Showing Posts For Starconspirator.3012:

Mordrem Invasion Update: 11 September 12:30 PM

in Guild Wars 2 Discussion

Posted by: Starconspirator.3012

Starconspirator.3012

I’m sure these items have been mentioned but I’d like to add my voice to the tally. I was excited by the prospect of the mordrem invasion but there are a number of points that sap the fun out of it for me. First, I’m not sure I understand the reasoning behind the “participation stacking bonus.” Given the mechanic that a person can get bronze participation and a reward by simply running through an area where an event is happening and killing one enemy before leaving the area, this means that people are encouraged to “tag” 20 events without really participating in any of them (or only in the last ones as the timer’s running out and they’re gaining bronze participation from events long left behind.) Given the limited amount of time for the event and the limited rewards, in order to acquire the highest-priced items, a player is almost forced into this tactic.

Second, the reward token distribution. In my opinion, it makes more sense for the blooms to drop like any other loot, maybe replacing an adept-level item that would normally drop. This means players can amass flowers by killing multiple levels of enemies – as opposed to the blooms only dropping from champions, which would encourage champ farming. I like the map bonus but it shouldn’t be so hard to get the regular blooms and the map bonus should feel like an extra perk for staying in the area.

Finally, the fights themselves are lacking. For months now, we have been fighting these same mordrem in the silverwastes and now they just feel randomly dumped into the core maps, rather than like an actual planned invasion. There are no real enemy commanders, no use of tactics brought on by the new environments, etc. It feels like the invasions are a missed opportunity.

Glint speculation.

in Revenant

Posted by: Starconspirator.3012

Starconspirator.3012

@ Genesis: The idea of summoned spirits sparked an idea. Like with Ventari’s tablet, how all the utilities depend on the presence of the tablet, could the utilities all be based on summoning the spirit of Glint? If that were the case, it would explain the uniform artwork.

Going back to Glint herself, who was tied to a crystal motif, could the circles on the artwork signify crystals? Another possibility, that just occurred to me is the ward spell from GW1, which created circle AoE. Could they be wards? If so, that would create another supportive build for the revenant.

Also, as a speculative aside: Glint = Legendary Seer Stance

Make your "Point of no Return" quote

in Living World

Posted by: Starconspirator.3012

Starconspirator.3012

All this fuss. My poor plant is confused.

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Sylvari Personal Story - Stuck at Chapter 1

in Bugs: Game, Forum, Website

Posted by: Starconspirator.3012

Starconspirator.3012

This has happened to a number of people who created their Sylvari before the patch and then returned to do the story step at a later date. No word yet on a fix.

Story stuck on "Awakening"

in Bugs: Game, Forum, Website

Posted by: Starconspirator.3012

Starconspirator.3012

This same thing has happened to me. My sylvari was made before the patch and I started the story step by talking to Aviala. I did not continue the story at that time.

Now, the content guide says to talk to Aviala. When I talk to her, she asks if I have completed the next step yet. My story journal says I have talked to her but there is no next step listed. When I go to where the story instance used to be, there is no quest marker and no option to enter an instance.

Like OP, my sylvari was higher than the recommended level when I returned to the personal story but she is not able to do living story content.

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