Showing Posts For Toshere.1732:

What are the lines you hear the most?

in Audio

Posted by: Toshere.1732

Toshere.1732

I often get crippled on my mesmer, at which point she will agonizingly cry out “AHHUGHHHH MY LEG!!!! UYAAAAGHHHHAAAAAHHHAHAHHHAHHHGGG”

My friend once walked by and not quite kindly used “Shake it off”. I was not pleased.

Despite this I will NEVER tire of the female humans voice. I think it’s perfect. I absolutely love coming back to the auction house and hearing.

“Mine, ALLL MINE” or “Sweet, sweet loot”

Bloody amazing performance.

My only complaint at all is this: It is far to difficult to obtain a pair of bloody pants on a female human, who wears cloth armor.

P.S. “Retreat! and Save Yourselves! are my only reasons for wanting a guardian. They sound AMAZING on human females.”

Hearing it on the streets of Divinities Reach: “By golly I do believe the Queen is having fits again, well tally ho, on to Shaemor we go~!”

(edited by Toshere.1732)

new weapen for mesmer

in Mesmer

Posted by: Toshere.1732

Toshere.1732

Personally, I think mainhand axe would be just as interesting as mainhand dagger. The whole illusion-wielding duelist thing mesmer has going for it is very neat.

I’d love to see what the developers would be able to think of as axe skills. Perhaps a new combo field? Or at the very least a decent whirl finisher would be nice.

Would you still roll Mesmer

in Mesmer

Posted by: Toshere.1732

Toshere.1732

Mesmer is a genuinely fun class.

It may not be as practical as it used to be (or not at all in most cases), but that does not mean you cannot enjoy playing the class.

Personally I love mesmer, and would happily re-roll as one.

Map Discovery as a Mesmer: A cool trick

in Mesmer

Posted by: Toshere.1732

Toshere.1732

I’ve always found it incredibly frustrating how slow and difficult it can be traversing the world of Tyria as a mesmer until I noticed this neat little trick:

Mantra of Recovery + Superior Runes of the Centaur = Infinite Swiftness

Sure, it’s not exactly practical for any other purpose, but I felt it was useful enough to leave it here in case anyone did not know about how well the mantra synergies with these runes.

Explanation:

-Swiftness gained through the Centaur runes will last ten seconds.
-Mantra of Recovery will proc this effect three times: 30 seconds total.
-Charging the Mantra, in addition to the use of both charges will cause swiftness
-Mantra of Recovery also has a very convenient cool-down of ten seconds making it ideal for this setup.

Pros:

Gives infinite TEAM swiftness that can also be passed on with our sigil of inspiration.

Cons:

Probably more than I can count.