Showing Posts For TrueTears.2149:

infinite db build

in Thief

Posted by: TrueTears.2149

TrueTears.2149

Today we have faced with a cond thief who was spamming db nonstop. We 3 ppl werent able to kill him in the node due to evasions. Can you explain how is that achieved? i d like to try that build too if u can share. Thanks. Have fun.( i am not new to pvp by the way, playing since the original gw2 betA)

Anybody else getting tired of being farmed..

in PvP

Posted by: TrueTears.2149

TrueTears.2149

This game is hard on casuals or faint hearted. If you dont have a team whom you play with at least 3-4 hours each day, you will get farmed. If you dont have a team, dont expect to enjoy this game. (Well if you enjoy playing with noobs and getting farmed by hardcore pvp guilds )
On top of that, no matter what u do; once a team gets hold on a point. They will stand on it like a turtle unless u come with at least 3. So in summary, you ll enjoy this game if you like:
1) Getting stomped and insulted by hardcore pvp teams
2) Spending the whole game trying to kick a bunker out of a capture point for forever.
3) Playing at most 2 viable builds per class
4) Not being able to know what is happening in that graphical mess, or not being able to identify what the opponent is doing due to not having any significant visual identifiers.
5) Playing 3 maps forever and a static boring game mode forever just to get some Rank Points!
6) not having a feel of progression. There is nothing to do in the mists other than running around in 3 maps in tournaments. Nothing to look for! Perhaps only the joy of beating newbies to the ground with a premade team.
7)grinding QPs and considering them as a sign of skill!
8)a PvP game with no PvP support.
9) Tons of bugs still waiting to be fixed from the beta weekends. Perhaps you may enjoy guessing which trait is actually working or not! Or Perhaps you may enjoy testing each trait for hours if those traits actually do what they promise to do!Perhaps you may enjoy guesssing if those skill statistics are actually true or not!

Well, you can see how much i enjoy this game. How much satisfied of the pvp we were promised to have! You must accept the fact that this is a not a pvp game with this amount of pvp content and will never be! Sorry, no matter how much u invest time into this game, the truth about this game (which is that this is not a pvp game but a pve game mainly, and will never be with this amount of pvp support or content) will never change.
Enjoy!

What's the point? Your input is needed!

in PvP

Posted by: TrueTears.2149

TrueTears.2149

Needs more complex and long 20-45 minute game mode fight to be called E-sport.

And the rewards are horrible. Lack of sense of accomplishment in sPvP, definitely.

Definitely agree with this.

Also, if you dont have the time to form a team and practice everyday for hours with your premade team; then you will get bored by getting stomped constantly by hardcore pvp teams. You see, structured spvp of this game is all about communication. Also dont expect too much strategic thinking, it all happens very fast. For example, if you are a milisecond late to pop your invulnerability; you will get pulverized in a second by the enemy team focus. On top of that, good luck trying to see what is happening in team fights with all those visual effects (for those that have a realizable visual cue) and camera problems in cramped places. Well, the pvp mechanics are actually nice. However, there exists too much damage in GW2. You have to master your reflexes. If you dont, you will die because your opponent smashes buttons much faster than you or has a better ping values . Well there exists some decent thinking components in fights too. Overall, after some months playing the pvp aspect of the game; i tried to convince myself that standing and fighting in circles is fun but i couldnt actually. Well, i dont even want to talk about that structured pvp content is almost nonexistant. According to me, the only sense of accomplishment you can get by playing the spvp content for months (playing the same 3 maps again and again i mean, no need to mention mindless hotjoins) are as shown below:
-Rank
-Cosmetics
-Finishers
-Titles
-Stomping noob teams or noobs
-Qualifying Points
That is all.

GW2 PVP Feedback [Merged Topics]

in PvP

Posted by: TrueTears.2149

TrueTears.2149

I think the pvp mechanics of the game hold potential. Unfortunately, it feels like there is no incentive to play already too narrow sPvP content anymore except gaining glory and rank points (which is still not good enough, other than some cool finishers and some titles. Yeah that is all…).
It has already become boring for many pvpers in the mists playing the same game modes and 3 maps again and again with no clear purpose. On top of that, it is demoralizing to see that there exists a lot of bugs (where most of them can be easily fixed, ignoring possible software-wise challenges) just standing out there (as if the sPvP part of the game is completely ignored).

I also dont want to see spvp players completely isolated from the game. It would be nice if achievements in sPvP content meant something ( i assume mostly cosmetic) while playing in WvW and/or PvE content.