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Roleplaying Forum?

in Suggestions

Posted by: Sivrisia.5340

Sivrisia.5340

Even though the game doesn’t have any official roleplay servers, it would be nice with a section on the forums here. If anything a small sign of recognition of the 3000-ish player strong community that are roleplaying in Gw2 regardless of offical servers lacking – and it’d be a great tool for us. Fansites can do much, but I know many people who only visits the official boards because of bad experiences with fansites that have a poor leadership.

Leader of Credence [CDC], Commoner Roleplay guild on Piken Square EU.

Roleplayers on Aurora Glade!

in Players Helping Players

Posted by: Sivrisia.5340

Sivrisia.5340

Have you ever been on Piken Square? Because it surely isn’t quiet, there’s always people talking in most zones and we have about 5 RP hubs that pop into mind, as well as around 20-25 roleplay guilds that I can think of (I don’t know everything either).

As far as I know, it is possible to join a guild on another server and use the guesting feature to visit the server (if guesting is up yet), that might be more of an ideal solution for you seeing as the roleplayers flock to Piken Square.

Leader of Credence [CDC], Commoner Roleplay guild on Piken Square EU.

Guild Wars 2 | Guild Compendium

in Guilds

Posted by: Sivrisia.5340

Sivrisia.5340

Home World: Piken Square
Guild Name: Credence [CDC]
Guild Website: www.theclandestine.enjin.com/gw2
In-Game Contact: Avery Mair, Emmett Kaylock, Neeve
Focus: RP-PvE.
Quick Notes: Heavy roleplay aimed, commoner/township-aspect.

Leader of Credence [CDC], Commoner Roleplay guild on Piken Square EU.

Open the doors please.

in Suggestions

Posted by: Sivrisia.5340

Sivrisia.5340

Hello everyone.

So, this suggestion is perhaps not on an area that is “The most important thing in the world” bracket, but I thought I would bring it up anyways.

Guild Wars 2 is home to about 3000 roleplayers worldwide (According to the membercount on the fansite for gw2 roleplayers), and we’re really enjoying the game so far. There is however something I have noticed, and that is that not all buildings are fully extended/open, which is something that cripples roleplay outside of the main cities.
I’m not talking about the houses that are fully closed, more about those who are already open.
A specific case I can mention is that the inn-building in Applenook Hamlet (Cornucopian Fields on the Gendarran Fields map) is not fully open, it lacks both upstairs and the kitchen which is something that is open in buildings of the same kind inside the cities (fx. the home instance).
Even more so, during the Norn Storyline on the Whispers path, you are sent to Applenook and are send into the inn-building, which in the storyquest area is fully open.

It would be to great benefit of the roleplayers if you considered opening up buildings like these fully, so that we may use them for our roleplay without running out of space (As it is right now, we can have about 10 roleplayers inside before it becomes way too crowded). I don’t know why you’ve decided to cut some buildings off like that out in the big world, it’s somewhat of a puzzle really because it seems like you have the models there and ready. What would it take for you to open up more of them fully like they are in other places?

On a similar note, I’ve noticed that damage goes through buildings – When pirates attack the “bounty loot” that is placed outside of the innbuilding and you stand inside, you can actually be killed by their damage going -through- the buildings walls (you can also see the particle effects)
It’s an inconvenience and a “Wtf” moment, so if you could fix it eventually, that’d be awesome.

Hope you’ll consider the suggestions, it’s lovely to be back in Tyria after all of these years.

Leader of Credence [CDC], Commoner Roleplay guild on Piken Square EU.

(edited by Sivrisia.5340)