Showing Posts For alegs.5231:
I just noticed that i lose bonus of the helmet rune when underwater. Does this mean that I have to slot the re breather with the same rune to retain the bonus?
I am running 2 Monk, 2 water, and 2 Traveler. Out of water i have 91%boon duration. Underwater I get only 76%.
Rune of the monk shows 1/2 underwater.. see the screenshots
I activated 3 gambits and selected for fight Deadeye Dunwell, the ooze adds were stil present when the match started.. what a waste of tickets
I just got my Kudzu yesterday.. and yeah it would be great if the barrage would have the same effects..
i havent noticed any differnt sound from using the bow,.. well havent played long after i got it.. got tired from buying the icy runes lol
I am happy to port people in JP, I just do it on my down time or while doing other stuff. I dont ask for any payments or tips, a simple thank you is enough but the biggest tip i got was 2g. The player said it was the last JP needed to complete the achievements.
I loaded 252k worth of karma to my alt for the temple exotics..
I spent a little over 1 million karma on Orrian Jewelry Boxes. I was able to open about 600 boxes, recycling the karma potions i got, with 50% karma boost, 5% boost from ice cream, 10% boos from guild banner and 15%boost from the guild boost.
I made 10 G selling the junk from those boxes,
got a total of 7 lodestones
1 Moltern
1 Glacial
3 Onyx
1 Charged
1 Destroyer
9 minis
1 Warm Potion
1 Charged Potion
and yess that was a lot clicks
I roll a Ranger and Mesmer, its not as costly to have two mains. I had my ranger first, and i farmed AC tokens enough to get a complete set for my mesmer.
They have thier uses, I mainly use my ranger for PVE and WvWvW for the range it has on its long bow., and 2nd skill to kill downed players.
Farming seems to be easier with the ranger due to its AOE,’s and piercing arrowws and traps…I always had trouble with it in dungeons cuz of the pet AI, which is why I rolled a bunker/healer mesmer.
Mesmer i mainly use for dungeons and FOTM
Just decide on your play style, I suggest focus on one first start farming with the ranger until you can afford to completly exotic gear both.
i completly agree with this… I was the last one standing against Molten Berserker, whenever he downed me i could res back up thanks to the help of my wolf Moon Moon. Got the boss to about 1/4 from 3/4 HP.. until i lightning reflexed out of the platform and died…
This really needs a Devs reply.. I really don’t think this is an exploit, when attacking towers , your Pet is basically useless .. and as the Devs say, your pet is part of your damage. Works both ways if your defending your pet should be able to drop down and attack players.
Hope rangers wont be banned for this, the way i see it an exploit is when you get huge advantage or gain something for nothing. Using this skills does not grant a huge advantage. It is only letting you use your pet, which is part your damage computation output and class mechanics
(edited by alegs.5231)
Can Anet can announce that back armor wil never be salvagable or you can never use it at the MF?
Hopefully this will change in the future
The last fractile before the boss was the urban fractile where everyone would become Charr.. Problem was this carried over to the boss, everyone in the group was still Charr. Im thinking it was because of this that we could not pick up reflecting crystals
It would be great if we could see the passive stat bonus increase like total Magic find and movement speed. I just found out 1 wasted almost 1 gold for a 6th rune of the traveler that movement speed bonus would not stack with my signet that grants 10% movement speed.
I just read it at the wiki. That should probably be stated on the skills or bonus that it does not stack.. not sure if it is there and i just missed it, but if its not it should be stated.
Its bad for PVP and WvWvW but it does kinda help in PVE. I couldnt really find a use for the rune of the soldier as the Ranger shouts are pretty much useless for me
Im just curious i have travelers runethat grants 5% movement plus i use signet of the hunt. I get 15% passive movement bonus, however when i use call of the wild i seem to be traveling the same speed as anyone with a swiftness boon. Shouldnt i have 48% movement bonus when i have swiftness?
its not all that bad, im using a ranger, combined with the signet of the wild which gives 74/per second, that gives 104hp/sec. It would negate 2 stacks of bleed(i think). I use it for my dungeon VIT + Tougness armor.
Norn Ranger
10% from signet of the hunt
5% Superior rune of the traveler
Beat the tower twice but got bugged and teleported back to the start before getting the chest, got the achievement though. Had to beat it a third time to get the stupid slippers!
I kept on starting in weird locations when i was doing the clocktower, this was after the quick update already. There were times i spawned at the top of the tower then quick falling animation then i just load back at the starting point. Unfortunately it happens too quick before i could get a screen shot.
Another bug other player show that they are watching the cut scene making me unable to move then the water reaches before i have to chance to actually start. See the screen shot