Showing Posts For UNDEAD.6108:

After 19.9.2012 patch game starts disconnect all the time

in Bugs: Game, Forum, Website

Posted by: UNDEAD.6108

UNDEAD.6108

after the new patch game worked like 15-30 min then it started disconnect me all the time and error message says i have connection problems when my internet connection works fine.

Unable to loot gold

in Bugs: Game, Forum, Website

Posted by: UNDEAD.6108

UNDEAD.6108

I have same problem some times when collection loots quickly while attacking large enemy group same time.

Drop waypoints cost at higher lvls

in Suggestions

Posted by: UNDEAD.6108

UNDEAD.6108

I started use less those waypoint becaue they start cost almost 80 copper per waypoint that are close to you with lvl 55 character and when telemost other side of map it costs over 1,2 silver.
Yes im poor in this game and getting lots gold is not easy to get.

So drop way poit cost atleast 50% at around lvl 50.

Show enemys HP amount

in Suggestions

Posted by: UNDEAD.6108

UNDEAD.6108

Ok I am confused.
Either this thread is about the lack of looking at the top of your screen and viewing the health of the targeted mob, or it’s about not being able to see the number of hitpoints in number values on the health bar.

If it is the first one; maybe look up once and awhile to see how far you have left to kill? If you need to see a health bar above the head, how is it any different from seeing the bar on the top of the screen besides useing less eyeball energy to see it?

If for the second one; what difference would it make? The more players who come into a radius of the mob, the mob will increase in health to balance between players. The numbers showing how much health is left would fluctuate at a very annoying rate from people leaving the vicinity and joining. To accurately determine how much damage you need to do to finish off the mob will constently change due to player activity in the area.

No the second one why i need see enemys hp bar at long range?
The what i mean is see how mutch hp enemy have left on hp bar.
Even enemys/bosses gets more hp on events depends player amount that area but still it would be easyer see how much enemys/bosses have the hp unlike with red hp bar that some times shows empty but still enemy/boss is alive.

Use .PNG image format for screenshots...

in Suggestions

Posted by: UNDEAD.6108

UNDEAD.6108

Use Fraps or Steam to take best screenshot quality.
Like i do i use Steam to take GW2 screenshots and it takes high quality.
If you don’t believe me here is one of my screenshots from GW2.
http://steamcommunity.com/sharedfiles/filedetails/?id=95961736&insideModal=1&showComments=0

Swap Weapon for everyone

in Suggestions

Posted by: UNDEAD.6108

UNDEAD.6108

Only thing what elementalist needs is you can swap weapons out of battle with 2 different wepon sets not in combat while elementalist have 4 attunements.

Show enemys HP amount

in Suggestions

Posted by: UNDEAD.6108

UNDEAD.6108

No, I don’t want see that in this game.

So you like more not have enemys hp bar at all?

Show enemys HP amount

in Suggestions

Posted by: UNDEAD.6108

UNDEAD.6108

This is mostly only thing why i hate MMO RPG games that you can’t see enemys HP but you only see 100/100 or nothing but red bar.

So i want HP amount for this game that it would be lot easyer see how much hp enemy have not with the red bar especially boss enemys that have lots hp and when you kill it some them shows the hp bar is empty but still the boss enemy is alive.

Remove anti-bot farming coding

in Suggestions

Posted by: UNDEAD.6108

UNDEAD.6108

If Areanet allows bottign then game will be full of bot farmers doing nothing but collecting materials and selling them with high price.
That is not what i want see in this game when theres every where botters farming all the time and not help doing events.
And worst of all there will be lots of gold sellers if they allow bot farming.