Showing Posts For SproutJr.4802:

Your Firebrand Tome Suggestions?

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Posted by: SproutJr.4802

SproutJr.4802

The fact that there is no refunding on pages not used cripples it if the system remains the same way it is. The defensive books often require you to quick put it away so the enemy isn’t smacking you in the face without repercussion, so waiting the extra long CD times to get back to your support is crippling. Making the tomes more target based would be much better though. The 5’s range are huge and pretty good, but the others make it so you stand behind your team to make use of them, yet you are a melee spec so it creates a problem.

Firebrand Demo Weekend Feedback

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Posted by: SproutJr.4802

SproutJr.4802

The fact that you only grant quickness when you first apply stability makes it so that only the skills with more stability all at once are used to stack quickness. Also the fact that pages are tied together between tomes feels really bad. The mantras don’t feel that useful, the cone needs widening. The damage is fine but the panic buttons are few and far between, and using any tome but the damage one is just a big target on your back.

Edit: It seems as though you do get separate pages, don’t know what happened the first time I used it in a fight. Also I back up all the regen complaints, its not that useful.

(edited by SproutJr.4802)

Current Event Thoughts

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Posted by: SproutJr.4802

SproutJr.4802

I really love (almost) everything about the current event from this patch. I was so very excited (and surprised) to see how far it went. Seriously great, Anet. The only thing I didn’t care for was [spoiler] having to shell out 2.5g to replace an item I tossed out over a year ago . . . Five times, too.[/spoiler]

True, but at least they made a cheeky joke out of it and its certainly not breaking the bank. It is something I’d rather not have though.

Current Event Thoughts

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Posted by: SproutJr.4802

SproutJr.4802

Yeah this took me by complete shock. I was like “Oh cool, they did a thing.” And it just kept getting bigger and better.

Current Event Thoughts

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Posted by: SproutJr.4802

SproutJr.4802

This most recent current events update that came with the balance patch was….
AMAZING. I don’t know how the team did this, but it was amazing. I was smiling for every second of it. The team picked up a story that was left behind and brought it into the light again in an epic quest. Short, but so fulfilling. There was even cheeky jokes on top of it! What did everyone else think?

Future of Raids

in Fractals, Dungeons & Raids

Posted by: SproutJr.4802

SproutJr.4802

Interesting. Well, if any one says they can’t find a group definitely share the stories. And yes, old raids won’t go anywhere. There will always be new raid groups who want to do all the raids, including old ones.

Future of Raids

in Fractals, Dungeons & Raids

Posted by: SproutJr.4802

SproutJr.4802

I personally think more people are able to get into raids than they give themselves credit. The average players, the ones who know how to play their class well in dungeons and fractals, are able to get into raids with the right group, with enough exposure to boss mechanics to practice doing them. All it takes is a bit more effort to get to that point (I speak from experience. I considered myself about average before raids, and after about 2 months of raiding, I’ve gotten to the point of being able to do full clears, and it really didn’t take as much effort as I anticipated).

There are plenty of avenues for that.

Very good point! But were you in an established guild team or did you PuG it? And also, how much did you see of people asking for LI’s if you pugged?

Lets meet half way: Raiders Vs Casuals

in Fractals, Dungeons & Raids

Posted by: SproutJr.4802

SproutJr.4802

Having a story mode that’s easier would, unfortunately, be a kick in the teeth. I didn’t want the gear (the white mantle stuff looks a tad silly). I wanted that moment of “YES, EAT THAT” after many a good attempt at killing a boss. That feeling of satisfaction when you triumph. It’s not the gear that’s the problem, it’s that. If there was an easier option, I wouldn’t feel compelled to try the hard one, and my work killing the 2 bosses I’ve killed would feel tainted.

Look, if there is ONLY a harder mode, and a player knows that he would not enjoy it, but would enjoy an easier mode, then I think it’s fair to provide him the choice. But if there are two modes, an easier mode and a harder mode, and you believe that you would enjoy the harder mode more, but even with that harder mode available you would choose to play the easy mode anyway?

