!, in the same level of damage of the others proffesions, now all the people want aranger in her group… bufff so much expectative for only a bit.

Cya

i follow love my ranger, but this proffesion is going to be the most underrated and all people are go to hate us in spvp…..

(edited by Servant.4891)

D-Day 15th Nov!!

in Ranger

Posted by: Servant.4891

Servant.4891

error of conexion here!! ;D

just post it and it run well hehe, i cant wait to see my ranger changes!!

D-Day 15th Nov!!

in Ranger

Posted by: Servant.4891

Servant.4891

I agree with that, in PVE the ranger is super fun and my favorite class so far, but in WvSW or Spvp, the ranger need be more relevant like the other profesions, like the warrior with a hit of her rifle make 16.000 of damage, its crazy , only 1 hit… more things… mesmers and thiefs in mobs for all places, thief several damage and the best defense of the game (invisible and teleleporting all time), the mesmer i dont know to say much, all people call mesmer or thief for spvp o maybe a guardian….. so repetitive because all the people go to the overpower… and the ranger is a nice class but weak when you see other class, on pve also have a negative point, when i try to farm all guardians and warriors make a lot aoe damage and my traps and my greatsword or other things dont make that damage…

Anyway we need more different useful build, only damage build with Zephyr, bleed stone , etc.. or traps build… the others: spirits, signets and pet skills need a lot of changes to be choosen by the people, or not change but add more skills to give variety, beacuse 75% of the rangers skills of today only can be used if you are specialized in one, and all the trait for specialized are the last ones..

(edited by Servant.4891)

D-Day 15th Nov!!

in Ranger

Posted by: Servant.4891

Servant.4891

When is the Update? Today ok, but what time?

(edited by Servant.4891)

D-Day 15th Nov!!

in Ranger

Posted by: Servant.4891

Servant.4891

I dont know why, but i dont expect a lot of great changes for the ranger,, because they need a lot of changes for shut up the haters of this profesions on the game… not a few… i feeling sad when all people are makings jokes and saying bullkitten about the rangers because anyone want they…

I dont want change profesion because it isnt useful,, i want play ranger because i like but its hard in the last days…

(edited by Servant.4891)

Ranger update

in Ranger

Posted by: Servant.4891

Servant.4891

I like arenanet, but i dont like how they lead proffesions like the ranger..
Arenanet must be change a lot of things for the ranger…, nobody can understand that the thief is the profession with more damage and the most invencible .

and a warrior with a rifle and one skill make 16.000 of damage and the ranger with bow or swords, etc.. dont make damage like anyone proffesion… low armor and with only a bit of few skills to survive or make great damage like other professions, the greatsword of the ranger is a joke..

ranger needs new skills, 80% are spirits, traps, signets and pet skills, new changes on traits, only can up the full trait for play 4 builds (and really only 2 are good), imposible make differents build with the traits, spirits 30 points full traits , trapper 30 points full traits, signets 30 point full trait, pets 30 point full trait, and Pet build ,spirit, signet arent used normally etc…,, only the traps and the Quickening Zephyr build are ok to use and also need change the use and recharge of some skills with a lot of recharge like the signets, spirits, low utility but a big cooldown. the spirits are useless

(edited by Servant.4891)

Short Bow changes - making it better

in Suggestions

Posted by: Servant.4891

Servant.4891

Hi, I love the ranger class but…

Longbow is slow, dodge arrows is easy , Shortbow only have 1 skill of damage and now with 7% of reduction… Ranger need a kill shot or something that give the ranger some to be more powerfull like the other professions….

We have medium armor and the distance should be our strength!

Thanks.