Showing Posts For Spasticlese.2358:

SoulBeast Smoke Assault bugged?

in Ranger

Posted by: Spasticlese.2358

Spasticlese.2358

Not sure if anyone else experienced this during the beta, but I recall getting hit (even downed) while using this skill. I know that conditions will tick while in the skill, but I had this happen several times during the beta. The tool tip says you evade for 1.5 seconds but that doesn’t seem to be the case in my situations.

Can anyone else verify this?

Idea for DBL

in WvW

Posted by: Spasticlese.2358

Spasticlese.2358

This might be a dumb idea but I’ll just throw this out there. One issue with the DBL is that it is too big for the amount of people that play on the map regularly. Yes there are times where the map may have a group from each server, but majority of the time the map remains empty. I’ve played the map and I find it fun, when there’s people to fight, however, finding those people is a chore.

My idea, which may not even be possible, would be to allow everyone from every server to fight at the same time. So all red side servers and their links would be red for the DBL, blue would be blue, green would be green. Maybe just keep one instance of this map in order to keep the map populated.

With this, maybe the map could be more populated by having a bigger pool of people to pull from. I know there would need to be discussion on how this map would award war score for each side as well as current issues that WvW deals with.

Again, this may not even be possible and this might be a terrible idea, but I just wanted to share the idea with you all.

Elite Specialization Idea - Shade

in Thief

Posted by: Spasticlese.2358

Spasticlese.2358

Here are some utilities and traits that I came up with. All of the numbers could be changed.

Utility Skills (Manipulations):
Reap the Rewards (Heal): Heal yourself for X amount. If you are tethered to an enemy, heal for an extra X amount and remove 2 conditions from yourself and nearby allies. 25 second CD.

Unseen Fury: Damage and inflict torment and cripple on your target. Allies around your target gain fury for X seconds. 20 second CD.

Impaling Darkness: Damage and immobilize your target. Allies around your target gain 3 stacks of might for X seconds. 30 second CD.

Cleanse With Darkness: Cleanse yourself of 3 conditions and gain regen. Heal allies around your for X amount per condition removed. 35 second CD.

Empowering Exchange: Your target’s shadow becomes joined to yours. Whenever you strike your target, they are inflicted with vulnerability for X seconds and you gain might for X seconds. 35 second CD.

Ambushing Shadows (Elite): Teleport to your target. Inflict your target with slow for X seconds and gain quickness for X seconds. Enemies around your target are inflicted with fear for X seconds (does not apply to target).

Traits:
Adept
Minor: You gain access to Shadow Form and focus
Major: Gain 7% damage against your tethered target.
Major: Causing cripple also causes 1 stack of bleeding.
Major: Cast Shadow’s Shelter upon entering Shadow Form.

Master
Minor: Allies crossing your tether gain swiftness for X seconds (10 second ICD.
Major: Successfully stealing reduces cooldowns by 5 seconds (does not apply to steal).
Major: Boons you apply to allies is increased by 20%. Whenever you give a boon to an ally, gain swiftness for X seconds (5 second ICD).
Major: Reduce Manipulation cooldowns by 20%. Allies near you when casting a Manipulation gain Fury for X seconds

Grandmaster
Minor: Enemies crossing your tether are inflicted with cripple for X seconds (10 second ICD).
Major: While in Shadow form, whenever you are struck, grant protection to allies for X seconds and you gain aegis for X seconds. Upon exiting Shadow Form, grant resistance to allies for X seconds and grant 33% damage reduction to allies for X seconds (damage reduction does not apply to caster).
Major: While in Shadow Form, whenever you are struck, allies around you gain X amount of health and you gain regen for X seconds (1 second ICD). Upon exiting Shadow Form, grant stealth to yourself and allies for X seconds.
Major: While in Shadow Form, whenever you strike an enemy, gain 1 stack of might for X seconds. When you exit Shadow Form, copy your stacks of might to allies around you.

Edit: Formatting again because I suck at it.

Elite Specialization Idea - Shade

in Thief

Posted by: Spasticlese.2358

Spasticlese.2358

This is an idea that I thought of and think that it could add a different element to thief and give it some group potential. First off, the weapon that I would choose to give thief would be focus. Reason being is that I feel it fits in thematically with the idea in mind. Now the theme that I had in mind comes from the GW1 skill Shadow Form. So translating it over to GW2 would result in something similar to Death Shroud or Celestial Avatar. With that that being said, here is what I came up with (any numbers/durations/etc are totally up for discussion. I just liked the idea of a Shadow Form and focus thief):

Focus:
Shadow’s Shelter (Skill 4) 5 initiative – Create a shadow barrier in front of you that lasts for X seconds that will destroy projectiles and blind foes for X seconds that hit you. When this skill ends, spread blindness to nearby enemies and grant protection to nearby allies. Smoke combo field.
The barrier part of this skill would function similar to Guardian F3 or Revenant hammer 4.

*One With Shadows (Skill 5) 6 * -Shadow step to your targeted enemy by sending forth your shadow (900 distance), dealing damage and causing cripple to them. If your shadow passes through and ally, grant them X seconds of swiftness and quickness (this skill does not apply boons to caster).

Dual skills:;
Shadow’s Riposte (Dagger Skill 3) 5 initiative – Assume a defensive stance for X seconds to block the next attack against you. Upon successful block, damage your enemy gain stealth and swiftness for X seconds. (Damage only applies in melee range).

