Showing Posts For Sheepski.5479:
I’ve had the same problems, and trying on a different character, turning off ground targetting and deleting the item/re-entering haven’t worked for me.
Is it something to do with how you leave the instance? When inside I had the event pop up, with the list of people you need to test. When that npc inside was complete, she was removed from the list. However when I exit, the event isn’t there anymore… is it supposed to be or?
I just salvaged one rare and got one ecto so that’s 100%. Not sure what the problem is or why people are complaining.
And I played the lottery one time, won £2.. that’s 100% return on my investment.. why doesn’t everyone play the lottery, it’s awesome!
Since the patch, there have been new aoe circles, with flickering fire animations. These have helped colour blind people to distinguish enemy aoe easier, and some people like the new animations as they are. However, there should be an option to turn off, or revert to the old style.
The new circles have caused dizziness, sickness, eye strain and headaches among a lot of people in certain areas of the game. Our guild, for example, run a lot of CoE, and the circles on Alpha especially are so bad that we’re not able to run that dungeon anymore. Other areas such as the Instigator event in Southsun, or thinking back to the Molten Facility, WvW… and basically anywhere with lots of aoe, has horrible side effects for a lot of people.
The problems really are when the circles stack and overlap, especially over uneven surfaces/up walls, stairs etc, where the shimmering and flickering mix and is out of sync.
Here’s a video of one Alpha fight, that starts to scratch the surface and highlights part of the issue. As a one off it’s ok, but to have them on every fight, for hours per day is sickening. We got through 1 round of CoE and already developed headaches while we usually do 4 or more without any problems at all.
Having an option to change it back to how it used to be, would allow the people who benefit or like the new animations to keep them, yet also allowing those of us who suffer from the side effects to play without suffering.
(edited by Sheepski.5479)
Kudos to you guys, it’s a very good idea. I suffer from anxiety, and while I can do things in game, mostly, as long as I’m sort of in control, there are a lot of times where that’s not possible. If I was in the NA region I’d certainly be looking into your guild more. Good luck.
Hey Elexea,
If you’re still looking for the right guild, then I’d like to introduce you to Crux.
I don’t normally post links to recruit messages, but I feel that it explains everything about us in the best possible way. The post is: https://forum-en.gw2archive.eu/forum/guilds/guilds/EU-Semi-Hardcore-Dungeon-Mission-Guild/first#post1998972
In summary, we run a lot of dungeons for fun, gold and laughs. We’re efficient but not elitist. Our guild has about 40 members, of which 25 or so are very active, and either party or guild chat is lively. We also have a mumble which a few people go on.
If you like, have a read of the post and see if we’re what you’re after. If you want to ask any questions feel free to whisper me in game.
Sheep.
We’re still actively recruiting; we have had several new, great members recently and our dungeon runs are going strong.
We will have Rushes unlocked on Sunday to go along with the Treks and Bounties.
Also worth noting that members do organise their own dungeon groups for different paths and/or times etc outside of our main runs, so there’s usually something going on.
It’s counted for the achievement for a while, at least since January, as that’s when I crafted mine.
However the latest patch fixed the account medal on login screen which I am very happy they’ve finally gotten around to doing
I haven’t seen mention of it anywhere, so in case you’re still interested: Sunrise and Twilight now give the account medal
Hello,
We are Crurifragium (Crux) and we are now reopen for recruitment of like minded players to ourselves.
About Us
We are currently a small guild of 19 members, about 10 of which are active each day. Our primary focus is dungeon running, with the new guild missions being another important aspect for us as well, whilst we also enjoy various other areas of the game as well.
The majority of our guild have been playing since launch and are experienced with many areas within the game. Guild and party chats are regularly buzzing and the group has been together for many months, meaning no drama or bickering.
Our approach is a mix of casual and hardcore, hence the semi-hardcore phrase in the title. What this means is that, we are a friendly and laid back bunch of people who are always up for a laugh and chat but we also are dedicated players and knowledgeable regarding the game’s mechanics.
We aim to hit the right balance where the atmosphere and social side is matched by our knowledge, skill and dedication.
Currently, we are recruiting for people who fit this bill and want to be part of a strong group of friends, completing content. Your world isn’t an issue for us, as you can guest for missions and dungeons are cross worlds as they are. We have also, recently, added a few new members to bolster our ranks and dungeon groups.
Dungeon Runs With Crux.
Our dungeon runs are efficient and of a good speed as we are all dedicated, experienced and reasonably skilled players, proficient at the game’s dungeon content.
We pride ourselves on the fact that we maintain our standards of play while not forgetting that no player is the finished product and we were all beginners once.
During dungeons, we choose to play the content legitimately, and avoid exploits during the combats. We do skip packs of mobs, to facilitate speed, however only in perfectly safe areas of the maps. If we’re in doubt, we kill the mobs.
Dungeon runs usually begin mid afternoon and extend through the evening, with breaks for real life as necessary. It is pretty usual that we get through 20 dungeon paths or more per day, especially on quieter days and the weekends.
In terms of what paths are our favourites, CoF paths 1 and 2, HoTW path 1, CoE 1 and 2, AC Fractals are the usual haunts. Several of us have 4 or more level 80’s and so repeat CoF/HoTW for each character throughout the day.
For us, the fun of variance and efficiency in the groups is key, we enjoy success and we enjoy running a lot of paths.
We are also perfectly open to running other dungeons and paths as and when they’re required; for example for Dungeon Master and/or random bits of gear etc.
If you’re still following and agreeing with all or most of our stance, then read on and maybe you’ve found the guild for you.
