Showing Posts For Ventru.5302:
Race: Human
Sex: Male
Item in question: Bloodstone Visage
I don’t know if anyone already posted this but Bloodstone Visage eyes are visible when looking at the character from behind. It look very odd. Please correct this issue if you can.
Hello,
I’ve just received e-mail like this (it showed in my spam folder):
Guild Wars 2 Account Will Be Shut Down Inform
We are sorry to inform you that your login account xxx@gmail.com will be shut down or partially limited within 72 hours due to currency transactions or abnormal login. If you want to remove restrictions, please click the following link to validate:
https://account.guildwars2.com/login?
Please keep in mind that Guild Wars 2 is a global game with hundreds of thousands of players. This means that standards of behavior must be upheld. For your convenience, you can obtain more information about our rules at the address listed below.
https://www.guildwars2.com/en/legal/
Guild Wars 2 Account Support Team
Did anyone else got it? I think it is a phishing e-mail so I’m not logging in using this links. I would appreciate any information regarding this.
The tearing is gone now after changing my old HDD to SSD
Can anyone tell me how’s it gonna be? Will this be possible?
What about past living world events skins? I had some of them and used or deleted them to save some free space in bank. Could they be unlocked if the past requirements were met? Could they be usable like the AP skins?
Hello ArenaNet,
I have a suggestion… I think it would be nice to have past achievement skins (from Living World or events) to be available even if player don’t have it anymore like the skins for the achievement points. Of course only if the player met all requiments to get it in the past.
What do you think guys?
I play full screen. Windows 7 with Aero, ATI Radeon HD4850 512MB with latest drivers from ATI website and I have one monitor.
I haven’t got this issue before one of latest Living World updates.
Hello,
I want to say that my video is tearing when my character is running/moving and it doesn’t matter what settings I’m using (tried on lowest/medium/high).
It started not so long ago with one of the Living World updates. Other players that I know have the same problem.
The problem occurs with V-sync turned on and off.
If someone knows what is the reason please let me know.
Best regards.
Weapons are swapped depending of situation (always all of them in my inventory).
Armor/Runes:
Armor is 6x Condition Damage, Power, Vitality with 6 Superior Runes of Antitoxin.
Trinkets are 6x Condition Damage, Precision, Thoughness.
Weapons/Sigils:
Pistol 1: Power, Precision, Critical Damage + Superior Sigil of Bursting.
Pistol 2: Precision, Power, Critical Damage + Superior Sigil of Malice.
Dagger 1: Condition Damage, Power, Vitality + Superior Sigil of Agony.
Dagger 2: Condition Damage, Precision, Thoughness + Superior Sigil of Venom.
Shortbow: Power, Precision, Critical Damage + Superior Sigil of Force.
Sword: Power, Precision, Critical Damage + Superior Sigil of Force.
Traits:
25 points in Deadly Arts with abilities 4 (Venomous Strength) and 8 (Quick Venoms).
30 points in Shadow Arts with abilities 2 (Slowed Pulse), 9 (Leeching Venoms) and 12 (Venomous Aura).
15 points in Trickery with ability 5 (Thrill of the Crime).
Utility skills:
Option 1: Hide in Shadows (condition removal) + Spider Venom (poison) + Skale Venom (vulnerability + torment) + Signet of Shadows (+25% movement speed) - good for exploration and small groups
Option 2: Signet of Malice (passive healing) + Spider Venom (poison) + Skale Venom (vulnerability + torment) + Signet of Agility (condition removal) - good for large groups (i.e. CoF p2 room with the assasins)
Option 3: Signet of Malice (passive healing) + Assasin’s Signet (increased power) + Signet of Agility (increased precision/condition removal) + Signet of Shadows (+25% movement speed) - good for attacking towers etc. (where conditions don’t work)
Elite Skill:
Dagger Storm when fighting big groups.
Thieves Guild when fighting small groups or single targets.
5/10 – nice try but it just doesn’t seem right for an rpg character and especially not for an asura.
My asura’s name is Venn Tru – Ventru is a nickname I use in many games/websites and Venn Tru is just a variation to fit better to asura naming. BTW Ventru is a variation of a major bloodline of vampires called Ventrue.
8/10 – not a bad name at all. But the 1st name just doesn’t sound right to me.
My sylvari ranger name is Ventru Do Urden – Ventru is a nickname I use in many games/websites and Do Urden is a surname of a Forgotten Realms novels character Drizzt Do’Urden. And my pet is called Drizzt of course. :P BTW Ventru is a variation of a major bloodline of vampires called Ventrue.
10/10 – very nornish name
My norn necromancer is called Ventru Canda Bhanu – Ventru is my nickname I use in many games/websites and Canda Bhanu is taken from the Vampire Bloodlines world and it is a bloodline name. BTW Ventru is a variation of a major bloodline of vampires called Ventrue.
9/10 – good name indeed.
My charr warrior is called Ventru Fierceblade – Ventru is my nickname I use in many games/websites and Fierceblade is a variaton of GW1 npc’s surname Pyre Fierceshot. BTW Ventru is a variation of a major bloodline of vampires called Ventrue.
(edited by Ventru.5302)
9/10 – very nice name. It sounds so asian. :P
My human thief name is Ventru Uth Matar – Ventru is a nickname I use in many games/websites and Uth Matar is a surname of a Dragonlance novels character. BTW Ventru is a variation of a major bloodline of vampires called Ventrue.
(edited by Ventru.5302)
I have the same issue since the last Fractured update. Can you do something about it. It’s getting very annoying.
Here are my builds:
1) http://gw2skills.net/editor/?fYEQRAqa4YlUmCNXay5E/5EBnCnCVPFglsaPupNjJA-jADBoiFRjmkGmmGiIAgKAMFqIas11FRjVdDTHjIq2gLRWcp2oDAA-e
2) http://gw2skills.net/editor/?fYEQNAsYVlcmCNXaS4E+5ECnCLEq8UAWkl2jbymiJA-jgCBoiERjEBAUBRMFqIas11FRjVdDTHjIq2gLRWcp2oDAA-e
My play style is mostly ranged with P/P.
Build no.1 is mostly used for bosses/champs and build no.2 is used for groups.
I focus on conditions as this is what I think theives were made for.
I love to apply bleeds/poisons and torment and let enemies run in circles to die while unloading pistols at them.
My builds are made for PvE as this is my main area of play.
Can you give me any tips of how to make it better (not that I have problems with it) and how to turn this build more into WvW or PvP even? As I will be starting to explore wonders of multiplayer battles soon.
As an experienced guild master I can say that I’m lacking the following tools to manage my guild more efficiently:
- Being able to see when a certain account was online for the last time (As mentioned above)
- Separating invitation rights from promotion rights. (I want my members to be able to invite others, but NOT give them promotion rights)
- Being able to edit the current MOTD without completely having to rewrite everything (I’m actually using a word document now..)
- Message of the day should show up in a player’s chat when they log on
- It should be possible to send a guild-wide mail as a guild master
- More extensive guild bank options. Being able to determine how many stacks a certain rank can take from a certain bank.
- A fix to the problem where after being online for a while I am unable to remove any members from the guild by right-clicking their names. The only option that remains is ‘report’ for some reason
I agree with the editing of MotD strongly… we need it A.S.A.P.