Showing Posts For Switch.1870:

Recommended stat set for Holosmith

in Engineer

Posted by: Switch.1870

Switch.1870

From a PvE perspective: I assume it would be either Grievering or plain Berserker’s (obligatory Assassin’s to cap crit-chance) But since it seems like we have a lot of passive burning from the Holosmith specialisation I think Grievering open’s up some very interesting paths … I know that as it is now I ll try something like full Grievering with explosives, firearms and holo. Possibly even taking the 33% burn-duration in firearms

Maintaining 100% condi duration?

in Warrior

Posted by: Switch.1870

Switch.1870

We are not yet sure if this is the “best” setup …. I ve read about a build with Nightmare + Trapper runes, which used Golden Fried Dumplings for the additional might-generation. This way you can maintain Geomancy + Strength sigills while capping out condi-duration.

Edit:
found the video https://www.youtube.com/watch?v=26h2TAYte_Y&t=19s

I did some testing on my own regarding the mightstacking… as it is now the Might-stacks fluctuate between 16 and 25 with this setup, as opposed to perma 25 with aristocracy.

(edited by Switch.1870)

What would make wvw fun for you again?

in WvW

Posted by: Switch.1870

Switch.1870

Bring this back:
Alpine Borderlands for the actual non-pve fights.
Stability rework – Back to the old stability-system.
Maybe some sort of personal reward aka “hard to get transmorgs” for certain WvW-Achievments.
Make WvW meaningfull, right now there is no incentive to make your server win over the course of a week – maybe put in 1st / 2nd / 3rd tier rewards, depending on how each server does in the current match-up.