For Us Valhalla Shall [ROAR]
Piken Square
I need my achieves to keep ahead of my nemesis! 14448 vs 14209 means 10 points is crucial!
I slew blue with my fellow companions yet reaped no rewards! Don’t make us form a Quaggan rebellion!
I had this happen last night during Marionette, but everything worked except for weapon swap. It was really strange.
I’m not sure that’s the same bug. It does happen often, but you can still use your locked weapon and utilities freely. That can also be cured by changing weapons in the heroes tab.
Meanwhile I’ve had this problem on my Ele in the last half hour. I don’t think I tried to pick up a summoned weapon after defeating some wind rider. Had this problem on Guardian as well.
There I thought I just had a dumb moment. I mean I linked the WP in Map chat when I came over from home BL yesterday, but then ended up at hills. After the quick wtf I thought I had made a mistake at the time, but travelling from home BL today the same thing happened.
I would check the BLs but I don’t think it has a WP atm.
I feel indifferent to the achievements:
Season 1 bought an end to the extreme match ups (e.g. T1 facing T6 servers) which made it more interesting; double teaming was more prevalent than it would be in normal scenarios, which was surely an experience (which I can’t say much against having just played Battle of Fan Castle on Dynasty Warriors). Either way the battles were more interesting for me as it was competitive so I liked the league over the old match-ups.
The thing that’s really got me confused though is the fact it’s a league, yet there were 7 weeks. Ignoring Gold NA, add one more week and schedule it so that each server plays each other server in their division twice and we have a league. Take 2 weeks off and NA Gold faces each server twice. Yet we have 7 weeks, and for some reason still had some servers face each other 3 times. Granted I noticed it more as I’m in a server that’s facing BOTH 1st & 2nd three times, two of which are together. To me this randomness suggests luck of the draw, or in other words a cup. It’s more confusing because I noticed the first 4 weeks had every server having faced everyone else once, so it’s clear that even with the 7 week schedule we could have faced other servers once or twice only.
Looking forwards I hope that no matter how many servers “play dead”, a TRUE league is emplaced such that the top 2 from one division gets promoted and bottom two get relegated (within limits of course); and there is a fair tie breaker (i.e. 1st-2nd-3rd place results has: 1-1-1 > 0-3-0) for the next season. I also hope that there will be an 8 week schedule with each server facing each other twice at least in the vast majority of servers.
In summary, I’ve liked the addition of the league as match ups seem more logical; so in that respect SUCCESS. However it can be vastly improved in various ways with defensive achievements needing more focus or any and an 8 week schedule being introduced for starters.
PS. For the love of god get rid of the toxic alliance, especially in EB. In fact, anywhere not remotely close to the tower (hallucinations in Orr my *).
Picken Square just did it, and we did it w/o teamspeak.
Btw, mid/high pop server
I can confirm this (bit late for event click but achievements still popping. Great fight btw
in Super Adventure Box: Back to School
Posted by: White Ninja Rabbit.1584
I’m not certain if it’s a bug or just a conveniently timed dc, but I dc’ed after dying on the spikes by the 2nd octopus on the lowest level.
I was streaming Denver vs NY Giants and there was no stoppage in play, which makes me suspicious about it being a bug.
Ok everyone, I don’t care about if it’s worth while or not as everyone has their own niches. This is just for research, let’s keep it civil.
Going back through the comments:
My mate once linked me a Daily dungeon checker for Excel on Reddit. With the new Ascended weapon patch, Empyreal fragments have been added to both dungeons and fractals; and karma has become more difficult to hoard. Hence I wanted to add a couple of columns for karma and Empyreal fragments to the spreadsheet; as well as adding a check list for the daily crafting of Mithrillium, Elonian spool thread and Elder spirit residue.
However the amount of fragments will surely change according to the fractal level and I haven’t done much fractals. I also noticed that the story mode reward is unedited from when the daily rewards were patched to the level on the linked spreadsheet.
I now require help from people willing to confirm or otherwise the following rewards for the first daily run. I will update this post as often as possible to show findings.
Dungeon Story mode gives:
Dungeon Explorable paths give:
Fractals gives:
(edited by White Ninja Rabbit.1584)
I’m currently stuck at the initial Champion Risen Plaguebearer also. I can take the whole peon NPCs dying, as Doern has some survivability while I shoot from a distance due to that insane PBAoE the Locusts seem to provide (they seem to leave me for last).
