Showing Posts For Stanelis.4765:

Lacks of references to Kirby's Dream Land

in Super Adventure Box

Posted by: Stanelis.4765

Stanelis.4765

Hello,

The past few days I’ve been playing in the SAB (which is amazing) a lot and laughed a lot to the references to older games.

However, I didn’t find any references to kirby’s dream land (http://www.youtube.com/watch?v=-EAw3CGscwg) and I do think that references to this franchise should be added in possible future worlds.

Please do not hesitate to give feedbacks regarding this serious matter.

Regards

Do You Want CoF P1 Farming to be Nerfed?

in Fractals, Dungeons & Raids

Posted by: Stanelis.4765

Stanelis.4765

The true issue isn’t COF P1 in itself but that it is the only place where you can reliably farm for golds in order to buy overpriced materials (due to them being a nightmare to farm and needed in 100 or 250 for every single item).

I know people are not supposed to farm in gw2, but sometimes I wonder when I look at the crafting tables for cool weapons for which you need boatloads of materials you can’t consistently farm for….

Let's break down legendaries as they are now

in Crafting

Posted by: Stanelis.4765

Stanelis.4765

I got a lucky drop of dusk from the forge 2 weeks ago, so I’ve been farming for gift since then.

Well I sure did a boatloads of cof P1 since then, which yields good progress but isn’t really fun (I’d like to farm the materials myself, but diminishing returns on farming spots make this less profitable as cof P1).

It’s not hard and quite fast (only the gift of fortune to go), but I sure would have liked some sort of epic quest instead (It’d have been more fun).

Bad Economy

in Black Lion Trading Co

Posted by: Stanelis.4765

Stanelis.4765

Lodestone are a good exemple because you can actually farm them for more than 1 h 30 straight without getting even a single drop. Putting something in a game needed in 100 that you cannot consistently even get in less than 1 hour is flawed on a game design standpoint, especially in a game like GW2. You should always get more than one per hour by farming the monsters that supposedly drop them.

Why ? Well, because killing the same kitten monsters for hours without getting a single drop really kitten the hell out of me.

So you say that you lodestones are needed, but they are not. I presume you are talking about crafting legendaries, in which case you are going after an item that is purely cosmetic.

You can get full exotic armor from doing dungeons. You can get ascended rings from 20 days of daily fractals(fractal level 10). The backpiece takes another 253 fractal relics maximum. An ascended amulet takes 30 days of dailies or 20 dailies and 1 monthly.

While you can argue that legendary stats will increase in value when they release ascended weapons, speculation would allow us to say that ascended weapons will be easier to get than legendaries and therefore make anything crafted with lodestones cosmetic and not mandatory for maximum stats.

I am just saying there is a major difference between want and need.

In GW2 the entire economy revolves around legendary. There is only value in something that is rare and in GW2 the only items that are rare are the one used in making legendary weapons.

But no, lodestones aren’t used solely in legendary weapons.

Bad Economy

in Black Lion Trading Co

Posted by: Stanelis.4765

Stanelis.4765

Lodestone are a good exemple because you can actually farm them for more than 1 h 30 straight without getting even a single drop. Putting something in a game needed in 100 that you cannot consistently even get in less than 1 hour is flawed on a game design standpoint, especially in a game like GW2. You should always get more than one per hour by farming the monsters that supposedly drop them.

Why ? Well, because killing the same kitten monsters for hours without getting a single drop really kitten the hell out of me.

(edited by Stanelis.4765)