Showing Posts For Warlyx.6732:

Path of Fire Stress Test September 7

in Guild Wars 2 Discussion

Posted by: Warlyx.6732

Warlyx.6732

hope i dont miss this one ….is a new build?

and +1 to the idea of removing the story step , Demo characters could spawn on the city already

Condition Damage.

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Posted by: Warlyx.6732

Warlyx.6732

Condition Wars 2

Rate New Specializations from 0 to 10

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Posted by: Warlyx.6732

Warlyx.6732

Spellbreaker: 6

looks like a solid PVP spec , and could be usefull in some encounters , dual daggers are cool now warriors can weild nearly anything

Soulbeast: 3

Good idea , losing pet and gaining boost in dmg and new skills. But the implemention ugh ,the whole spec needs love and synergy with core ranger.

the Dagger as new weapon MH need BETTER animations and fixes all over the place , lower CD’s , AA chain needs faster attack speed maybe removing the 1 part of the chain, would be cool to have a look at dagger OH too.

Like everything with soulbeast stances are good idea poor implemetation.

Firebrand: 6

as Soulbeast , good idea but the implemetation uhm… Long Cds arent fun. Axe as weapon looks solid , some mov speed would be welcome. Cone heals and buffs are a big NO-NO.

Weaver: 8

awesome animations , but has some issues with doble attunement. Sword needs a boost in dmg . The only weapon that could has some use as weaver is Staff , Tempest is still miles ahead

Holosmith: 9

the best spec so far , good animations , good skills , good synergy , heat system is cool.
All around fun and interesting.

Scourge: ?

didnt play it more than 10min

Deadeye: 7

Finally a ranged spec for thief ! good animations , fun and what a sniper should be in Gw2.

Renegade: 2

Rev need love , and Renegade is the tip of the huge iceberg that is Revenant as a whole.

Mirage : 6

love the axe #3 if only camera didnt changed , the new elite and the traits are cool , ambush system needs a boost , and the evade could last 0.5s more :/ or give mirage a 3rd evade

Stress Test result: Soulbeast in PoF map

in Ranger

Posted by: Warlyx.6732

Warlyx.6732

yeah im dissapointed with dagger MH (and OH ) i have been wondering whats the point of adding dagger MH at all , it brings nothing to the table.

I tho , dagger MH will work in tandem with dagger offhand for awesome condition or power build , and is going to be the “soulbeast” weapon (kinda like shield is for chrono or horn for tempest) , but right now Dagger is lackluster and the whole Soulbeast specs needs tweaks in traits and utility spells.

After druid (and core ) we deserve better , make Rangers great Aga….errr for ONCE!

Are there gonna be any new professions

in Guild Wars 2 Discussion

Posted by: Warlyx.6732

Warlyx.6732

i would love to see new weapons :/ , katars , whip, chakrams , 2h axe …..

Suggestions: New player experience fix

in Guild Wars 2 Discussion

Posted by: Warlyx.6732

Warlyx.6732

good ideas , however i think learning new weapons every 5 lvls is better than 10….lvl 1 starting weapon , lvl 5 new weapon , 10 , 15 , 20 , 25 by the time u are 45 u have learned nearly all and have 2 lines opened to choose from …

the content from 1-80 doesnt change at all , kill mobs , click things , is repeatitive to the max , the 1-80 content needs some hearts that are races , mini games or something to spice it up instead of go around killing mobs or breaking spider eggs (yeah AGAIN!).

it would be cool if some dungeons were able to be instanced and soloable (with the help of some Npcs ) , hardly any1 does story mody nowadays and tons of players avoid doing dungeons at all ,

How to fix the Soulbeast Aura

in Ranger

Posted by: Warlyx.6732

Warlyx.6732

not a fan of auras or sigils either , some rangers are going to leave beastmode , change pet , enter again even if the aura lasts 5s is going to be annoying , a green explosion and thats it ….no permanent auras or anything…, they are distracting ,+ kill my Outfit wars 2 , based around yellow , red or any other color but green

[Feedback]Path of Fire Elite Specialization Preview - August 18-20

in Guild Wars 2 Discussion

Posted by: Warlyx.6732

Warlyx.6732

Renegade:

+1 to the idea of removing energy cost from weapon skills…is an already “limited” class , and energy starved badly.

the shortbow skills are “ok” the #3 miss half the arrows.

