Showing Posts For Whitenight.5106:
I don’t see anything in the patch notes regarding the topic.
Is the rejoining in Fotm possible now???
I am sure everyone knows about the bag/bank dilemma , dungeon token stacks being only 250…(which has been brought up countless times)
and everyone knows the answer as well…Anet want you to run out of space to purchase bag slot and bank slot with gems.
That is the reality of it.
the worst part is getting disconnected and you are pretty much screwed.
I doubt ppl would care what the party composition is before scale 10+
The amount of dungeon tokens has really taken up a lot of my bag space…and yes I do have 8 bags. having over 3000+ tokens while they only stack to 250 really bothers me…
Couldn’t they go to a special slot like basic crafting mats where it don’t take up bag slots?
you forgot to mention the most expensive mat needed for the permanent-weapon skin recipe. Which is 40 elonian wine that cost around 33silver each.
ATM it cost around 15-16g to buy all the mats from TP in order to make the recipe from the forge.
money grabbing packages…
but at least mini you are guaranteed to get what u want…unlike rip you off chests.
its worse than pay to win…Anet ask you to buy keys just to gamble skins.
At least p2w you get what u paid for…
As for the craft-able one….why would anyone in their logical mind not saving the mats for legendary.
next year’s Halloween????
if Anet stick with this tedious model….by the time next Halloween hit the player-base would have left already.
A not so fun event patch that only serve the purpose of draining ppl’s money. Heck I bought the witch costume and I am happy with it. There is no gamble, no bs grind…
They could just make those seasonal skin in gem store directly so ppl can just buy them instead of spending money buying those idiotic keys to unlock a dumb chest with terrible RNG.
(edited by Whitenight.5106)
That recipe disgust me…
so Anet want ppl to grind non-stop for the next two weeks just to be able to get a different skin.
Totally defeat the idea of holiday event…
yeah after the patch…still not seeing them.
this is one buggy Halloween patch…
Shukov’s mark II golem has had its electric field updated to be a bit more dangerous now.
That buff totally ruined that fight now…the dmg is massive that Mark2 will wipe you group so fast b4 u can dent them.
Anet stop making already difficult dungeon path harder…go balance the easy ones
Lack of holy trinity makes that high boss HP is the only way to add challenge
Posted by: Whitenight.5106
I am sure this sort of article have been mentioned many times. And I totally agree with your points.
PvE is just not engaging when all you do is dodge the red circle and kite…cycling thru your puny 10 skill bar rotation…Waste of time when the boss have boatload of health.
Most of all…BORING is what your dungeon encounter feels like at the end.
Arah dungeon is the best one that provide doable difficulty. cept the Zhaitan slaying which was awkward spamming 1 button on your keyboard.
Sorrow’s embrace is one of the most painful dungeon with Kudu’s 3 golems.
Problem with story mode is it is so long and difficult you would only do it once. (cept CM)
only CoF magg run is cost/time effective for the exotics…
so I doubt anyone else would grind any other explorable…so the only dungeon gw2 endgame that is worth doing is CoF. They need to balance up the dungeons so ever dungeon are being used.