Showing Posts For Tarof.4692:
Pets have always beenkitten
Learn to control using the comands they gave it
I walk with my pet on stow and passive most of the time, and control with with F1/F3
Allows me to have more control over my pet, they arekitten learn to live with it instead of QQ
Why?
It needs improvment, so a very valid discussion.
I have no clue if its nerfd, but it can’t be by much as it is stil a beast in spvp. That bow and quickness is on par with the insane thief burst.
One of the set bonus makes you immune to projectile when you get low health for a short time, thats probably the reason you noticed 0 dmg when he was low.
While its 5v5 most fights revolve around 1v1, 2v2 at capture points so i dont realy see the need for that setup.
What this game need is more 5v5 fights instead of smal skirm all over the maps.
For spvp if you want dmg and condition remove you should get 40%+ crit rate and equip 60% chance on crit to remove condition on weapons. This works very very well with shortbow.
Confusion is stil a problem just not as big.
For secondary weapon i take condition removal and boon removal on crit for annoying guards and mesmer
Edit : You should stil bring one condition removal either from pet or utility for when your not fighting.
(edited by Tarof.4692)
I like conquest. I did not at all like SWTOR warzones. I don’t know how people are missing the whole conquest is more entertaining for people to watch (e-sports) which is what anet wants to do with sPvP. And lol @ the “50v50” idea…come on.
I must disagree here, i might be alone in this but i have seen some tspvp and its rather dull to watch tbh.
I watch alot of LoL tourney and i prefer to watch em over gw2 even though i dont play lol myself.
What makes that game more interesting to watch is team fights, its a little dull in the lane phase but picks up greatly after when team roam starts.
Gw2 was mostly 1v1 or 2v2 scenario with maybe one rare team fight here and there. Not very interesting for me atleast.
I would like to see something that promote team fights rather then the heavy focus on 1v1 2v2.