Showing Posts For Ziooo.8932:

Slow Growth

in PvP

Posted by: Ziooo.8932

Ziooo.8932

i would rather go up slowly then what im getting. i will go up 100 rank points then down 100 all day long

Imagine going +10 / -10 all day long :P

100 at least takes you somewhere if u manage to win 2-3 in a row.

I thought Lord Vanquish was just being villany when he said we would never again see Princess Miya

Slow Growth

in PvP

Posted by: Ziooo.8932

Ziooo.8932

Seeing some dev responses and stuff, what i understand about the system is this: mmr =/= W/L ratio.

They already had your rating before the season, the 10 placement matches are just to see how much you deviate from it. So, we all have our own mmr and stuff, and we earn mmr by winning matches, but its not tied to W/L… wtf anet?

Explanation: You have an mmr rating, that “shows how well you play/ how good your opponents are”. Since its not based on W/L (which forces you to 50/50) yet you only increase it when you actually win, if you are already placed in your pre-season mmr it won’t change as fast as if you were above or below it.

So its nearly impossible to actually grow in this season, i for instance can’t get to gold because I’m losing more points per loss than what i’m gaining from my wins, because “I’m where i should be”. Wins and losses doesn’t mean anything when gaining or losing mmr, but your deviation from where you should be does. That’s flawed :/

I thought Lord Vanquish was just being villany when he said we would never again see Princess Miya

ToP 250 "Games Played" Limit Consideration

in PvP

Posted by: Ziooo.8932

Ziooo.8932

Tbh, they will have to play at least a game every 3 days (so decay doesn’t hit them) to maintain themselves in the leaderboards. In the end, most of them will have played over 100 matches.

I thought Lord Vanquish was just being villany when he said we would never again see Princess Miya

Moving from your MMR

in PvP

Posted by: Ziooo.8932

Ziooo.8932

This season is a brutal reality check for everyone who swore they were better than they actually are

If that’s so, why do i have to play 10 “placement matches” if my mmr was already there before the update?

You realize that the soft reset everyone’s Mmr and you had no clue what your Mmr was before the update so you can’t say for certain where you sat…..

I do, but we didn’t really have this (placement matches) in the past 4 seasons and it worked kinda fine. Maybe it’s just because its the first week, so i’m feeling a bit out of place. Gonna wait a little while to see if the playerbase changes a bit. I’m playing matches with the same ppl over and over again :/

I thought Lord Vanquish was just being villany when he said we would never again see Princess Miya

Moving from your MMR

in PvP

Posted by: Ziooo.8932

Ziooo.8932

This season is a brutal reality check for everyone who swore they were better than they actually are

If that’s so, why do i have to play 10 “placement matches” if my mmr was already there before the update?

I thought Lord Vanquish was just being villany when he said we would never again see Princess Miya

Fractal + Patch Rant

in Fractals, Dungeons & Raids

Posted by: Ziooo.8932

Ziooo.8932

1) Will you please stop making massive changes to fractals every 2-3 months? This is killing my desire to play in this game mode. I do not give a monkey’s behind if you want Fractals to be a stepping stone for raids. I do not want this, because raids are IMHO the wrong content for this MMO. I will not do raids any time soon because …

1a) The game population are not supportive enough of taking learners into 10 man “most difficult content in the game” content. Sure, they are nicer than the WoW community, but there are still not at the level needed to make this a satifactory and relaxing exercise for me.

1b) “The most difficult content in the game” only re-enforces the meta because most people want easy solutions, for speed, and short-cuts for loot. Meta = bad.

2) Who are the testers who tested every rank of Cliffside (1-100) with the new Instabilities? Answer: nobody. If the job would have been done correctly they would have commented with valuable insights like …

2a) The gloopy circle AoE from the Chaos Fractal should only be appearing in the final boss fight, because the rest of the map simply does not have space for this effect (i.e. narrow corridor between arms and narrow platforms at other non-boss fight locations).

2b) The Arch Diviner should not be targeting players who are in the process of moving away from the party and dropping this same AoE away from the fight. Because this is unavoidable death.

The fractal portion of this patch makes me think the players are the alpha testers. There are no shortage of nice QoL additions, but vendors and a new map layout do not need parties-of-5.

If you feel the need to put out massive changes like this again, then please consider putting together at least 3 (better 5) different parties to do the full 1-100 set of fractals before making the content “live”. And might I suggest at least one of those parties should be casual players playing:

1 engineer
1 thief
1 condi or condi PS warrior
1 guardian
1 ranger (not druid)

Cliffside is so bad right now in Tier 4 you will want either a guild group on <insert your choice of VoIP> or a party with a dedicated healer. Molten Boss (90) and Mai Trin (100) were comfortable with the toughness changes. Cliffside (84 or 94) was just horrible with the new Instabilities.

/rant off

+100, they should at least test this crap before it goes live

I thought Lord Vanquish was just being villany when he said we would never again see Princess Miya

Uncontested Temple of Balthazar

in Dynamic Events

Posted by: Ziooo.8932

Ziooo.8932

Any NA server with Balthazar uncontested?

I thought Lord Vanquish was just being villany when he said we would never again see Princess Miya