Showing Posts For Tcsullivan.9821:
Human warrior named Brogan Thackeray. I lol’d a little more than I think I should have.
I’m in the same boat as the OP. I’ve never posted on the official forums before because I’ve never felt the need to, but these recent changes to the visual effects of spells and abilities are so egregious, so uncalled for, and so unnecessary that I feel like I need to come on here and add my voice to the growing mass of people who are unsatisfied with these changes. One of the things I love most about this game is its art style. I think GW2 looks freaking gorgeous and a big part of the visual fidelity of this game has been its flashy spell effects. Now, it seems like Anet is trying its hardest to kill the aesthetic theme its built.
The backlash on these “visual noise reductions” was very strong during past nerfs, I thought for sure that this patch would dial back on some of the most dramatic ones (looking at you ele fireball!). Imagine my disappointment when this patch didn’t reverse the earlier changes but instead introduced even more visual nerfs.
What it ultimately feels like to me is Anet trying to force its players to play the game the way Anet wants us to. No we’re not allowed to have options or sliders because Anet doesn’t want us to choose the level of visual effects we have on our screen, they want to choose for us. There was and has been huge outcry, and really it feels like valid community feedback is being ignored. It’s just saddening.