Showing Posts For Yussef.2074:

Livestream

in WvW

Posted by: Yussef.2074

Yussef.2074

It seems like a fair amount of people play WvW from what I see. I don’t understand their lack of interest in doing anything meaningful for WvW.

Numbers and revenue. ATM, many more people play PvE then WvW (excluding the LS farm currently). And as for revenue, this mostly comes from PvErs (mostly due to not many things in the gem store that WvWders are interested in)…sadly.

(I have no numbers, so mere speculation atm, but to me it seems accurate. BTW, I would love more attention to WvW, as I see it as at least 50% of endgame, if not more)

I don’t deny there are more pve users but there are two things to note about that:
1) Some of those PvEers might have gotten bored by the lack of WvW updates so just don’t bother with it anymore.
2) If Anet accurately reflected the number of WvWers versus PvEers in their development time (say if 1/5 of people regularly WvW versus PvE you put 1/5 of your development time into WvW) it would still be a lot more time on WvW then they are currently doing.

Livestream

in WvW

Posted by: Yussef.2074

Yussef.2074

It seems like a fair amount of people play WvW from what I see. I don’t understand their lack of interest in doing anything meaningful for WvW.

6/28 DR/IoJ/ET

in Match-ups

Posted by: Yussef.2074

Yussef.2074

How is this even fun for you IoJ? It’s 7 in the morning and you are capping everything against our skeleton morning crew. So far this whole matchup is battle of the night crews and who has more oceanics. You’re “prime-time” can’t take a fully upgraded keep from us so why not let your oceanics do the heavy lifting when they have hardly any opposition.

Normally our commanders will calculate how many people your side has and how many people we have. Then for e-honor they ask the number of people we exceed your side to sit out but…people just wont listen.

Dealing with spys in WVW

in Suggestions

Posted by: Yussef.2074

Yussef.2074

Suggestion: Please prevent a blocked player from seeing the text you type (rather then just the text he/she types) and prevent that player from seeing your tag if you are a commander.

On my server we are plagued by a spy. It’s incredibly obvious: he logs into the starting point, never moves, and everywhere we go Zergs show up at the same time or even before we get there so. He will have no information if a commander in charge can block him. Of course he can still move around with the zerg and report but we have at least forced someone to actually play him rather then allowing an enemy player to play on his own side while spying.

The biggest downside to this I can see is commanders being a little too paranoid and overusing it. I think the system still works though because if you block someone and keep having issues it’s an indication you were wrong. Furthermore commanders that get too paranoid become the ones people don’t follow, and the more rational ones get those followers.

why all the thief hate?

in Thief

Posted by: Yussef.2074

Yussef.2074

BTW, I fully support making other builds viable like Pistol thieves…if you just nerf the overpowered builds.

why all the thief hate?

in Thief

Posted by: Yussef.2074

Yussef.2074

You can all rationalize it as much as you want. Thieves need nerfing period. I have “L2P” against every class…except thieves. And it’s not because you are all amazingly talented players. It is because you NEED TO BE NERFED.

PHP example

in API Development

Posted by: Yussef.2074

Yussef.2074

It’s been a while since I’ve done any programming in php. What would a simple php request (that then puts the request into a string) for say the events.json look like?

How about a java servlet version of that?