Showing Posts For Zeonis.1962:
Lol, Anet just get rid of hero points. The constant kittening from players who spend 1 hour in the game is simply annoying. People are calling anything with a progression system a grind. I hate how anet pays attention to players that only play an hour a day vs the people who spend tons of money and time on the game. in a couple of months all the mobs in the maguma jungle will be nerfed into critters.
Probably won’t do henchmen as then everyone would run round with henchman and it would make the game too easy again xD and everyone would use them for everything and would no longer do parties as much.
One problem with numbers now is that people are leaving, they have ran metas so many times, done the story content and are now bored or unsatisfied with the game and have to wait til mid summer for content they will burn through in a day.
Gw 2 needs to flesh out its content more HoT is just 4 meta grinds and the story is short and more like dlc than an expansion.
I quit yesterday as I was tired of running metas and carrying unsocial people through content and just wholly unsatisfied with HoT in general, I will be back to see if they improve with ls3 but I am not holding my breath.
I don’t disagree with most of what you’re saying but HoT defiantly doesn’t feel like a DLC. Actually i was impressed with the amount of content this expansion gave compared to other modern mmo’s. This expansion basically gave me a reason to play all the classes over again hence elite spec’s.
In the end of the day Gw2 is an mmo and people want their characters to progress and obtain special things other players can’t obtain. That’s why grind and challenge exist in mmo’s if they didn’t all mmo’s would die off.
If that was right, people would have “progressed” into HoT, but they didnt.
We cant confuse our own opinion with the reality.
The progress inherited in HoT was not liked by majority of GW2 players.Do you have numbers to back that up? Or just the angry few making a ton of noise on the forums?
XD sure i have, read last posts on this thread or better yet: read yourself the IR statements from NCsoft published yesterday.
This is no longer “the fear speach”, but the real figures. HoT has not sold good.
I’m talking about the number of people who don’t like the progression in the game. HoT’s didn’t sell well due to many things but i’m not talking about that.
Sorry i found obvious that if you dont like something you dont buy it. Maybe i should have explained that before… XD
And when i talked about progression, i was talking about jumping from gw2 to hot. Not about masteries, lol XD.You said people want to progress on mmos, i proved to you that actually, people prefer to stay playing what they like, even with no progression, instead of buying new stuff just because it is the “new stuff”.
We are talking about 2 different things i think. You wanna keep bringing up the fact that HoT’s didn’t sell as well as anet wanted, Thats your big trump card. I’m just saying that the fact the Hot’s didn’t sell well isn’t only due to the changes they made with the game. Mmo’s are dying and also alot of the people who own gw2 before Hot’s quit due to the original game begin boring and stale. it was the biggest problem with gw2 originally not enough challenge. Anet isn’t dumb that’s why they made HoT’s the way it is because people were leaving due to no progression in endgame content and no challenge
Meta events of 2 hours long, are killing the pve game.
As long as they are fun and challenging i’m okay with spending 2 hours. And yes i think VB,AB and TD are really fun meta events. It finally takes some sort of organization to do large content in Gw2 unlike before.
And they sold unlike before as well, XD
This is not the way, and now Anet knows it. Thats the important.
Yea alot of people bought Gw2 due to hype at that time like any HUGE game but many bought it for that reason the hype of a big new mmo, they played it didn’t like it and quit. Of course half the sales from the original Gw2 game were just a bunch of bandwagon gamer’s like all games. then the xpac came out of course the sales weren’t gonna be the same as the original game. But maybe you have a point they went and catered too much for the hardcore players. But i’m happy as can be and i think alot of others are too.
(edited by Zeonis.1962)
In the end of the day Gw2 is an mmo and people want their characters to progress and obtain special things other players can’t obtain. That’s why grind and challenge exist in mmo’s if they didn’t all mmo’s would die off.
If that was right, people would have “progressed” into HoT, but they didnt.
We cant confuse our own opinion with the reality.
The progress inherited in HoT was not liked by majority of GW2 players.Do you have numbers to back that up? Or just the angry few making a ton of noise on the forums?
XD sure i have, read last posts on this thread or better yet: read yourself the IR statements from NCsoft published yesterday.
This is no longer “the fear speach”, but the real figures. HoT has not sold good.
I’m talking about the number of people who don’t like the progression in the game. HoT’s didn’t sell well due to many things but i’m not talking about that.
Noone is making themselves elite.
The fact that the OP has to learn new stuff makes him a newcomer, someone’s lack of ability does not make others elite. You should acknowledge your faults and improve upon them instead of whining in the forums and blaming the game.Give me a break the way Zeonis.1962: responded was nothing but what I called. Your 1st sentence I agree with and part of your 2nd sentence then off you go too. Improving your faults LOL, may improve your skills. But there is plenty of things in HoT that could do with a major revamp as noted in many other threads.
