Showing Posts For TCL.9341:

Hurricane Sandy Interrupts our Halloween Event [Merged]

in Halloween Event

Posted by: TCL.9341

TCL.9341

would this not be enough to show i did enough to get the title?

I’m pretty sure you can still get the achievement if you go to Lion’s Arch.

In my view, Clock Tower is not fun [Merged]

in Halloween Event

Posted by: TCL.9341

TCL.9341

Post here if you have BEAT the Tower!

in Halloween Event

Posted by: TCL.9341

TCL.9341

I’ve beaten it at least ten times on my
Asuran Elementalist
both with and without a 25% speed boost.

Balthazar Armour Set is Unobtainable

in Bugs: Game, Forum, Website

Posted by: TCL.9341

TCL.9341

Due to significant number of broken events in the Temple of Baltazar event chain in the Straights of Devastation the Balthazar armour set is unobtainable. Since the only place to get it is from the karma-merchant at the temple while it is under Pact control and the event to capture the temple is broken it is impossible to get the armour.

Unless the events can be fixed in the next patch the best option is to simply put a Karma-Merchant that sells the armour at the temple regardless of whether or not the temple has been captured or not. That way players that would otherwise be frustrated at the continued lack of fixes for the broken events can simply just fight their way to the merchant and purchase their armour.

Temple of Balthazar [Strats of Devastation}

in Dynamic Events

Posted by: TCL.9341

TCL.9341

Crystal Desert here, totally broken. This really needs to be fixed ASAP, this is getting ridiculous as this has basically been broken since release.

One with Air and Zephyr's Speed Trait Issue

in Bugs: Game, Forum, Website

Posted by: TCL.9341

TCL.9341

As posted here:https://forum-en.gw2archive.eu/forum/professions/elementalist/One-with-Air-and-Zephyr-s-Speed-Trait-Issue/first#post184164

Zephyr’s Speed is the first minor trait for the Air Magic trait line, the trait provides a constant 10% increase in movement speed while attuned to Air. One with Air is in the first set (Traits 1-6) of Air Magic major traits and it provides a 5% increase to movement speed every 10 seconds while attuned to Air up to a maximum of 25%. The expected result of having both traits would be 10% + 5% every 10 seconds for 50 seconds ending up with a total bonus of 35%.

Unfortunately this is not the case, due to the way the game handles multiple speed boosts (only the highest value speed boost has an effect) the One with Air trait doesn’t behave as described. Instead of providing 5% every 10 seconds it provides zero increase for the first 20 seconds and 5% every 10 seconds afterwards. This is due to the 10% already gained from Zephyr’s Speed causing the highest speed boost to be 10% so the 5% and 10% from the first 20 seconds are not seen.

The issue here is that the minor trait Zephyr’s Speed that you have to have in-order to have One with Air is essentially useless 20 seconds after it takes effect. This seems like an oversight, why doesn’t the description for One with Air not read, 20 seconds after attuning to Air the effect of Zephyr’s Speed is increased by 5% every 10 seconds to a maximum of 25%? Really the two traits should just stack to give a 35% speed boost as that is what it says the skill does. Really any stacking penalties or limitations should be noted in the skill/trait description or the total movement speed should be shown in the character sheet.

Elemental bugs/glitches thread.

in Elementalist

Posted by: TCL.9341

TCL.9341

One with Air makes Zephyr’s Speed useless as they currently do not stack.

See my thread: https://forum-en.gw2archive.eu/forum/professions/elementalist/One-with-Air-and-Zephyr-s-Speed-Trait-Issue

One with Air and Zephyr's Speed Trait Issue

in Elementalist

Posted by: TCL.9341

TCL.9341

Zephyr’s Speed is the first minor trait for the Air Magic trait line, the trait provides a constant 10% increase in movement speed while attuned to Air. One with Air is in the first set (Traits 1-6) of Air Magic major traits and it provides a 5% increase to movement speed every 10 seconds while attuned to Air up to a maximum of 25%. The expected result of having both traits would be 10% + 5% every 10 seconds for 50 seconds ending up with a total bonus of 35%.

Unfortunately this is not the case, due to the way the game handles multiple speed boosts (only the highest value speed boost has an effect) the One with Air trait doesn’t behave as described. Instead of providing 5% every 10 seconds it provides zero increase for the first 20 seconds and 5% every 10 seconds afterwards. This is due to the 10% already gained from Zephyr’s Speed causing the highest speed boost to be 10% so the 5% and 10% from the first 20 seconds are not seen.

The issue here is that the minor trait Zephyr’s Speed that you have to have in-order to have One with Air is essentially useless 20 seconds after it takes effect. This seems like an oversight, why doesn’t the description for One with Air not read, 20 seconds after attuning to Air the effect of Zephyr’s Speed is increased by 5% every 10 seconds to a maximum of 25%? Really the two traits should just stack to give a 35% speed boost as that is what it says the skill does. Really any stacking penalties or limitations should be noted in the skill/trait description or the total movement speed should be shown in the character sheet.