Showing Posts For SurrenderMonkey.9175:
same here, i was fighting teq
My wvw engineer has full berserker armor, power/precision/crit, some berserker trinkets and some vit/toughness/healing trinkets. I feel that I’m able to deal some substantial damage but also have enough survivability with elixer C, S at 25% health, and the supply crate. I focus on grenades. This build’s a little squishy, but I think that my damage output more than makes up for the lack of vitality. Dungeons, on the other hand, would be a different story.
I also like this build for 1v1 scenarios. I usually net shot first, knockback to take them out, then switch to nades and spam them for a few seconds. By this point they’re either dead or panicking at the damage they’ve taken and try to run away. If I can’t do enough damage with nades to take them down, I’ll use the supply crate to stun then work them over with my rifle.
The problem with this build is that it can’t take damage/conditions from multiple sources and survive, so I usually spam grenades to/from walls or from the middle of groups. 1 vs many has a low survival % unless I surprise them due to lack of vit/toughness.
(edited by SurrenderMonkey.9175)
I’d like to second Borlis Pass, I’ve always had fun there. Just today we spend 45 mins successfully defending stone mist from GoM. It was a great time. The only thing BP lacks is numbers we I’ve seen the server make up for it with team work and good commanders.
I was thinking of leaving BP as well, but I decided to stick it out for a while longer. The people are nice and easy to work with. The server could use a larger population and some commanders could communicate a little better, but overall it’s a fun server. I recommend that anyone thinking of switching from their original server consider BP. Hadan, I’ve always had fun following you and the zerg
Hakato, where are you thinking of going?