Showing Highly Rated Posts By Stephane Lo Presti:

Arenanet's stance on Youtube content ID

in Guild Wars 2 Discussion

Posted by: Stephane Lo Presti

Stephane Lo Presti

Content Marketing Manager, French

Hi everyone,

During the last few weeks, there have been a lot of discussions about YouTube and the hot topic lately has been policies about posting to YouTube video content that contains videogame assets. This situation is continuing to develop and we’ll be monitoring YouTube changes, but we’d like to provide some clarification on the matter of our policies.

To use assets (e.g., screenshots, footage) from our games, any content creator needs to comply with the Guild Wars 2 Terms of Use that are detailed here: https://www.guildwars2.com/en/legal/guild-wars-2-content-terms-of-use/. These rules are pretty explicit and haven’t changed since we put them together. They define what content ArenaNet considers out of line. Content creators are not permitted to use our assets to create a commercial product and use of our assets for non-commercial purposes is permitted. Monetizing a fan-created Guild Wars 2 video on YouTube via its partner program is generally not against these Content Terms of Use, just as serving advertising (Google Ads, for instance) on a fansite is not against the Content Terms of Use.

We actually support people sharing their experiences with our game, such as Let’s Play, guides, reviews, or other types of fan videos on YouTube. We generally do not take any action against YouTube videos using our game assets. We will investigate what’s happening with the PlayNC claims. You can contact us at community@arena.net if you have further questions. We’re also going to start reviewing our policies to make sure they’re clear on where we stand regarding content creation. Keep in mind that this will take quite some time since it involves legal reviews.

Thanks a lot for supporting the Guild Wars 2 community by creating awesome content to show your experiences with the game!

Mike Zadorojny on Beta Rollout of Looking for Group Tool

in News and Announcements

Posted by: Stephane Lo Presti

Stephane Lo Presti

Content Marketing Manager, French

Hey everyone,

With Tuesday’s release we are gearing up to launch the new Looking For Group tool for Guild Wars 2. As the system comes online, our primary focus is with the quality and the stability. To ensure a solid rollout, we’ll turn on the LFG tool in beta form to a subset of players. As the week goes on, we’ll periodically unlock the system to additional groups of players.

In Tuesday’s release notes, you’ll see the complete list of what the feature will do once we’ve fully unlocked the system. However, during the beta rollout not everyone will be able to use the LFG tool and the World vs. World subcategories will be disabled.

The Looking for Group feature has been highly requested and we’re excited to be this close to its final release, but quality is paramount. Therefore, we ask for your patience and understanding while we work through this phased beta rollout and with any problems we encounter.

Thanks,
Mike Zadorojny
& the Looking For Group team

Dragon Bash achievement is still 10?!

in Dragon Bash

Posted by: Stephane Lo Presti

Stephane Lo Presti

Content Marketing Manager, French

Hi everyone,

We’re aware of this behavior for the Dragon Bash meta-achievement and are looking into it. Thanks for your patience !

Game Update Notes - May 14, 2013

in Game Release Notes

Posted by: Stephane Lo Presti

Stephane Lo Presti

Content Marketing Manager, French

Balance, bug-fixing and polish:

  • Fused weapon tickets are no longer available in Black Lion Chests.
  • Citizens! The Shark Boss crier will no longer be a bother. Please excuse his bad behavior.
  • Prevented Levvi from getting killed and temporarily blocking the scavenger hunt on Southsun Cove.
  • Fixed an issue with crab toss where players would get stuck on a team reserved for those carrying the crab.
  • This subsequently fixes an issue where more than one player wins, but the winner does not get a winner’s prize.
  • This also fixes an issue with the achievement for winning Crab Toss.
  • Closed an exploit that allowed some players to still access the final molten dungeon instance.