Showing Posts For andy sonic.8643:
Any updates? DB?
Sorrows furnace, now
go go go go
It takes about 30min to grind out a level. A dungeon takes 15+ min and gives about half a level…this seems just about right.
In what world does a normal explorable mode dungeon take 15 minutes? (Not counting CoF Magg path as that is bugged as hell)
CM really isn’t that hard everyone. I have no opinions on Seraph path but Asura and Butler are pretty simple. You get your entire party far from the packs of mobs and pull as far as their leash will go. Then you pick off a few at a time as they run back.
It’s a really kitteny way to design a dungeon but it works and you’ll get out of it with zero deaths if you pull slowly and waaaaaaaaaaay the fruk back.
From the two paths I know (asura and butler), asura is the fastest once you get past Sure-Shot Seamus and The Hallway of Doom. You DO have to pull slowly from there and the last boss needs to be pera-crippled or immobilized, but it’s faster then butler. I have no idea what Serph is as I have never needed to run that path.
The birds get off you when you jump into the water.
This dungeon is really messed up. Everyone does the Magg explorable mode because it’s bugged where an event that should take 30 minutes actually takes 20 seconds.
But I just found out about ANOTHER bug where you can get around any of the doors in the dungeon and skip parts. This is just like the bug people were using to get around the door outside (fixed by Anet by putting a wall of air I think). Just put some invisible walls up and no one will be able to get over the doors.
One last thing: Magg bugs out a lot when entering the bomb event room (You won’t be able to talk to him to start the event). He also bugs out when you go too fast getting over the lava (again, not able to talk to him, he doesn’t go to the crystal rock thing).
Overall this place is messed up. You might consider turning off that mode (Magg) until you guys got a fix, otherwise people are going to just keep running it forever.