Showing Posts For aluisiora.4568:
Try downsampling.
Add a custom resolution higher than ur native resolution to ur GPU control panel. Then run GW2 at said resolution.I personaly have FXAA off in GW2, and run at 3200×1800 downsampled + Gw2’s SuperSampling, on a 1920×1080 native screen.
This worked like a charm! Shame gw2’s engine doesn’t suport MSAA, SS will do for now, I’ll try to use it more on GPU instead of CPU, I’m sure the performance hit will be low.
here’s what I use:
https://mega.co.nz/#!1R1mHZpY!CpUV-E4Csjj7vrC2JeEM3Af2ZQ1AqYwdruIsVFWF7vQI cant seem to get bloom to look like I want, but this is pretty good.
I tried you settings also, unfortunatly it got blurred too, tested with another screen and it was much better, guess my screen is the problem, sad I can’t get another right now.
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So temporarily I’ll stick with Super Sample, I hope that people with the same “problem” try this too.
PS: about the performance…
In Lion’s Arch: avg 47fps
Driver side:
Forced Vsync, 60hz, triple buffering, capped at 59fps.
Anisotropic Filtering x16
My Comp:
i7 4770k @ 3,5ghz
R7870 Ghz Edition
8gb G.skill Sniper 1600mhz
Asrock H87 Fatal1ty Performance
It’s normal, guild wars 2 is heavy on CPU. I had a Phenom II x4 945 @ 3.0ghz and was the same thing. Nothing to do about it.
Really, is there any way to antialiase gw2 with a better antialiasing tecnology? FXAA blurs everything, same goes with sweetfx or SMAA.
I tried MSAA on RadeonPro but it seems that gw2 engine doesn’t suport it.
Has anyone got a good config for either custom FXAA, SMAA, SFX whatever that doesn’t blur the game?
I’m leaving it off by now, textures look so much better, but the game gets all jagged.
I think you’re mad… cause without the stealth, thieves can’t do a thing in this game, with the laughable 12k HP (80 – Non-vit build) and low def, the only reliable thing is the stealth itself, and it also requires some skill from the player to manage it well.
If, right now, you can’t take any thief by yourself, I think you may want to try another tatic.
My main is a thief, I’m leveling a Warrior right now. Here is some tips to fight them:
- There are 5 stealth skills (Not counting 2sec stealth from steal, or 25% lower health trait)
º One comes from dual dagger, it stealths for 3 secs
º Other is from Bliding Powder, which blinds the enemy for 5secs and stealths for 3 secs.
º The one most people use is the healing one (Hide in Shadows), which is also 3 secs.
º Shadow Trap I almost don’t see anyone using, it’s 5secs stealth.
º The last one is the Shadow Refuge, which stealths initialy for 3 secs, but it can add more time by STAYING in the circle until it vanishes.
The thief isn’t imune from damage while in stealth, if he uses Shadow Refuge, you can just spam attacks around the circle, he WILL be hit, and his low def and HP will bring him down in no time.
The cooldown of these skills, except for the 5th skill from dual daggers (Which uses half of the thief “MP”), has almost 1min cooldown (w/o traits), and still they are vulnerable from attack.
My advice: If he stealths into a circle, spam attacks there. Any other stealth you can just run away and eventualy he will appear (or will escape), thieves doesn’t have good defense, so 2~3 skills from a high skilled warrior will bring him down.
(edited by aluisiora.4568)
I don’t get these guys, if you don’t have time to do the dailies, then you have no time at all, forget about games.
Play them on the weekend or whatever, it is obvious you won’t get the same thing like someone who has more time to expend playing.
Not really, farming isn’t what the devs wanted from the beggining…
I think, what it really missing in Gw2, is a better PHYSIC in armours, especially light and medium.
In the design/drawing of the sets, you can cleary see that there are some divisions and etc, but they move like a whole glued thing, which makes them not THAT awesome.
I’d say put more color variation (more than 3 or 4), but i’m sure it would make some performance impact on the server side, so better just physics which is on client side. Thats what I think.
I still don’t get the complaints, do people really expect to waste time and money to get the exotic and then, after 1 year playing, still be with the same gear?
Of course the game needs some kind of progression, such as raising lvl cap, adding new stuff, new gears, new set designs. I agree that Ascended gear came too soon and it should be even harder to get, but this such things are necessary, would you play i.e. GTA for a year straight knowing that you actually didn’t make any progress? I guess not.
I hate Blizzard and WoW soo much. They conditioned most of the MMO community into thinking they need these things when in fact they provide nothing. And i hate the fact that ANET gave into this pathetic mindset of a hamster wheel.
We played GW1 for 7 years. There was no stat progression.
I’ve never played WoW (Not to lie, played till lvl 10), a Gw1 is Gw1, Gw2 is Gw2, it’s in another era of mmo’s, it’s not a Gw1 remake, most people play games because the feeling of progression, but the trick is how they implement it.
I still don’t get the complaints, do people really expect to waste time and money to get the exotic and then, after 1 year playing, still be with the same gear?
Of course the game needs some kind of progression, such as raising lvl cap, adding new stuff, new gears, new set designs. I agree that Ascended gear came too soon and it should be even harder to get, but this such things are necessary, would you play i.e. GTA for a year straight knowing that you actually didn’t make any progress? I guess not.
I really do hope they do something about the bots, it’s getting out of hand already.
While derping on the ANet youtube channel, look what I found:
(Look at the advertisement below the video)