Showing Posts For Sevenix.4508:

Ascended rings: "unique"

in Guild Wars 2 Discussion

Posted by: Sevenix.4508

Sevenix.4508

The rings says Unique.

There are 3 versions of each ring though, each being the exact same but with a different type infusion slot(Defensive, offensive or Utility).
Just get 2 out of the 3 and you can use 2.

Post a pic of your character only if your armor is mix-n-match

in Guild Wars 2 Discussion

Posted by: Sevenix.4508

Sevenix.4508

Pants – Priory [&AgG6FAAA]
Shoulders – Winged Mantle [&AgEuLAAA]
Chest – Light Armageddon Garb [&AgHTEQAA]
Head – Feathered Headpiece [&AgG3KwAA]
Back – Fervid Censer [&AgG4pQAA]
Weapon – Dragon’s Jade Quarterstaff Skin [&AgGLqQAA]

Happened to be night when I logged in, so my character is illuminated by some nearby torches.

I always try to match my colortheme with my weapons. Before I used a Ebonhawke setup using their items and Cobalt/Gold.
Now that I got the Jade Dragon Staff I “had” to change it all to green, gold and some parts steelblue.

P.S I really like Beckie.3580’s picture , Im gonna have to level a medium armor user now.

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(edited by Sevenix.4508)

Hair bug on female characters

in Bugs: Game, Forum, Website

Posted by: Sevenix.4508

Sevenix.4508

What Race?
What Hairstyle?
What Graphic Settings?
What GPU?

Try to get a screenshot.

Dirt,Snow,and Mysterious Objects where?

in Bugs: Game, Forum, Website

Posted by: Sevenix.4508

Sevenix.4508

Ring of Fire – No items.

Seafarer’s Rest
Found a Mysterious Device at first spot I looked. (Wayfarer)
Found a Snow Covered Object(Wayfarer)
Found Mysterious Device (Dessa)
Found Dirt-Covered Object(Dessa)

This server (Seafarer’s Rest) seems to be fully operational, Get it while it still works.

(edited by Sevenix.4508)

Maximum movement speed for my wind Ele?

in Elementalist

Posted by: Sevenix.4508

Sevenix.4508

No speedbonuses stack as far as I know.
If you apply a speedbonus when you already have one, the higher one of them will override the other.

There is only a small discrepancy in some traits, but in general that is the rule.
It also means you wont have to waste traitpoints on more than 1 speed effect, For example on Elementalist, just get Signet of Air and you are done.

You can read about it on the Wiki: http://wiki.guildwars2.com/wiki/Movement_speed

World Boss Chests Not Appearing

in Bugs: Game, Forum, Website

Posted by: Sevenix.4508

Sevenix.4508

You can only get the chest once each day. Even the standard chest.

This is true, you can only get the chest once each day.
Hope this explains your issue.

My character won't attack -- I'm new to GW2

in Bugs: Game, Forum, Website

Posted by: Sevenix.4508

Sevenix.4508

Guildwars 2 has no “Auto attack” as you may be used to from other games.

What you do have is the 5 skills you gain from equipping a weapon or two.

As such, Equip you weapon, select a target and press 1 in order to use your regular skill for that weapon.

There is no such thing as a regular “attack” in GW2.

Also explain a bit more about your issue, What class are you playing, what weapons are you trying to equip?
Have you tried creating a new character to see if the issue remains?

Guild Rush bug - no personal rewards received

in Bugs: Game, Forum, Website

Posted by: Sevenix.4508

Sevenix.4508

Two days in a row now I finished a Guild Rush, being able top open the in-world chest at the end of it.

Still haven’t received a single personal reward.

Elite Skills should Complement Your Profession, Not Replace It!

in Suggestions

Posted by: Sevenix.4508

Sevenix.4508

Yes, hopefully they will add more non-transform elites in some patch.
As it is atm, my Guardian gets to choose
Do you want to Transform?
No
Then you get Renewed Focus
ok.. so much for customization

Elite Skills should Complement Your Profession, Not Replace It!

in Suggestions

Posted by: Sevenix.4508

Sevenix.4508

I also don’t understand how your healing sword suggestion is much different from tome of courage. The way you put it is if I don’t have a sword then I will “transform” and get one which then I only have for 15 seconds and then have to wait 2 mins till I can use again. It could also be interpreted as I have to use a sword to have a good healing support elite. With tome of courage I can use the weapons I want and then when a big fight comes up and we need support and healing I can pop my elite and for 20 secs heal my allies and grant boons.

My Healing Sword would allow you to still use your Utility skills, that alone makes it a much better design.

But please dont base arguments on something I spent 2 min typing down as a simple example. Im sure there are way better stuff that could be made if people actually sat down with the question “how do we create a skill that complements this profession?”

Elite Skills should Complement Your Profession, Not Replace It!

in Suggestions

Posted by: Sevenix.4508

Sevenix.4508

Yes, guardian has 3 Elites.
2 Are transforms and the last is Renewed Focus.

Doesn’t make a dent at any of my arguments.

