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Action Cam + Thief = Issues

in Thief

Posted by: Torkable.9378

Torkable.9378

After playing around a bit, it basically comes down to:
I love how ground targeting works with action cam,
I hate how targeted skills work with action cam.

If I had full control over the set up, I’d turn mouse look and quick cast on so I don’t have to hold the mouse button, give myself a little dot cross hair for aiming ground target skills and targeting players, and everything else would work the exact same as in normal mode.

All the aiming stuff with the crosshair gets in the way and screws with how skills work and target the wrong player. If I’m “locked” on to a player, I expect to be locked on, not change targets because I’m not looking at them… Currently locking on to someone basically does nothing, its not what I would call locked anyway. It will change targets anyway…

tl;dr: action cam does too much

(edited by Torkable.9378)

Action Cam + Thief = Issues

in Thief

Posted by: Torkable.9378

Torkable.9378

Joel, I believe the problem with infiltrator signet AlCojester is describing is the same as I described in the other/wrong thread

It normally teleports towards the target regardless of the direction the character is facing, with action cam it does not.

Shiro Phase Travel + action camera help

in Revenant

Posted by: Torkable.9378

Torkable.9378

I play thief and I’ve been experiencing similar difficulty with the action camera. I love the action cam, but my teleports that normally teleport directly to a target regardless of the direction I’m facing, no longer work like that. Normally, as long as I’m in range, I can steal or infiltrator signet to a target even if they are behind me. With action cam on, if I use either of those abilities on a target directly behind me, it fizzles.

Tried lots of stuff on a friend in 1v1 arena to confirm the behavior last night, playing with auto target and right click to lock. Even when I make sure I have the lock on caret on the target and I’m in range, I will not teleport backwards.

I believe that using the infiltrator signet to cover ground on an out of range target still works, as long as I’m aiming at them, so it mostly gets me when I try to follow someone that teleported while I’m trying to stomp. I can still use the signet → steal combo for chasing and such.

If the devs had stated this was “working as intended”, I’d simply go back to normal camera mode, but since they are working to improve it I’ll stick with action cam because its awesome and wait for the fixes

Thanks for action cam anet.