Showing Posts Upvoted By Tiawal.2351:
This is a very nice change but what is ArenaNet going to do about the declining bee population?
Well I have 2 bee hives and I post a blog about my bee’s every two weeks on facebook in which a lot of Arenanet follows. Also we have a good 20 bee hives on the roof of our building so while we could be doing more but we are fighting that decline!
(edited by Isaiah Cartwright.8569)
When the August 8th update is released, WvW and PvP players who own Heart of Thorns will be able to upgrade their WvW and PvP ascended armor to have legendary attributes! This new type of armor will not have a unique skin, such as the one that is part of the raids legendary armor, but instead will consist of an upgrade to WvW and PvP ascended armor that gives those armor pieces legendary stat-swapping capabilities without changing the skin.
The following PvP and WvW ascended armor can be upgraded to allow stat swapping:
• Triumphant Hero’s Ascended Armor
• Mistforged Triumphant Hero’s Ascended Armor
• Ardent Glorious Ascended Armor
• Glorious Hero Ascended Armor
To upgrade a piece of WvW or PvP ascended armor, combine 3 new PvP or WvW gifts with 1 piece of ascended gear in the Mystic Forge. You can purchase ingredients for the gifts from either Commander War Razor in WvW or the Ascended Armor League Vendor in PvP.
Dear ArenaNet developers,
I’d like to submit a formal request for the Obsidian Sanctum to be changed from a one-instance-per-tier setup to a mega server instance. I should preface by saying that I don’t have an understanding of the back-end technical intricacies that would need to be navigated in order to make this a reality, but I can speak about the potential pros and cons this change would introduce.
Pros:
- Greater communication and interaction between players on different servers and tiers.
- Opens up the possibility of cross-server and cross-tier community events.
- Provides a central area for players that enjoy dueling and theory-crafting new and creative builds to convene.
- Greatly mitigates the demand for guild hall arenas to use WvW skill balancing.
- Reduces the barrier of entry for teams looking to get involved in the community developed guild vs guild scene.
Cons:
- An influx of players could lead to increased abuse and harassment towards players attempting to complete the jumping puzzle.
- Potential decrease in gem sales for the purposes of server transfers if and only if the affected players are transferring servers for the purposes of holding scrimmages in the current one-instance-per-tier Obsidian Sanctum.
That’s all I’ve got. I’m open to comments and questions you might have and would be more than happy to assist in making this a reality.