Showing Posts For Wisp.2634:

IPS or TN panel monitor for GW2

in Account & Technical Support

Posted by: Wisp.2634

Wisp.2634

Thank for the answers people! I got a 780GTX OC, so its more likely 80+ FPS average. I have a TN monitor atm (2ms with 60 HZ), and im satisfied with the colors. I know that IPS panels have really cool colors, but i didnt see that much difference.

Im playing “Tribes: Ascend” as FPS game, and any other which gets intresting for me.

And i think i would like the 3D, but this is just a secondary options for me.

IPS or TN panel monitor for GW2

in Account & Technical Support

Posted by: Wisp.2634

Wisp.2634

I think XL2720z is bigger than VG248QE, any other spec is the same.
Why should i buy that? :P

IPS or TN panel monitor for GW2

in Account & Technical Support

Posted by: Wisp.2634

Wisp.2634

Hey everyone!

I got a pretty good PC, so i have more than 70 FPS average(except WvW). Im about to buy a new monitor, and i cant really decide. The two options are a 60Hz IPS monitor with 5 ms response time, or a 144Hz TN monitor with 1 ms. I would use this monitor for gaming, and viewing angles doesnt matter, because only me will watch it. I usually play GW2, but sometimes jump in to FPS games. I know that IPS panels have more beautiful colors, but TN have a really good response time with 144Hz and also capable of 3D vision.

Wich one would you use? Any other suggestions are welcome!

IPS:
http://www.lg.com/hk_en/monitors/lg-27EA53VQ

TN:
http://www.benq.com/product/monitor/xl2720z/

(And please dont post overclocked Korean IPS monitors)

(edited by Wisp.2634)

Death and Taxes Competitive PvE Tournament!

in Fractals, Dungeons & Raids

Posted by: Wisp.2634

Wisp.2634

Sorry, i was not really clear. Yes i like WvW, and true you dont have to be well skilled to play WvW. I meant GvG above there, if u think on GvG you can just spam your skills, you didnt played it….

Death and Taxes Competitive PvE Tournament!

in Fractals, Dungeons & Raids

Posted by: Wisp.2634

Wisp.2634

If a team considered this a joke, why would they have bothered to try and get a slot in the initial signup at all, I wonder?

For the first time they announced the tournament, there would be 8 teams, and even if you loose, you would get some reward. Thats why you got a huge number of teams.

And if what they do is so trivial, why didn’t you sign up to prove how little skill it requires?

Because i dont have time to train with this build to farm worthless thing. And if you need practice and time for something that doesnt mean you need skill for that. You are skilled if you have to think, and adapt when the situation changes. Dungeons have none of this.

(edited by Wisp.2634)

Death and Taxes Competitive PvE Tournament!

in Fractals, Dungeons & Raids

Posted by: Wisp.2634

Wisp.2634

You are all ridiculous. You dont know kitten about [Inc] ppl so dont blame them! Im not a true Inc member. I just joined them for the incredible ammount of gold i can farm there (and i like most of the players there)! My real guild is supporting them, because they doing something, which worth our help, so you kittened up again

Inc guild is for farming gold. Nobody cares about a dungeon guild, because it doesnt worth to farm them.

You dont need a guild for farming dungeons
Dungeon farming is clearly not a guild event, i explaing it why:
- 5 man guild is not a guild
- you cant say that you are doing a guild event unless the 90% of the members are there

On the other hand, you are proud for things wichs dont worth to do, but Inc is farming for real! You are just playing this game how childrens play LEGO

BTW: Im a WvW player, because this game clearly have no challenge in PVE.

Death and Taxes Competitive PvE Tournament!

in Fractals, Dungeons & Raids

Posted by: Wisp.2634

Wisp.2634

This “tournament” is a joke, that’s why the teams just left. DnT organised, this crap to be more famous, because nobody cares about thier and the community records. You dont need skill to stand in the corner and use FGS or switch skills while running in stealth. The “competition”, or anything you call it, will be the random factor. I think the organizers of this tournament and the “speed clear” community, just wants more fame.

Dont blame the teams left, they just lost the fun factor, because there wont be any.

This tournament is just for this “speed clear” crew, boring kitten will flow from the streams!

But this is my opinion, have fun…

(edited by Wisp.2634)

PvE competition // Fiery Greatsword

in Bugs: Game, Forum, Website

Posted by: Wisp.2634

Wisp.2634

I think it will be a shame for ANET if they are live streaming the game in this aspect. This is the PvE should be played? Stack more eles for FGS and kill in the corner? It will be a negative advertisement for the game.

They could do much better. And for the tournament is a shame too. This will say to the people, they should play like this.

PvE competition // Fiery Greatsword

in Bugs: Game, Forum, Website

Posted by: Wisp.2634

Wisp.2634

I only have problem with the usage of Fiery Rush to the walls. The “meta” is to have 2 eles for FGS. Thats why you should ban the usage of it, in this way. They only pick the 2 eles to have the FGS.

It’s in my opinion a clever usage the skill mechanic.

Ye but this clever usage ends up with: Everybody using this, and there will be nothing intrested on the streams. The only competiotion will be between the “meta” users, how to skip things faster, and dont fail the running parts. This tournaments last chance in my eyes, if there will be no dungeon paths with bosses you can pull to a corner.