Well I’m sorry, that is you being offered a fair choice and choosing the option that would make you less happy, and that choice IS on you. The game should not have the responsibility of preventing you from making poor choices, and nor should other players have their options limited by your inability to choose the best option for yourself.

I don’t think you quite understood what I said. I said that I wouldn’t feel compelled to choose the hard option. The same drive I have now wouldn’t be there. I wouldn’t feel like my time was worth spending in a hard mode. Having the choice would make me not play raids periods. Plus is adding the choice of easy or hard to content that was advertised as “hardcore” in the first place really be fair to everyone? I can’t do higher level fractals because I don’t have the AR. I don’t have the choice to play the highest difficulty in there, but do I want the ascended rewards and all the juicy stuff down where I can get it? No, cause I’m the one who didn’t get the AR necessary.
Oh, and you don’t work at Anet. As far as I’ve seen, none of us do. So assuming ANYTHING they do would be easy/ be relegated to someone of the raid team or anything like that is not something we should do. I estimated, but I didn’t say that it would be hard to add definitively. Heck, I probably shouldn’t of even said it might be hard. I don’t know, so we shouldn’t assume things about how Anet works.

(edited by SproutJr.4802)

Future of Raids

in Fractals, Dungeons & Raids

Posted by: SproutJr.4802

SproutJr.4802

I don’t think raids are in a bad spot at all, and getting rid of them would disapoint many players. What I do think is in a bad spot (getting better though) is content outside of raids. The raid team is hitting it out of the park, but things like LS3 aren’t here yet and nothing is really giving new lore. The fractal team is showing great promise with the Cliffside rework however, so let’s determine if people who don’t raid are getting equal quality content with LS3 release and then if it’s still not in a good position the discussion probably shouldn’t be “What do we do to raids.” It should be how we bring the rest of the game up for people who don’t want to or can’t raid. Anet can’t exactly stop or remove raids regardless. Remember the backlash when HoT legendaries were delayed, not even canceled? Think of what would happen if raids (a much bigger feature and something that people could solely justify a HoT purchase) was canceled. shudders Anet would have many pillar greatswords, sloth focuses, and bloodstone weaponry aimed at them.

Edit: After looking at some people who talk about raids I think some of the community is the issue too, sheesh. You either have people who will not budge or people who get mean with it on both sides. Raids aren’t even that hard once you are geared and know your rotations… Hell, if you just want to press 3 buttons excluding breakbar times just play a Hammer DH, I get 20k dps on the golem with expected raid buffs without food on and its protection to 5 in melee group.

(edited by SproutJr.4802)

Lets meet half way: Raiders Vs Casuals

in Fractals, Dungeons & Raids

Posted by: SproutJr.4802

SproutJr.4802

I haven’t read the whole thread yet, but where in the world are people getting the idea that LS3 will even deal with these events? Who’s to say they won’t catch up non raiders at the start too? I’m a casual raider. Yes, I do believe it’s a thing. Having a story mode that’s easier would, unfortunately, be a kick in the teeth. I didn’t want the gear (the white mantle stuff looks a tad silly). I wanted that moment of “YES, EAT THAT” after many a good attempt at killing a boss. That feeling of satisfaction when you triumph. It’s not the gear that’s the problem, it’s that. If there was an easier option, I wouldn’t feel compelled to try the hard one, and my work killing the 2 bosses I’ve killed would feel tainted. Besides, do we even know if they can feasibly add a story mode? Tuning difficulty is still a lot of work, and the raid team is probably exhausted after working on raid 1.
Edit: And yes, skins that are in raids should stay in them. The whole idea of having skins available to everyone is silly, and it’s not even the only example of content exclusive skins. Fractal backpacks, skins, pvp backpack, triumphant armor just to name a few. I’m okay not having triumphant armor despite how cool it is. Why? I don’t WvW and I accept that.

