Showing Posts For Vulture.9351:

Revenant Legends - Who would you channel?

in Guild Wars 2: Heart of Thorns

Posted by: Vulture.9351

Vulture.9351

Skritt Bottle Lobber #362

quit DCing me!!

in Guild Wars 2 Discussion

Posted by: Vulture.9351

Vulture.9351

I’m not even getting a chance to be DC’d the Play button on the launcher is greyed out.
I’m not on Silver Wastes I’m on Tarnished Coast.

Booted from game can't get back in.

in Account & Technical Support

Posted by: Vulture.9351

Vulture.9351

I was booted from the game about an hour ago by an “Network Error” and I still can’t get in. The Play button is greyed out.

Naga MMO 2014 vs Logitech G600

in Guild Wars 2 Discussion

Posted by: Vulture.9351

Vulture.9351

I use a Steelseries Sensei. It has 7 buttons and 2 of them I don’t use.

Meh.

Kiting & model (Enemy AI not our hitbox)

in Guild Wars 2 Discussion

Posted by: Vulture.9351

Vulture.9351

57 views and not one response?
Ouch.

Kiting & model (Enemy AI not our hitbox)

in Guild Wars 2 Discussion

Posted by: Vulture.9351

Vulture.9351

I know the hitbox is the same size but is it just me or do melee enemies try for your actual model when deciding if they need to move closer before swinging?

I have a Charr Engineer and an Asura Engineer. The Charr takes much more damage when kiting. Enemies that chase my zippy lil’ Asura trying to hit her just stand there swinging away at my fat Charr not needing to chase him.

(Yes I know they would hit both from the same spot when attacking because of the hitbox being equal, I’m talking about them deciding between attacking or moving closer.)

Visual explanation using my mad art skillz: http://i28.photobucket.com/albums/c205/Shaitan051/ImmaKitin_zps951743d7.png

(edited by Vulture.9351)

Daily Dodger?

in Guild Wars 2 Discussion

Posted by: Vulture.9351

Vulture.9351

I get the feeling a lot of the new dailies are trying to teach people how to play the game. It’s shocking how many people don’t ever bother to dodge attacks or other such things. Hopefully it’ll have a positive effect.

I have major trouble with this achievement. I’m one of those horrible, horrible players that move out of stuff instead of relying on the “please don’t hurt me” button. That aside to get the dodge to count you don’t just have to not get hit you have to time it an iota before they come in contact with you.
It’s not teaching us much when many of us just go to a lowbie area and play peek-a-boo with a ranged mob.

(edited by Vulture.9351)