PvE competition // Fiery Greatsword

in Bugs: Game, Forum, Website

Posted by: Wisp.2634

Wisp.2634

The ice bows aoe is working properly, the FGS fiery rush is not. About the warrios Whirlwind, that skill doesnt deal OP damage, and you can spin while you not moving, but you should not overstack a trail while not moving!

No more complains please, i just wrote on this forum, because ANET said it in email. Its not a discussion with you guys!

And from now, i dont care about anything you say, i only want an answer from ANET!!!

PvE competition // Fiery Greatsword

in Bugs: Game, Forum, Website

Posted by: Wisp.2634

Wisp.2634

I dont want to argue with anybody. I just intrested how can ANET support a tournament like this. It will be a shame for them, when all the people will see on the tournament streams that they using a skill in an abnormal way, wich should be a bug in the game mechanics.

Still waiting for any answer from ANET.

PvE competition // Fiery Greatsword

in Bugs: Game, Forum, Website

Posted by: Wisp.2634

Wisp.2634

No its still a game mechanics bug. They already fixed the Fiery Rush+teleport. Its just the same when you bug towards a wall. That’s why it doesnt work, while you have a target. This skill should leave a trail behind you, while moving towards. So if you stay in a spot, you should not overstack it. It should only proc once, or nothing at all.

No, they fixed that because after you teleported, you stayed in one spot instead of continuing on with the rush.

So if you stay in one spot (in the corner) and using the skill towards the wall, dont you use the same mechanics bug like the with the teleport?? They just fixed that already because you could use that on PvP too. For example your friend immobilized someone, and you FGS+teleport=insta kill.

There are very few groups that will stop and wait for FGS to cooldown to start a boss, it would be a completely unnecessary waste of time to do so, and would be the the antithesis of farming.

And yes, there will be situations, when a team will wait for its FGS cooldown. For example if they have 20-25 seconds of cooldown, they will wait for it because if they wait, the boss will die in seconds, and they couldnt kill it faster without using the FGS.

PvE competition // Fiery Greatsword

in Bugs: Game, Forum, Website

Posted by: Wisp.2634

Wisp.2634

And i forget to mention that this skill is way to OP, than anything else. The dungeon farmers waiting its cooldown, if they have to, because its still a way faster, to pull a boss or anything to a corner, and just Fiery Rush it, instead of doing anything else.

PvE competition // Fiery Greatsword

in Bugs: Game, Forum, Website

Posted by: Wisp.2634

Wisp.2634

No its still a game mechanics bug. They already fixed the Fiery Rush+teleport. Its just the same when you bug towards a wall. That’s why it doesnt work, while you have a target. This skill should leave a trail behind you, while moving towards. So if you stay in a spot, you should not overstack it. It should only proc once, or nothing at all.

PvE competition // Fiery Greatsword

in Bugs: Game, Forum, Website

Posted by: Wisp.2634

Wisp.2634

Dear Suppor Team!

I just want to speak some words about the “tournament” you also supported. I remember you told, your game should be playable for anyone with any builds. This competition is nothing you can agree. There should be no preference of what build the team using. All the world records and the speed runs is all about how to use the fourth skill of the conjured weapon, the fiery greatsowrd. I think its hard for you to admit, that you made a programming mistake with that skill. It has way too much damage, if you use it without a target towards a wall. I dont want to ask u to change the mechanics of this skill, BUT in a real competitive tournament you should not use game mechanics exploit.

Here is a youtube video link of this “exploit”, the intresting part starts after 1 min:
https://www.youtube.com/watch?v=Nka7cAy4Q08
I know it isnt mentioned as an exploit/bug, but come on, it has a way too much DMG!

On the other hand, i cant really belive that you support a tournament like this. This tournament is the opposite of your way of thinking, how this game can be or should be played!

Here is the link of the above mentioned tournament:
https://forum-en.gw2archive.eu/forum/game/dungeons/Death-and-Taxes-Competitive-PvE-Tournament/first

I hope you will take care about my suggestion. This tournament will be a joke, if you let them organise like this.

Thank you for the quick answer, because the registration time ends on June 21.

[Merged topics] Achievement bug: no chests, dailies stuck

in Bugs: Game, Forum, Website

Posted by: Wisp.2634

Wisp.2634

this is just unacceptable that u cant fix this for a week…

nice new patch bugs

in Bugs: Game, Forum, Website

Posted by: Wisp.2634

Wisp.2634

i loose like 100 gold daily since your patch ty ANET, doesnt worth to log in for me…

nice new patch bugs

in Bugs: Game, Forum, Website

Posted by: Wisp.2634

Wisp.2634

world boss bonus chests bugged too

nice new patch bugs

in Bugs: Game, Forum, Website

Posted by: Wisp.2634

Wisp.2634

mines in the home instance wont reset too

nice new patch bugs

in Bugs: Game, Forum, Website

Posted by: Wisp.2634

Wisp.2634

cant craft lump of mithrillium neither weaving thread……

nice new patch bugs

in Bugs: Game, Forum, Website

Posted by: Wisp.2634

Wisp.2634

i forget to mention that i cant do dungeons coz they dont reset daily rewards aswell….

nice new patch bugs

in Bugs: Game, Forum, Website

Posted by: Wisp.2634

Wisp.2634

Dear ANET, since u released the new patch my daily achivments wont reset, i can only get the daily achivment chest if the daily achivments have six different from last day.
Really nice that u buffed up the celestial stats, and such a shame in the same time that u cant fix the stats on my infused celestial rings. One of my friends have 500+ bonus world chest remaining.
So u should really do something this is ridiculous…..