Improving your faults in this context = improving whatever you’re lacking, in this case it can be player skill. Wasn’t that hard right?
A revamp? LOL there’s plenty of positive feedback specially on reddit so who should Anet listen to, the ones who complain and want a revamp or whatever metrics they use to meassure user satisfaction? Pre-HoT it was too easy and now it’s too hard? MMOs have way too many kind of players, some will be unsatisfied and are expected to move on to another that satisfies’em.
I hope they never revamp the current maps based on whiners, they can improve on’em in their next release but kitten don’t make another 1 1 1 1 spam map like core tyria.
I wish there was more people like you posting in these forums. It seems like the casuals who enjoyed doing noting pre HoT are running these forums.
Meta events of 2 hours long, are killing the pve game.
As long as they are fun and challenging i’m okay with spending 2 hours. And yes i think VB,AB and TD are really fun meta events. It finally takes some sort of organization to do large content in Gw2 unlike before.
In the end of the day Gw2 is an mmo and people want their characters to progress and obtain special things other players can’t obtain. That’s why grind and challenge exist in mmo’s if they didn’t all mmo’s would die off.
If that was right, people would have “progressed” into HoT, but they didnt.
We cant confuse our own opinion with the reality.
The progress inherited in HoT was not liked by majority of GW2 players.
Do you have numbers to back that up? Or just the angry few making a ton of noise on the forums? This new progression might not be liked by a certain % but it gives people a reason to play. unlike before the xpac, do one 50 fractal hope for a fractal weapon and go to sleep.
(edited by Zeonis.1962)
HoT has too many bad design ideas that aernt just about casual friendly content, honestly its just a poor concept from the start making 4 zones that have group oriented content that will go stale in later game expansions.
This has nothing to do with casual friendly on that front, the casual friendly aspect, is the fact that prior to things like LS1, Fractals, and all that crap, GW2, was an entirley open game that allowed even the laziest player to enjoy it with ease even with some frustration, it wasnt without challenge, Orr was pretty bloody challenging to a solo player and frustrating at times.
But it was at least playable solo, except for that forced final fight with Zhaitan.
Other than that, the world was your oyster, if you wanted to do personal story a few levels lower than you should you could and still reaped the rewards for it. You could do alot of things that the game now forbids you access to.
Alot of changes were made poorly and dont really make any sense to have changed them at all.
E.g. Changing the dungeons multiple times from rush-runs where you rushed a boss to death to gold-sinks to removing even that makes them valueless if your not in the skin-farming market.
Or the fact that we never “had” raids, or fractals where the only content appeal was to a minority of people that wanted that kinda thing.
Its a case of a-net catering to a minority, that minority is a group of people that came from WoW, SWTOR, other mmo’s with group content they’re bored of and want to do it on another MMO, so they changed the casuals mmo into something “they” wanted.
Thats not how it should have gone, or should go.
There are MMO’s designed for people that “dont” want the challenge and should exist for people that “dont”.
So yeah.
GW2 was dying when the game was a purely “open world game”. This game has grown so much since the installations of grouped challenging content like Teq,Fractals, new map meta events and raids. In the end of the day Gw2 is an mmo and people want their characters to progress and obtain special things other players can’t obtain. That’s why grind and challenge exist in mmo’s if they didn’t all mmo’s would die off.
Gonna make this short, fix the engie back piece bug already i mean come on every engie complains about it and its been going on for way too long its starting to anger me and a lot of players that play engie’s
Sylvandras this isn’t just an issue for that specific back piece its an issue with almost every back piece, and seeing as the most popular builds are nade builds or kit builds it makes having an engie with a back piece almost pointless. the only two back pieces i know of that this issue doesn’t occur is the fractal back piece and the zepher back pack and the only reason it works is that fact that its huge so it covers up the nade kit. this is an issue anet should have fixed along time ago seeing as every engie in the game complains about it.
I posted about this about a week ago when the patch first came out. i really thought anet would have fixed it by now guess it didn’t get much attention till now. any way they already said there on it but it will be fixed next patch hope they don’t mean the 10th. i don’t play much so this glowing backpeice has been hell to obtain its been pretty annoying waiting for this fix.
Attempted to upgrade the Beta Fractal Capacitor (Infused) to the glowing but i forgot the globs when i came back to the mystic forge the Beta Fractal Capacitor (Infused) won’t even show up in the mystic forge. And yes its unequipped and in a visible bag.