Showing Posts For SoulCtrl.8124:
1. Death Shroud is the business
2. Epidemic is my fav spell ever
3. Spectral Recall is great for drawing lovely green lines around the mystic forge
4. Pets!
5. Wells!
6. Skulls!
7. I love how amazingly dark you can make them look.
Here’s mine: http://i.imgur.com/W77Lf7V.jpg
I’ve been necro main since day1 and still loving it more than ever!
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Thanks!
Yes, I have run multiple tests on this and the trait does absolutely nothing. I also have a build idea based on this so hope it gets a fix.
Ye in retrospect I suppose you are right. I don’t really know what Anet’s dungeon philosophy is but something needs to change because there is a growing tension between those you just want to run dungeons for the fun of it and get some cosmetic gear and those who enjoy a serious highly coordinated challenge.
That would be a much better system, up the number of tokens you get per run but limit tokens to only be awarded for the first run of the day, or even better, the first run of each route. The system as it is now encourages extreme grinding, which kind of goes against the whole philosophy of the game.
(edited by SoulCtrl.8124)
All the dungeons seem to be really buggy, which is to be expected for such a new game, and players can’t really be blamed for testing out new things when there aren’t any real strategies yet. Whenever I enter a dungeon for the first time I always just follow the leader/more experienced players for a few runs until I get the flow of it. A large portion of us entered this dungeon for the first time under these circumstances. With many different routes and no clearly defined strategies it can take few runs before one realises that perhaps this is not the way this dungeon is supposed to be done. Hell, I thought 4 chest was just a term used to describe one of the routes. since that is all that is being spammed outside the entrance, and that the wall jump was just a jumping puzzle. Only after my 4th run did I realise that something didn’t feel right which led me to check these forums for some sort of clarity on the situation. I think until all the kinks in the dungeon programming gets sorted out a daily limit of tokens should be set to prevent massive abuse to the system.
I did the dungeon for the first time today and discovered it was really good xp so ran it a few times more. Its seems every single group is jumping over now. Can’t find any normal groups. One group I joined did the chest exploit thing, didn’t know what was happening until it was finished. Second group I joined also tried to do it again but I just left before it happened. Going to stop running now until it gets some sort of fix. Its a shame, probably my favourite dungeon so far.