Elite Skills should Complement Your Profession, Not Replace It!

in Suggestions

Posted by: Sevenix.4508

Sevenix.4508

Kaboo if it was indeed just an additional weapon it would be quite fine, for example Elementalists Firey Greatsword is quite nice.

However, unlike those Weapon skills,
Transforming remove all your utility abilities for its duration.
For its duration you are stuck with those 5 abilities only.

I write this in bold as I find the general design of something like that to be utterly absurd.

Transforming is actually more of an punishment unless you make sure all your utility skills are on cooldown when you do it.

and archon is awesome, try activating it on the very first boss in act 4 and youll down the second boss while its still active.

Yes Archon in Diablo 3 is awesome.
It is also terrible terrible game design that forces you to stay extremely passive for 80% of the time you play, just so you can take a boss down quite fast by simply standing still and nuking.

(edited by Sevenix.4508)

Stop listen to whiners

in Suggestions

Posted by: Sevenix.4508

Sevenix.4508

  • Doesn’t like Whiners
  • Makes a Whinethread about it

Elite Skills should Complement Your Profession, Not Replace It!

in Suggestions

Posted by: Sevenix.4508

Sevenix.4508

First off I want to say that Ive played mostly Guardian, so most of my views are based on this profession. Even then I don’t doubt that most of what I say goes for any other profession as well.

As it is I see a big issue with the way elite skills are made. I wouldn’t say its a Problem, but it’s really just not fun, some would say “Anti-fun” even.

Rather than letting Elite skills be something that enhances your professions gameplay, or alter it slightly in some way, ArenaNet has decided to make Elite Skill into something that I could only explain as a Gimmick.

  • 1 out of 6 Elite skills for the Guardian is not based around your role at all, instead what it does is totally replace it by changing your character model to “Something awesomely Cool!”.
  • These Elite skills have high cooldowns and quite short duration.

What this means is that ArenaNet did the same error Blizzard did with their Wizards Archon Form. It creates big chunks of time where you don’t really do much but simply wait for the cooldown to finish. This for me is as much anti-fun as it gets!

Rather than offer something unique to enhance the gameplay of your class, or perhaps even your chosen role, the game gives you 20 seconds of “Cool Spell Effects” which when it fades, forces you to go trough some 3 minutes of mediocre before you can use it again.

I’m not saying these sort of “Transform” skills are totally bad.
They are all viable for sure
I DO however have an issue with them when they occupy 4 out of 6 options.

The option I’m given when picking elite skills should be something like

  • Can this skill improve some part of my gameplay?
  • Can this skill change the way I play?
  • Can this skill be useful in combination with any of my other regular skills?

But what we are given is simply

  • What do I want to Transform into?

It’s not much of an option at all!

As it is Guardian has exactly 1 elite skill which I consider to be somewhat “Good Design” and that is the only non-tranform non-summon spell we have to pick from
Renewed Focus
What Renewed Focus does is make you invulnerable for 3 seconds, and then resetting all your Guardians Virtues. This allows you to be tactical at times and activate all your virtues, only to then reset them using this Elite Skill. After this you can decide if you want to instantly use them again, or remain with their passive effect.

This is a Great Skill! It does exactly what elite skills should be all about, It Complements, rather than Replaces your gameplay.

You created all these amazing Professions, which with Weapon Switching, Stance Dancing and Utility Skills can become very Unique and Versatile.Then you go and basically Force us to Totally Abandon Them!, In order to become a supercreature for 20 secs with no weapon switch, not even utility skills!.

Why not simply let us have skills that makes our Professions more special, or specialized?

As such I would make a plea to ArenaNet.

  • Remove most of the Transform Skills Add more Non-Transform Elite Skills.
  • Replace them with skills that actually enhance the professions gameplay, rather than replaces it.

For example Guardians have an Elite skill that turns you into a Support God for 20 seconds, how about replacing that with something that simply makes you better at support all the time instead of Godly for 20 secs each 3 minutes.

Elite skills should useful for your character, not something that allows you to flash cool spell effects 5% of your gametime.

  • Rather than making those 5% Awesome.
  • How about making 100% of your time really nice?

An Example of what I would consider a much better ability, gameplay wise
Healing Sword

  • Cooldown 120 seconds
  • For 15 seconds your main weapon is replaced with a Healing Sword, allowing you to target allies, each hit Healing and applying Protection. All Your regular Sword abilities now heal instead of dealing damage.

Using something like this would actually be fun and helpful, it would allow you to use your utility skills like before. You would have to take care to not hit enemies too much while the sword is active, meaning it would take some better tactics and skill to use overall.
Also take into account the fact that your Burn sigil now applies Regeneration instead and you got yourself one nifty and diverse ability.
It Alters the way you play your character instead of totally discarding it.

As a final note I want to say that I enjoy GW2 tremendously, It done a whole of things right while keeping away from some of the obvious mistakes of the past.

As such I make posts such as this, trying to explain why I think changes such as this would make the game better

For now I see the current Elite Skills to be a Huge Waste of Potential

TLDR

  • Transform Skills Sucks for Gameplay
  • Please make more Elite skills that Complement the character we spent 80 levels building, rather than pissing on it.

(edited by Sevenix.4508)