(edited by SproutJr.4802)

Legendary weapons

in Guild Wars 2 Discussion

Posted by: SproutJr.4802

SproutJr.4802

To all the people happy this is a transparent answer, is it really? We don’t know by how much this will speed LW, what this means for the other legendaries (armor and backpacks), what made the legendaries so hard to develop, or what requirements need to be met to start development on these back up again. Too much complaining is bad and it devalues actual criticism. Giving them a reason to not give us the full story with these things is even worse. And all these complaints are entirely reasonable too! This is the only forum post I’ve seen where the complaints were all reasonable. Every. Single. One. (out of several pages I’ve read so far, I’ll edit this if I find something) kitten , you’ve got a forum leader of raids, fractals, and dungeons condemning this choice. If they wanted to be transparent, they would’ve told us a lot more, and would have retro-actively gone back to things that are in limbo.

Is Ascended Gear too Hard to Get?

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Posted by: SproutJr.4802

SproutJr.4802

Ascended gear is in a pretty good spot as far as acquisition. There is one problem, though: The only real way to get a weapon is to craft it. You don’t have other alternatives. In a game that’s otherwise as open and freeform as this one, that is not good.

I have 1 word for you Tequatl.. Well I guess that’s a name not a word. I have several Ascended weapons from just doing boss battles every day I have a few Teq hoards and some others. Now that you can change stats in the forge there’s no reason not to have an ascended weapon. It takes some patience and luck to get a drop but it’s not like it never happens. Usually 1 or 2 Ascended drops each Teq fight and that’s only the ones who announce it.

True, but what if RNG screws you over? As with many things left to chance, it can feel like you may never get it. Thats why they added precursor crafting, but some of the problems found in ascended crafting are starting to show there as well.

Is Ascended Gear too Hard to Get?

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Posted by: SproutJr.4802

SproutJr.4802

So far I have gathered that it’s not necessarily too hard to get, but for players without time to play quite a bit are at a big disadvantage. It seems that there are ways to farm for the mats, but the same ones are always mentioned and they aren’t the most fun. Requiring lower level mats puts players leveling crafting at a disadvantage due to the lack of ways for high level players to get them. Anything else of note?

Well the thing is and I’m sure you already heard it. Ascended armor is not needed outside of hardcore content. You don’t need ascended armor in raid, but it is true that good luck finding a group if you don’t have it. But raid is an hardcore content. For the average group it will take between 5 and 20 hours to be decent at 1 boss. In the end there will be 9 boss for a total of 45 to 180 hours just to practice. So why 29 to 60 hours is too much, if you are prepare to spend 45 to 180 hours just to practice a content with constant wipe?

Same with Fractal. The vast majority if not everybody doing fractal are doing fractal 78+ only once. We are all doing our daily between level 51 to 77 so you really only need 109 AR and you get reach that with no ascended armor. You just gonna need 3 +11 and 2 +10 instead of 2 +11 and 3 +10. Really not a big difference.

So really. Ascended armor are only needed for hardcore content. Level 78+ fractal and Raids. So why ascended armor should be balance around casual player which won’t play fractal 78+ or raid anyway? Both of those things ask more time than to craft the armor in the first place anyway.

The only place, where ascended armor could be a problem would be in WvW roaming. But really the armor there don’t give you a big enough advantage to change the outcome of a fight. The more skilled player will win even if he have an exotic armor and fight a guy in ascended armor. If both player are equally skilled, then yes it could make the difference, but how many time you fight a equally skilled player in WvW in a 1vs1?

Yes, but in raids if you do a little a day you practice and benefit. If you don’t get the stuff you need for the timegated mats it sets you back. This is really just a nitpick though, but the other points in my post still hold true despite your good point. A lot of things need ascended mats, and the difference between things like precursor crafting and ascended armor and weapons is just the assembly. The ways to farm for the mats aren’t very enjoyable. People leveling crafting are being affected by the price of their mats because high level players don’t have reliable ways of getting leather and cloth, which drives the price up.

Is Ascended Gear too Hard to Get?

