(edited by Sparks The Rescue.1963)
Showing Posts For Sparks The Rescue.1963:
Hide in Plain Sight ends if the player moves or goes back into combat. Chances are the reason you didn’t see it proc is because when you were CC’ed you were either moving and as it proc’d you moved and it ended or you were CC’ed while you were attacking, and it ended upon your next attack.
I don’t find it for any usefulness to me, whatsoever.
These are one of the things that create unforgettable moments and memories, the messed up chat, the frustration, the disorganization, the fail, the success… You will find none of these here by the way.
So, to you, what makes a game fun and inter-active is the messed up chat, the frustration of bugs, lack of organization, and the failures of the game? I hope I find none of those in this game. And if you think those are what make a game memorable then this probably isn’t the game for you. It sounds like you have an emotional attachment to WoW (as all your points outright say that ArenaNet is doing it wrong, because they chose not to do it the WoW-Way) and if that’s the case, then Guild Wars 2 was six-feet under, for you, before it was even released.