Showing Posts For SideByEach.3614:
The only challenge to these zones have been the mobs themselves. The crazy high spawn rate, relentless pursuit, huge agro ranges and annoying ability spamming (bleeds, poisons, burns, pulls, movement impairing effects).
First question: Why?
Second: Why do so few of the events in these zones work? Most of the NPCs are either stuck or no enemy NPCs are spawning.
I’ve been forced to go back to previous zones and do events there in order to gain XP. My personal story missions are two levels above my current level of 76. It doesn’t help that these “Orr” zones are virtually devoid of players too.
Hylek (frog people)
Or Quaggan.
I’ve reached level 60 and I still haven’t run a dungeon yet. I’ve seen “reveal” in game messages. I have no idea how get into a dungeon.
Do I wait in major centers, like Lion’s Arch, and watch /map chat spam for groups forming?
Do I head to the area in question and watch chat spam for groups forming?
Is there an automated grouping system?
You could buy cooking mats with it, not sure what else.
Something like this is about your only option. Best you can hope for is to sell the mats or products on the TP. With the cash from those sales you can pimp out your little warrior or fast track his trade skills.
I’m a little confused as to why the OP’s machine benchmark results are so low. I am running a machine with similar specs (2600K vs. 2700K, 16 GB RAM vs. 8 GB RAM) with vastly superior results. I guess that 3D benchmark tool is bottlenecked by RAM.
http://www.3dmark.com/compare/3dm11/4006713/3dm11/3883215
EDIT: Duh! I just noticed the clock speed differences.
BTW, is there a FPS monitor in GW2? I’m curious to see what kind of load the game is putting on my PC. Although I can guess it’s higher then normal due to the audible increase in fan RPMs.
(edited by SideByEach.3614)