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Posted by: SproutJr.4802

SproutJr.4802

So far I have gathered that it’s not necessarily too hard to get, but for players without time to play quite a bit are at a big disadvantage. It seems that there are ways to farm for the mats, but the same ones are always mentioned and they aren’t the most fun. Requiring lower level mats puts players leveling crafting at a disadvantage due to the lack of ways for high level players to get them. Anything else of note?

Is Ascended Gear too Hard to Get?

in Guild Wars 2 Discussion

Posted by: SproutJr.4802

SproutJr.4802

Here some actual numbers.

If you want to craft an ascended armor. Let’s take heavy armor for this exemple.

It will cost you 24.95 gold to reach 400 and 15.30gold for 500 in armorsmith. For a total of 40.25gold.

It will cost you 533.60 gold to buy everything with buy order and craft your armor. With daily cap on Deldrimor, Damask and Elonian, it will take you 25 days.

Farming this amount of gold at around 10 to 20gold per hour will take you between 60 and 29 hours depending on what’s your method.

If you want to get that armor from fractal 51+. We have limited amount of numbers so the probability are not that precise. But so far it seem that we have an average of 11.4% chance of getting an armor chest. With a population of 771 chest from KING’s numbers it give us a confidence interval of 3.5%. Meaning player should have between 7.9% and 14.9% chance of getting ascended armor. This mean that player should have 6 ascended armor chest after between 41 and 76 daily. At 30min per daily, it would take between 21 and 38 hours of fractal spread over 41 to 76 days to get a full armour. After that, you need to add the price to swap the stats. Of course those are stats. Someone could be unlucky.

Finally in raids. It will take you 1300 shards for a whole set. You can get 100 shards per week by raiding for 3-4 hours with the Map Reward bonus. So it will take 13 weeks and between 39 to 52 hours to get a full set. Not counting the chance of dropping ascended armor on your weekly.

Thank you for providing us with this!

Is Ascended Gear too Hard to Get?

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Posted by: SproutJr.4802

SproutJr.4802

5 small remarks:

  • yes it’s pricey, but if you craft materials when availabel, and just take your time theend is less gains from mat sales and in the end all the ascnededs you need.
  • biggest hurdle is actually levelling your profession to 500 as this part reall y doesn’t seem to pay off (seem worthwhile) a whole lot… Then again this will allow you a lot of options later.
  • You used to have induvidual recipe’s for all armor stats but, with the introduction of the anthology of heroes at Miyani, Stat swap is possible so you should only focus and learn the cheapers way to craft armors you can then jut switch all. (Old 3 stats is definately cheaper to craft compared to the newer 4 stat options.)
    I prefer Sinister. But there is no real problem crafting something else.
  • You do not NEED ascneded armor unles doing fractals 50+, RAIDS or being a WvW only player, having ascended Weapons however is preferable on power (and Power/ Condi) hybrid builds… condi really doesn’t matter that much..
  • Having and ascneded armor will raise your ARMOR rating (not your toughness) in some intances and it an cause you to get aggro when running with 4 other ppl in full exotics. (also potentially causing your to get killed before they do). so consider the reasons to aquire your armor.

I want to raid, and my guild is instituting some heavy requirements. I can only be missing 2 pieces of armor at most, but the requirement is for discussion in raid section. Plus I enjoy fractals.

What a silly guild. Maybe find a guild that has sane equipment requirements, because ascended armor is not required for raids. Or, if you really like this one, build chat links for ascended versions of your build’s armor and just lie through your teeth.

It’s more that the guild hasn’t gotten comfortable and they think they need it. I plan on bringing it up. Remember that they haven’t killed Gorseval.

