Showing Highly Rated Posts By SpyderArachnid.5619:

The Past is Painful to Watch

in Guild Wars 2 Discussion

Posted by: SpyderArachnid.5619

SpyderArachnid.5619

I think the point of this thread (and correct me if I’m wrong), is that the game has take a huge turn from what it was originally intended to be since beta.

It’s not a matter of just those skill videos, it is a matter of the game as a whole. People are disheartened because the game they were sold, is not the game we have today. And for some, that is a bad thing. They wanted what was advertised to them, what they were sold on, what they saw in the betas and release. Not what we have now.

And it makes them sad to see what has become of what they once enjoyed.

A day without sunshine is like, you know, night.
Lady Bethany Of Noh – Chronomancer – Lords of Noh [LoN]

15,000 Candy Corn for a 20 Slot Box

in Blood and Madness

Posted by: SpyderArachnid.5619

SpyderArachnid.5619

I want to see a daily stream of someone at Anet making this Gift. I want to see how they accumulate the 100,000 nougat and the 10,000 candy corn before the end of this event and make this weapon.

I am seriously curious if they even know themselves how much of a grind they have just put into their game. I want to know how many hours they are playing every day just to get the amount of materials they are going to need to make this before the event ends. And no cheating either. Don’t buy it cause you guys have an endless amount of gold, and don’t use the stuff from last year’s event. Treat it like you are a new player who never did the event last year.

Then I want to see them justify it. I want to see them justify that this is fun and enjoyable content. Seriously.

A day without sunshine is like, you know, night.
Lady Bethany Of Noh – Chronomancer – Lords of Noh [LoN]

(edited by SpyderArachnid.5619)

Isn't it rather sad....

in Super Adventure Box: Back to School

Posted by: SpyderArachnid.5619

SpyderArachnid.5619

Saw this on a post in another thread and felt it deserved it’s own discussion.

Isn’t it rather sad that the most popular feature of GW2, is a mini-game that has nothing to do with GW2?

Kind of puts things into perspective if you think about it. People are more interested in a Mario style game instead of the actual game. Just seems rather bad that out of all the Living Story stuff we have received, a mini game that is not really GW2 at all is the most popular of them all.

Just makes you feel this game is doing something wrong if people are more excited about an 8bit Mario game instead of the actual GW2 game.

A day without sunshine is like, you know, night.
Lady Bethany Of Noh – Chronomancer – Lords of Noh [LoN]

Blue get to buy but pink has to gamble?

in Guild Wars 2 Discussion

Posted by: SpyderArachnid.5619

SpyderArachnid.5619

I don’t even know what to say to this.

Color does not define what gender you are. Those days are way behind us. Females appreciate blue just as men appreciate pink. Females do not have rights to the color pink and just because something is pink, does not mean it is instantly only for females.

There is nothing sexist about it at all. You are just looking too far into it. It is a unique skin that is exclusive to the Black Lion Chest. Same as the Tiger Charr Backpack.

A day without sunshine is like, you know, night.
Lady Bethany Of Noh – Chronomancer – Lords of Noh [LoN]

GW2 feels like a F2P game (my opinion)

in Guild Wars 2 Discussion

Posted by: SpyderArachnid.5619

SpyderArachnid.5619

So been playing GW2 since the betas and have enjoyed it so far, but lately it has felt more F2Pish than a AAA MMO. So sorry if this gets too long, but bear with me.

To start, the grind. There has been a lot of talk about the grind in this game, and a lot of it I agree with. Out of all the MMOs I’ve played, this one feels like it has the most grind. I’ll touch on the different things later, but there is several things that contribute to this grind. Just feels like a game that advertises no grind, seems to have a lot of it.

Money. Seems no matter what we do to make money, Anet finds a way to nerf/stop it. If we start farming events, they get nerfed. If we farm dungeons, they get nerfed. If we find clever (legit) mechanics to make money, they get nerfed. We even get DR on us if we farm too much to stop us from making too much money. It seems the only way to make money now is by playing the Trading Post, which not everyone is savy at. But no matter how many ways we find to make money, it seems Anet keeps putting a stop to it. It makes it feel like they are forcing us to pay them real money in order to make any money in game.

Lack of suitable rewards. For all our efforts we do, we are barely rewarded adequately. In other games (including GW1), you are rewarded equal rewards for the content you are doing. In GW1, when you are in a level 20 dungeon and killing mobs, you are getting max level stuff as drops. Drops off regular mobs. Even the final reward for completing the dungeon is max level items. In GW2 though, you get junk items. You clear a dungeon and defeat the end boss and all you have to show for it are a few blue and white items that are lower level than you and worthless. On occasion you’ll get a green or rare item, but that is all based off luck rather than effort.

To follow up that, Magic Find. Yes let’s add a stat that hinders your team for your own personal greed. I don’t get this. This also makes me think of the drop rates. It is obvious drop rates are bad and the only way they get better is if you have Magic Find. So why do we even have this? Simply increase drop rates, remove Magic Find, and no more hindering teams over personal greed. I will never understand why a game would even introduce this mechanic in the first place. Basically, if you don’t have MF gear, you are going to get bad drops but you’ll be more helpful to the team. But if you do have it, you’ll get better drops but be less useful to your team. Why? It is an unneeded mechanic that only promotes personal greed over effective teamwork.

Dungeon Grind. When I first heard about the token system through the blog post, I was under the impression that we would get a token to exchange for a piece of gear. Just like other games do (you beat a boss, you get an armor token and it gives you a piece of gear). Instead as it turns out, we need 180-300 tokens for one piece of gear. Which is fine if you are a grinder and enjoy doing a dungeon over and over and over again till you get 300 tokens for one piece of gear. Either way, it is a rather large grind just to gear up via dungeons (which was supposed to be the end all for gear until Ascended gear showed up).

Continued in the next post (hopefully).

A day without sunshine is like, you know, night.
Lady Bethany Of Noh – Chronomancer – Lords of Noh [LoN]