Guild Missions
Upon introduction of the missions, our guild had all of the previous unlocks available, with enough influence to start Bounties, and begin to unlock Treks. As we are a small group the influence gain is slow, but we are about 10k off being able to queue the Treks. We also currently have 50 merits (with another 10 or 15 due this Sunday).
We undertake weekly Bounties, on a Sunday late afternoon or early evening.
Previously, this has been when we’ve the numbers online (typically 5 or 6) but we now have scheduled times so everyone has equal chance to participate. We aim to be highly organised with our runs, and will lead the missions with the utmost care and attention so that every member has the opportunity to participate and receive rewards.
Once Treks have been unlocked, these will be added to the event on Sunday evening.
There is also the possibility of another event being added given enough demand, and/or the times being changed to meet the member’s needs.
Guild Structure
On our home world of Gandara, we have unlocked all upgrades possible, bar the missions as stated above. This includes all the bank spaces and guild buffs. We typically have those buffs running over the weekend, depending on our influence gain and needs, given the requirement for queuing missions.
At this time, there is no call for us to have a website, but we do have access to a Mumble server for guild missions, as and when we need.
Application
Sorry for the lengthy post, but if you’ve gotten this far then great, it seems that maybe you and the guild could be a good match.
If you’d like to ask us any questions then please feel free to message me in game at Sheepski.5479 or the Guild Leader: Leyara.7398. Alternatively, you may message me on here also.
If you’d like to join us then great. We’d ask you to join us for an average dungeon run, just to see if we all work well together. If all goes well we’d be happy to invite you to join us. Please contact either Leyara or myself for a trial.
Again, thanks for reading and we look forward to seeing new recruits among our ranks shortly.
Agree, such a pain to read them all… and then have to figure out which region half the zones are in…
We’re still looking for the perfect guild. Now that guild missions reward guesters, we’re perfectly open to joining a guild on any EU server.
Hi,
Thanks in advance for reading my post.
My girlfriend and I, as well as maybe a few friends are searching for a dedicated dungeon and mission guild, on an EU world.
About us:
We’re experienced, dedicated and (reasonably) skilled at the game and are all pretty active and enthusiastic players. We aim to participate in and complete all of the PvE content the game has to offer, but the most important thing for us is the fun, and feeling of achieving goals. Most of our time is spent running dungeons, for the fun but also the gold/rewards.
Looking For:
Size/Atmosphere:
For us the atmosphere is much more important than the size, where a relaxed and friendly environment is developed. We like to get to know our guildies and become friends with the people behind the character, rather than just see lots of names we never get to know.
Knowledge:
While, naturally, everyone is new to the game, professions or types of content and we don’t expect everyone to know everything, we would like a decent level of knowledge and competence. This is purely because we like to run content with guildies whenever possible and we like to be reasonably efficient.
Content:
We really love running the game’s dungeon content and the majority of our playing time is spent doing so. We don’t “speed clear” but we are efficient and know pretty much every path well, and we have a lot of fun farming these paths. However we’re not elitist and respect people’s opinions and play styles as well.
We of course have our favourites and do multiple runs per day of those and we’d love to be able to form a strong group with the members of the guild as we continue with the dungeons.
The other main area of content that we’re looking to participate in is the new guild mission system. We’re really looking for a guild that is organised and has scheduled times for each of the missions, as and when they’re unlocked.
In summary:
We’re searching for a guild that hits the balance between casual and hardcore where the atmosphere and social side is matched with knowledge, reasonable skill and experience within the game.
If you think us and your guild could be a good match, or you wish to ask me any questions, feel free to message me here, or in game on Sheepski.5479/Sheepy Longtooth.
Thanks for reading.
(edited by Sheepski.5479)
Aye I have an old guild with the banks unlocked, so no problem… not sure why we didn’t think of it earlier lol :/
Thank you for your response
Nice to have the reassurance and a good idea to use the guild bank, also.
Hi,
I’m not sure which section this fits but my enquiry is related to mailing gold to another account.
My girlfriend and I have been saving up to buy her Dusk, the last part she needs for Twilight, for a while now and we’re almost at the point where we can afford it. However I wanted to ask whether if mailing her around 300 gold would flag either of our accounts for bans, due to a perceived RMT transaction?
In the past we’ve sent a lot of small mails with various amounts of gold and rare items and not hit a problem, and of course the upcoming mail will have a message involved too… but I just don’t want either of us banned, naturally.
It would be great to know beforehand, thanks.
You don’t get more achievement points as such. I lost over 100 due to this issue so I’m only regaining what I had. Also know of others with the same issue too.
Several people here, myself included, have noticed that MF doesn’t seem to be working as it used to.
I’m wondering whether this could be something to do with the increased MF % available on the Ascended gear? If they wanted to keep the maximum drop rate at the same level, but introduced a higher level of max MF % then they would have to reduce the base drop rate.
FOV (Field of View) Changes Beta Test - Feedback Thread
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Posted by: Sheepski.5479
I’ve also noticed the drop in performance since loading this and the halloween patch. Making things like WvW battles and big events difficult even though my set up has no problem running it normally.
However the change to FoV is pretty good, just needing a 1st Person view now in my opinion.
Yes it will increase your ticks, but iirc it was by a tiny amount, given the relatively small healing it does per tick. I think instead of about 200 a tick with full healing power you’d have 210 per tick or something.
Well he’s right. Rares/Exotics don’t matter, it’s skill and awareness that matter. Guess it’s useful to remind people of that from time to time