Is Ascended Gear too Hard to Get?

in Guild Wars 2 Discussion

Posted by: SproutJr.4802

SproutJr.4802

5 small remarks:

  • yes it’s pricey, but if you craft materials when availabel, and just take your time theend is less gains from mat sales and in the end all the ascnededs you need.
  • biggest hurdle is actually levelling your profession to 500 as this part reall y doesn’t seem to pay off (seem worthwhile) a whole lot… Then again this will allow you a lot of options later.
  • You used to have induvidual recipe’s for all armor stats but, with the introduction of the anthology of heroes at Miyani, Stat swap is possible so you should only focus and learn the cheapers way to craft armors you can then jut switch all. (Old 3 stats is definately cheaper to craft compared to the newer 4 stat options.)
    I prefer Sinister. But there is no real problem crafting something else.
  • You do not NEED ascneded armor unles doing fractals 50+, RAIDS or being a WvW only player, having ascended Weapons however is preferable on power (and Power/ Condi) hybrid builds… condi really doesn’t matter that much..
  • Having and ascneded armor will raise your ARMOR rating (not your toughness) in some intances and it an cause you to get aggro when running with 4 other ppl in full exotics. (also potentially causing your to get killed before they do). so consider the reasons to aquire your armor.

I want to raid, and my guild is instituting some heavy requirements. I can only be missing 2 pieces of armor at most, but the requirement is for discussion in raid section. Plus I enjoy fractals.

Is Ascended Gear too Hard to Get?

in Guild Wars 2 Discussion

Posted by: SproutJr.4802

SproutJr.4802

Too annoying to get would be more accurate

EDIT: Though as someone who tends to have floods and famines of play time, when you can’t play a lot, it can become ridiculously difficult, obscenely expensive, and even impossible if you get far enough behind.

That’s a good point I forgot to mention. What if you don’t have a lot of time, and don’t farm t2-t4 mats to sell them? I can see it being reasonable if you play a lot, but I can’t. Plus I’m trying to get my elite specialization weapon, but I need to be in HoT and you don’t get much gold there

Is Ascended Gear too Hard to Get?

in Guild Wars 2 Discussion

Posted by: SproutJr.4802

SproutJr.4802

I want to get a better grasp of what state the cost of ascended materials are in. If you have your ascended gear, check the prices and comment about your thoughts before and after you check the price. If you are crafting ascended now, what are your thoughts on the cost/amount of materials. For me, ascended materials seem inflated in price.

GS-LB versus Hammer

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Posted by: SproutJr.4802

SproutJr.4802

Great, I’m forced to play something I don’t want to because I don’t have an alternative for sustained dps. I don’t mind playing for the group, but it is silly that the best sustained dps just consists of pressing 1.

GS-LB versus Hammer

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Posted by: SproutJr.4802

SproutJr.4802

But can I get away with GS-LB, cause if that’s true I definitely don’t want to use hammer. That sounds soul destroying just pressing one.

GS-LB versus Hammer

in Guardian

Posted by: SproutJr.4802

SproutJr.4802

Well, if I hate something I am not going to feel motivated to learn it, plus making an ascended hammer is still expensive as * for me.

GS-LB versus Hammer

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Posted by: SproutJr.4802

SproutJr.4802

I’m currently making ascended gear for raids, but everywhere I look it’s only hammer in raids. I have an ascended GS, and I know how to use it well along with longbow. I don’t want to use hammer because I’m terrible at it and I hate using it. Will the DPS difference make or break my group? I can’t use hammer because of the above reasons, and I know I’ll cripple my group if I do use it, but I don’t want to break a group using GS and LB either.

Malchor's Notes

in Players Helping Players

Posted by: SproutJr.4802

SproutJr.4802

It’s in the big chest that you get at the end for partaking in the event.

Malchor's Notes

in Players Helping Players

Posted by: SproutJr.4802

SproutJr.4802

I found out how, you have to complete the chain event at dwayna. Best time to do it is when a new build comes up.

Malchor's Notes

in Players Helping Players

Posted by: SproutJr.4802

SproutJr.4802

I’m doing the bolt precursor legendary collection and I’m trying to find Malchor’s notes. The hint says its in the cathedral of zephyrs, implying its an interactable like you get Eir’s advice, but I searched everywhere, even the guild trek spot and Malchor’s monument next to the skill point. Can anyone help?

(edited by SproutJr.4802)