The thing that is annoying me is that he has a skill that makes him go walk-abouts on the platform, which sets up beautifully for the killer blow: HE LOSES AGGRO ALL THE TIME! “Hey I’m down to 45% with Doern on my face and some guy shooting me, I’ll step over here and… I have full health!”, and that’s only when he moves to lose aggro.
I’m on a level 78 thief (not well kitted out as I might as well wait for 80). This is a truly frustrating stalemate (he hasn’t killed me nor have I killed him), one blocking my progress severely. I wouldn’t normally mind, but with today’s dailies including Personal story & Krytan Killer I am somewhat more livid as I wanted to use this to edge towards 80.
I let it slip yesterday as I thought there may have been a random element to it, however it is looking bleaker with today continuing the pattern. I think if it’s Crab Toss tomorrow and Sprint Monday then I would definitely be concerned. However, as you’ve raised the point I might as well reinforce it.
I would like to be able to enjoy keg brawl again (especially without interception teams).
hmm or maybe and alt f4 by accident(done that a few times as my ts button is on alt and if i shatter with f4 it happenes sometimes. also client crash, connection loss or like already mentioned queue pop….so i dont think that was a hack
Try middle mouse button (or extra mouse button if available).
Have to agree entirely here.
I have used the search forum tool and strangely haven’t found any related topics, so if it’s been said before forgive me.
I find that the Risen Priest of Balthazar is relatively easy to obtain from the Lost Orrian Jewelry Boxes. I can see the benefit in getting 1 of these for the achievement, but any extras are just a hollow reward.
Eventually the amount of priests will be more than the amount of character slots a player has. Even then with the likes of the adorable Plush Griffon and Chauncey; the continuing stream of Living Story minis like Horrik; and the story based Eir & Logan for a few examples, it’s rare to want any characters using this mini let alone all of them.
There is potential for it to have the “Account Bound” restriction removed like the Siege weaponry has had lately. This would give it some value. Even if it balances down to 20 Silver (though I would expect a higher value) it would give the Priest some worth. I would expect it to fetch at least 1G though so I can understand that it would be worth too much in the eyes of some.
Even if the “Account Bound” restriction remains though, demoting the Priest down a couple of tiers would also give it some value. I wouldn’t even mind it being a “Fine” mini pet because then I have a chance of getting a different pet by tossing it into the forge.
However, the Mini remains a desolate hollow victory. Unless the drop rates are cut by a factor of 20% so there’s one pet for each statue (as Kormir wasn’t a God before the Cataclysm), the account bound limit is removed or the Mini loses a couple of tiers, any extras won’t have value.
I have to say before anything else that the new Hero Achievements panel has improved considerably. Seeing which achievements I am close to finishing is great; having a “Watch List” tab to itself; as well as having categorised and subcategorised achievements is also a much cleaner layout.
However I still believe that there are several improvements that could be introduced to improve it further. I have attached an image showing a potential layout for my ideas.
Finally, I would like to suggest a couple of ideas about the User Interface.
Thanks for the hard work.
I had left my Necromancer in the Town of Nageling. Soon after the new patch today I logged onto him and the associated Separatist event was active. I rushed to the open gates as the Event was on 9/10 Separatists killed. I saw downed NPCs and upon glancing on the mini-map I was confused by the fact that I was on the event marker with no 10th Separatist present.
I realised that there was a Veteran Spearatist Engineer underground when he threw grenades at me and then took the attached screenshot. Fortunately he was still vulnerable to AoE skills (though not my staff skills) which I utilised to complete the Event. Unfortunately I can’t confirm if he spawned and remained underground, or spawned aboveground and bugged his way underground; and the screenshot isn’t showing the red circles from him throwing grenades at me.
Did they all join seafarers?
I’m not sure where TUP left, but they didn’t put the boot in. I’ve witnessed RG & Sin, as well as read about BOON in SFR though.
Good luck to them. Time for the loyalists to try and keep the Medium servers represented in the top 10 or even top 15.
Thanks guys for the work until now.
I’m not surprised about RG, but the others hurt more.
Thanks BOON & TUP for not adding insult to injury by rolling us with SFR (at least from what I saw last night).
Moreover, thanks for the loyalists. I can’t wait to contribute to hopefully guarantee we keep top 10 status. Especially thanks to GG, just your presence is a beacon of hope.
“What is dead may never die, but rises again, harder and stronger”
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