Shadow’s Favor (Pistol Skill 3) 5 initiative – Damage and transfer 2 conditions to your enemy and gain super speed for X seconds.

Shadow’s Feint (Sword Skill 3) 5 initiative – Evade while using your shadow to deal damage. Cause vulnerability for X seconds with each strike. (The evade would act similar to Flanking Strike).

Shadow Form (replaces F2 stolen skill slot) – Gained upon successful steal.
This is where the Shadow Form skill from GW1 comes into play. While in Shadow Form, you deal 50% less damage but receive 50% less damage (conditions and physical). This form would only last for 10 seconds and could be manually exited. Shadow Form would also act as a tether, similar to Druid elite glyph. Going outside the tether range (2000) will force you out of Shadow Form. Skills 6-10 are disabled while in Shadow Form.

Shadow’s Spite (Skill 1 auto attack) – Use shadows to stab up to 3 enemies. Causes damage and X seconds of cripple. Melee range.

Shadow’s Mercy (Skill 2) 3 second cooldown – Spread your shadow to allies around you granting them regen, vigor, and resistance for X seconds.

Shadow’s Touch (Skill 3) 5 second cool down – Damage up to 3 enemies and cause blindness and weakness to struck enemies. Also removes 1 boon from each effected enemy.

Shadow’s Gift (Skill 4) 20 second cooldown- For X seconds, any conditions or damage you receive are copied over to the enemy your are tethered to. Any allies around you lose 1 condition and are healed for X whenever you are struck (2 second ICD). (Think of Druid elite glyph for physical damage to enemy. Conditions would be applied to enemy at a flat duration of 4 seconds).

Shadow’s Beckon (Skill 5) 30 second cooldown – Pull your enemy to your location. When they reach your location, damage and chill them for X seconds.

Utility Skills:
For a utility skill set, I think that manipulations would work very well thematically. These would in essence “manipulate” shadows, be it your allies or enemies. These would help to give thief some more group support. Feel free to come up with some.

Traits:
I’m unsure what the traits would look like. You could very easily add traits that will interact with Shadow Form that can buff allies upon entering or exiting. There could be traits to effect focus or manipulation skills. These are pretty open to creativity.

That’s all I have for now. Thanks for reading and go easy on me. I tried my best to make these skills interesting without making them ridiculous, but again, all specifics would be up for discussion.

Edit: Formatting

(edited by Spasticlese.2358)

Daredevil vault skill range

in Bugs: Game, Forum, Website

Posted by: Spasticlese.2358

Spasticlese.2358

I’m not sure if anyone else is experiencing this, but many times when I go to use this skill (staff 5), the ground targeting is green showing the distance I want to go is ok. Then when I activate the skill I get the message ‘Out Of Range.’ Is this a known bug? I know they had problems with the skill in the BWE do I was just curious as to what might be going on. Thoughts?

5 Burn Guards vs Generosity Sigils

in PvP

Posted by: Spasticlese.2358

Spasticlese.2358

The burn guards were me and my group of friends. We merely did this for a good laugh and despite losing we still had fun running it. We also did this crap with 5 mesmers as well kitten power rangers. You guys played very well and your comp was solid our final thoughts after the match – “We freakin suck at this”

You guys gave me and my guildies one of the best, most hilarious matches we’ve had in months. Thanks so much for that!

You are quite welcome we had a great time syncing up dances and creating the stupidest characters that we could within the first like five minutes of the match we were like we’re so boned. Then one of us caught on to the condi passing when he ate 15+ stacks of our own burn and died instantly lol

5 Burn Guards vs Generosity Sigils

in PvP

Posted by: Spasticlese.2358

Spasticlese.2358

The burn guards were me and my group of friends. We merely did this for a good laugh and despite losing we still had fun running it. We also did this crap with 5 mesmers as well kitten power rangers. You guys played very well and your comp was solid our final thoughts after the match – “We freakin suck at this”

Turrets will get nerfed

in Engineer

Posted by: Spasticlese.2358

Spasticlese.2358

What about making turrents scale off your stats/amulet?

Invisible Projectiles For Thief

in Bugs: Game, Forum, Website

Posted by: Spasticlese.2358

Spasticlese.2358

I’ve tried a couple of pistol skins now but still no luck. Kind of a bummer that the projectiles cannot be seen :\

Invisible Projectiles For Thief

in Bugs: Game, Forum, Website

Posted by: Spasticlese.2358

Spasticlese.2358

Just tried that option, both checked and unchecked. No luck :\ I tried to putting every setting maxed as well but still couldn’t get the projectiles to show up. The projectile from Shadow Shot will become visible if you combo it though.

Invisible Projectiles For Thief

in Bugs: Game, Forum, Website

Posted by: Spasticlese.2358

Spasticlese.2358

I’m not sure if it is just me, however, for the longest time Shadow Shot and Infiltrator’s Arrow projectiles seem to be invisible. The skills work fine and the animations activate, but the projectiles aren’t “there.” Does anyone know anything about this?

Best Guild Name?

in WvW

Posted by: Spasticlese.2358

Spasticlese.2358

Pudgy Kids Lag [IRL]
This is my favorite

Account account suspended no warning

in Account & Technical Support

Posted by: Spasticlese.2358

Spasticlese.2358

Yea you should have gotten some kind of warning before being suspended. Hopefully a mod can help resolve this issue quickly.

Let's Organize to Slay Tequatl! (NA)

in Tequatl Rising

Posted by: Spasticlese.2358

Spasticlese.2358

Invite please