Soulbeast:

dagger animations need to change they are generic and boring , it needs more cool effects (looks like weaver wasted all the animation team resources) , AA needs to be faster and hit harder the dmg is meh , OH dagger needs some love…now that we are at it.

the mechanic is cool , but being unable to change pet , the CD to enter SB mode , having to watch weapon swap cd , pet swap cd , and SB cd ….ugh

there are tons of pet skills like 90% of the F1 skills that arent worth casting (does less dmg than AA)

traits : some traits in Beastmaster should work on the Ranger when SB mode , boons need to be shared when leaving SB mode.

The elite one wolf pack , needs a cool animation ,everytime it double hits make a wolf spirit bite the enemy or something impressive is an elite with a huge CD. A tell when ranger pops the elite for pvp players.

Weaver : have been explained before and i agree the idea is cool , but i will say it again , instead of modify #3 why not add F5 for dual element spell? losing #3 and the attunement CDs is a pain , Elementalist is all about atunnements changin when needed , and losing a skill for 9s (change attunement and change to that attunement again ) is a big no-no.

Feedback thread for Weaver!

in Elementalist

Posted by: Warlyx.6732

Warlyx.6732

A fix for all the issues with attunements and not being able to use the #3 skill when needed ect

- Instead of changing #3 when double attuned why not add a F5 skill ??

Sword needs a buff overall , would be cool being able to dual sword

Elementalist season 5 Changes

in Elementalist

Posted by: Warlyx.6732

Warlyx.6732

i love the scepter gameplay (fire can line up some burst with fang and phoenix) and air has the Sith lightning

too bad that this changes are PVP only

Upcoming Changes to Skills

in PvP

Posted by: Warlyx.6732

Warlyx.6732

Surge of the Mists

October 27, 2015

Reduced the damage by 15%.

May 03, 2016

Reduced the damage of this skill by 15%.

December X , 2016

Reduced the damage by 50%.

Unknow , 2017

Skill has been removed from the game.

(edited by Warlyx.6732)

Mesmer still boring to level up?

in Mesmer

Posted by: Warlyx.6732

Warlyx.6732

swiftness 50% uptime …. lack of dmg (huge gap btw mesmer and others to be fair ) , lack of fun skills , or fun skills but on 180-240 CD…..and for what in endgame mesmer is all about buffing / tanking :/

Thief's in the next expansion.

in Thief

Posted by: Warlyx.6732

Warlyx.6732

LONGBOW or riot! we really need a 1200 weapon and rifle meh…

i would love to see sword OH too , dual swords on thief <3

Fractal/raid meta tier list. SORRY IN ADVANCE

in Fractals, Dungeons & Raids

Posted by: Warlyx.6732

Warlyx.6732

if u want to raid and dont mind what class a safe bet is Druid / Chrono…

and while is true that raids / or pugs want Warrior PS or Ele those are easy spots to fill (tons of Ele and War out there)

Bots are everywhere and it's so sad.

in Guild Wars 2 Discussion

Posted by: Warlyx.6732

Warlyx.6732

if u were listing items /bidding war for 18h i would think u are a bot too…

report the bot and move on….if its still there 1 month later report again, is on Anet hands , losing sanity and health , because a bot is the worse thing u can do

Bitterfrost: Explorable content locked in BLC

in Guild Wars 2 Discussion

Posted by: Warlyx.6732

Warlyx.6732

I agree , the main issue is RNG (guess those Gambling boxes arent selling to introduce something like that?) , 2nd issue is that the item provides a substancial advantage > being able to travel to any point in the zone gliding…

is a precedent and a bad one