Showing Posts For Truffled.6132:
So I play a dagger/dagger female Asura (so I guess I wear “male” clothes) and I’d really like to see my weapons. I know the Vigil Light (I went Priory) and Ascalon Dungeon have “pants” models for their Leggings. Edited to add: My Cultural T2 is pants as well.
What other choices do I have?
(edited by Truffled.6132)
Here was mine. I based it off the concept art for the Mad King from the Wiki page for GW1.
None, but I did spend $20 for some gems for the minipets.
I read that he glows green at night, black during the day.
Sounds cool, but it’s 2:45 am here ( I live in Pacific Time Zone.) … and the change of color was all within the last hour or so.
Hold on… unless they mean “in game” day and night…
I read that he glows green at night, black during the day.
Sounds cool, but it’s 2:45 am here ( I live in Pacific Time Zone.) … and the change of color was all within the last hour or so.
When I first got him he was green for the first few summons now he’s black. (Not that I mind. I actually prefer the black.) However, I tried to resummon quite a few more times and he stays black. Is his color random? Did he only come with a few preloaded green summons? Does he change color based on what area you summon him in?
Pics of my ears that I like cause they don’t go up “too” much.
From front:
!http://i.imgur.com/QVIbMh.jpg!
!http://i.imgur.com/hkS2xh.jpg!
From behind:
!http://i.imgur.com/s0ohDh.jpg!
!http://i.imgur.com/ukoUdh.jpg!
My two Charr are Fluffy Flintlock and Grotta Battlebrand. The first last name was chosen because she is an engineer and has “two words” but wasn’t very warband friendly. My second’s warband name is Battle (Blood Pride) and brand is because she is missing an eye and tooth.
I have two Asura, both female. One one I chose the long big ears and thickened em up a bit, and they do look a bit silly when in combat. So on my second character I chose the shorter “rounded tip” ears. I thickened them and angled them in creation in such a way that they almost stick straight out to the side, but still look good. This made it awesome for combat. The move up just a little but it doesn’t look out of the norm. The servers just went down for a hour. When they come up I’ll get a screen to show.
Well, it’s still listed on the Ranger Bug list at the very bottom…
They look great… while you have them out. Once they are sheathed… not so much.
I’ve heard the “Synergy is beautiful!” when I lay down the field. Perhaps “Combine and Compound” is for when I provide the finisher?
Yeah that is what I thought too… but it really really sounds like kaboom. I’m going to have to listen closer next time.
My female has been saying one thing that I can’t make out. It sounds like “Divide and kapaow!” Anyone else hear this and know if that is what she is saying?
Or a little number next to the TP icon.
Please make it so that if we’ve discovered an area with a Trading Post or Crafting Station on another map it shows up on the world map when we are in a different zone, like the way you can see Waypoints, Vistas and PoIs.
/spit should be in the game, but only usable by the person who is downed. ^_^
Well, they did live underground where probably not a lot of vegetation grew.
One of the main things I’ve noticed is that weapons resize when they are sheathed. So my staff looks great when she’s wielding it, but shrinks by 1/4 or so when she puts it on her back. I haven’t checked with the other 2h weapons but I’m guessing it’s the same.
If a fix can’t be done easily letting us scale each window separately could be a way around it.
While logged in I still get the Stand Down message from my current Guild, and the Leave Guild / Represent for my second while I’m invisible. So will I still get influence for my currently represented Guild while Invisible?
